fixed thread.h building and moved the pluginmanager from windows as well

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1841 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
daco65 2009-01-09 13:24:55 +00:00
parent 9cae49bb52
commit 726fd4baf0
3 changed files with 9 additions and 8 deletions

View File

@ -19,6 +19,7 @@
#define _THREAD_H #define _THREAD_H
#ifdef _WIN32 #ifdef _WIN32
#include <windows.h>
#define THREAD_RETURN DWORD WINAPI #define THREAD_RETURN DWORD WINAPI
#else #else
#define THREAD_RETURN void* #define THREAD_RETURN void*

View File

@ -1292,6 +1292,14 @@
RelativePath=".\Src\PatchEngine.h" RelativePath=".\Src\PatchEngine.h"
> >
</File> </File>
<File
RelativePath=".\Src\PluginManager.cpp"
>
</File>
<File
RelativePath=".\Src\PluginManager.h"
>
</File>
<File <File
RelativePath=".\Src\SConscript" RelativePath=".\Src\SConscript"
> >

View File

@ -929,14 +929,6 @@
RelativePath=".\src\ISOFile.h" RelativePath=".\src\ISOFile.h"
> >
</File> </File>
<File
RelativePath=".\src\PluginManager.cpp"
>
</File>
<File
RelativePath=".\src\PluginManager.h"
>
</File>
</Filter> </Filter>
<File <File
RelativePath=".\src\main.cpp" RelativePath=".\src\main.cpp"