Forced an exception check on short ARAM DMA transfers.
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@ -690,7 +690,9 @@ void Do_ARAM_DMA()
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if (g_arDMA.Cnt.count == 32)
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{
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// Beyond Good and Evil (GGEE41) sends count 32
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// Lost Kingdoms 2 needs the exception check here in DSP HLE mode
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GenerateDSPInterrupt(INT_ARAM);
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CoreTiming::ForceExceptionCheck(100);
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}
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else
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{
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