WinUpdater: Check OS and VC++ Redist versions.
This commit is contained in:
parent
22197c09a3
commit
717c36bc43
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@ -0,0 +1,4 @@
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find_program(POWERSHELL_EXE NAMES powershell)
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INCLUDE(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(PowerShell DEFAULT_MSG POWERSHELL_EXE)
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@ -324,6 +324,17 @@ if(UNIX)
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target_link_libraries(traversal_server PRIVATE ${SYSTEMD_LIBRARIES})
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endif()
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elseif(WIN32)
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find_package(PowerShell REQUIRED)
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execute_process(
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COMMAND ${POWERSHELL_EXE} -Command "[System.Diagnostics.FileVersionInfo]::GetVersionInfo('$ENV{VCToolsRedistDir}vc_redist.x64.exe').ProductVersion"
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OUTPUT_VARIABLE VC_TOOLS_VERSION
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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configure_file(
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"${CMAKE_CURRENT_SOURCE_DIR}/build_info.txt.in"
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"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/build_info.txt"
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)
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target_link_libraries(common PRIVATE "-INCLUDE:enableCompatPatches")
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endif()
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@ -0,0 +1,24 @@
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// Indicate the minimum OS version required for the binary to run properly.
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// Updater will fail the update if the user does not meet this requirement.
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OSMinimumVersionWin10=10.0.15063.0
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OSMinimumVersionWin11=10.0.22000.0
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OSMinimumVersionMacOS=10.14
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// This is the runtime which was compiled against - providing a way for Updater to detect if update
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// is needed before executing this binary. Note that, annoyingly, the version in environment
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// variables does not match the "real" version. Consider:
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// VersionInfo : File: C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Redist\MSVC\14.32.31326\vc_redist.x64.exe
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// InternalName: setup
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// OriginalFilename: VC_redist.x64.exe
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// FileVersion: 14.32.31332.0
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// FileDescription: Microsoft Visual C++ 2015-2022 Redistributable (x64) - 14.32.31332
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// Product: Microsoft Visual C++ 2015-2022 Redistributable (x64) - 14.32.31332
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// ProductVersion: 14.32.31332.0
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// Whereas the environment variables look like:
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// VCToolsInstallDir=C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.33.31629\
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// VCToolsRedistDir=C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Redist\MSVC\14.32.31326\
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// VCToolsVersion=14.33.31629
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// We're really looking for "14.32.31332.0" (because that's what will appear in the registry once
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// installed), NOT the other values!
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VCToolsVersion=${VC_TOOLS_VERSION}
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VCToolsUpdateURL=https://aka.ms/vs/17/release/vc_redist.x64.exe
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@ -60,4 +60,38 @@
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<Import Project="$(ExternalsDir)zstd\exports.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets" />
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<PropertyGroup>
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<BuildInfoTemplate>Common\build_info.txt.in</BuildInfoTemplate>
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<BuildInfoOutput>$(BinaryOutputDir)build_info.txt</BuildInfoOutput>
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</PropertyGroup>
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<ItemGroup>
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<Text Include="$(BuildInfoTemplate)" />
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</ItemGroup>
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<UsingTask TaskName="GetProductVersion"
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TaskFactory="CodeTaskFactory"
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AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.Core.dll">
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<ParameterGroup>
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<Path ParameterType="System.String" Required="true" />
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<ProductVersion ParameterType="System.String" Output="true" />
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</ParameterGroup>
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<Task>
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<Using Namespace="System.Diagnostics"/>
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<Code Type="Fragment" Language="cs">
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<![CDATA[
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ProductVersion = FileVersionInfo.GetVersionInfo(Path).ProductVersion;
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]]>
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</Code>
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</Task>
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</UsingTask>
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<Target Name="WriteBuildInfo" AfterTargets="Build" Inputs="$(BuildInfoTemplate)" Outputs="$(BuildInfoOutput)">
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<GetProductVersion Path="$(VCToolsRedistInstallDir)vc_redist.x64.exe">
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<Output PropertyName="VCToolsProductVersion" TaskParameter="ProductVersion" />
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</GetProductVersion>
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<Message Text="VCToolsProductVersion $(VCToolsProductVersion)" Importance="High" />
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<WriteLinesToFile
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File="$(BuildInfoOutput)"
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Lines="$([System.IO.File]::ReadAllText($(BuildInfoTemplate)).Replace('${VC_TOOLS_VERSION}', $(VCToolsProductVersion)))"
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Overwrite="true"
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/>
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</Target>
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</Project>
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@ -3,6 +3,7 @@
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#include "MacUpdater/ViewController.h"
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#include "UpdaterCommon/Platform.h"
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#include "UpdaterCommon/UI.h"
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#include <Cocoa/Cocoa.h>
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@ -136,3 +137,21 @@ void UI::Stop()
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void UI::Init()
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{
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}
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Platform::BuildInfo::BuildInfo(const std::string& content)
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{
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map = {{"OSMinimumVersionMacOS", ""}};
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Parse(content);
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}
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bool Platform::VersionCheck(const BuildInfo& this_build_info, const BuildInfo& next_build_info)
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{
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// TODO implement OS Minimum Version check
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// It should go something like this:
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// auto target_version = next_build_info.GetVersion("OSMinimumVersionMacOS");
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// if (!target_version.has_value() || current_version >= target_version)
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// return true;
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// show error
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// return false;
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return true;
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}
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@ -246,11 +246,11 @@ void AutoUpdateChecker::TriggerUpdate(const AutoUpdateChecker::NewVersionInforma
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#endif
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// Run the updater!
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const std::string command_line = MakeUpdaterCommandLine(updater_flags);
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std::string command_line = MakeUpdaterCommandLine(updater_flags);
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INFO_LOG_FMT(COMMON, "Updater command line: {}", command_line);
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#ifdef _WIN32
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STARTUPINFO sinfo = {sizeof(sinfo)};
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STARTUPINFO sinfo{.cb = sizeof(sinfo)};
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sinfo.dwFlags = STARTF_FORCEOFFFEEDBACK; // No hourglass cursor after starting the process.
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PROCESS_INFORMATION pinfo;
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if (CreateProcessW(UTF8ToWString(reloc_updater_path).c_str(), UTF8ToWString(command_line).data(),
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// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <map>
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#include <optional>
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#include <sstream>
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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namespace Platform
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{
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struct BuildVersion
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{
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u32 major{};
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u32 minor{};
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u32 build{};
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auto operator<=>(BuildVersion const& rhs) const = default;
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static std::optional<BuildVersion> from_string(const std::string& str)
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{
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auto components = SplitString(str, '.');
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// Allow variable number of components (truncating after "build"), but not
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// empty.
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if (components.size() == 0)
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return {};
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BuildVersion version;
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if (!TryParse(components[0], &version.major, 10))
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return {};
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if (components.size() > 1 && !TryParse(components[1], &version.minor, 10))
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return {};
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if (components.size() > 2 && !TryParse(components[2], &version.build, 10))
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return {};
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return version;
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}
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};
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enum class VersionCheckStatus
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{
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NothingToDo,
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UpdateOptional,
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UpdateRequired,
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};
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struct VersionCheckResult
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{
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VersionCheckStatus status{VersionCheckStatus::NothingToDo};
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std::optional<BuildVersion> current_version{};
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std::optional<BuildVersion> target_version{};
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};
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class BuildInfo
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{
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using Map = std::map<std::string, std::string>;
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public:
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BuildInfo() = default;
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BuildInfo(const std::string& content);
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std::optional<std::string> GetString(const std::string& name) const
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{
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auto it = map.find(name);
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if (it == map.end() || it->second.size() == 0)
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return {};
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return it->second;
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}
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std::optional<BuildVersion> GetVersion(const std::string& name) const
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{
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auto str = GetString(name);
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if (!str.has_value())
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return {};
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return BuildVersion::from_string(str.value());
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}
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private:
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void Parse(const std::string& content)
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{
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std::stringstream content_stream(content);
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std::string line;
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while (std::getline(content_stream, line))
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{
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if (line.starts_with("//"))
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continue;
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const size_t equals_index = line.find('=');
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if (equals_index == line.npos)
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continue;
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auto key = line.substr(0, equals_index);
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auto key_it = map.find(key);
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if (key_it == map.end())
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continue;
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key_it->second = line.substr(equals_index + 1);
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}
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}
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Map map;
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};
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bool VersionCheck(const BuildInfo& this_build_info, const BuildInfo& next_build_info);
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} // namespace Platform
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@ -18,6 +18,7 @@
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#include "Common/HttpRequest.h"
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#include "Common/ScopeGuard.h"
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#include "Common/StringUtil.h"
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#include "UpdaterCommon/Platform.h"
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#include "UpdaterCommon/UI.h"
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#ifndef _WIN32
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@ -278,6 +279,41 @@ bool DownloadContent(const std::vector<TodoList::DownloadOp>& to_download,
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return true;
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}
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bool PlatformVersionCheck(const std::vector<TodoList::UpdateOp>& to_update,
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const std::string& install_base_path, const std::string& temp_dir)
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{
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UI::SetDescription("Checking platform...");
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const auto op_it = std::find_if(to_update.cbegin(), to_update.cend(),
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[&](const auto& op) { return op.filename == "build_info.txt"; });
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if (op_it == to_update.cend())
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return true;
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const auto op = *op_it;
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std::string build_info_path =
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temp_dir + DIR_SEP + HexEncode(op.new_hash.data(), op.new_hash.size());
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std::string build_info_content;
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if (!File::ReadFileToString(build_info_path, build_info_content) ||
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op.new_hash != ComputeHash(build_info_content))
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{
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fprintf(log_fp, "Failed to read %s\n.", build_info_path.c_str());
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return false;
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}
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auto next_build_info = Platform::BuildInfo(build_info_content);
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build_info_path = install_base_path + DIR_SEP + "build_info.txt";
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auto this_build_info = Platform::BuildInfo();
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if (File::ReadFileToString(build_info_path, build_info_content))
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{
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if (op.old_hash != ComputeHash(build_info_content))
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fprintf(log_fp, "Using modified existing BuildInfo %s.\n", build_info_path.c_str());
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this_build_info = Platform::BuildInfo(build_info_content);
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}
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// The existing BuildInfo may have been modified. Be careful not to overly trust its contents!
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return Platform::VersionCheck(this_build_info, next_build_info);
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}
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TodoList ComputeActionsToDo(Manifest this_manifest, Manifest next_manifest)
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{
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TodoList todo;
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@ -474,6 +510,11 @@ bool PerformUpdate(const TodoList& todo, const std::string& install_base_path,
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return false;
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fprintf(log_fp, "Download step completed.\n");
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fprintf(log_fp, "Starting platform version check step...\n");
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if (!PlatformVersionCheck(todo.to_update, install_base_path, temp_path))
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return false;
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fprintf(log_fp, "Platform version check step completed.\n");
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fprintf(log_fp, "Starting update step...\n");
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if (!UpdateFiles(todo.to_update, install_base_path, temp_path))
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return false;
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@ -2,6 +2,7 @@ set (MANIFEST_FILE Updater.exe.manifest)
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add_executable(winupdater WIN32
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Main.cpp
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Platform.cpp
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WinUI.cpp
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${MANIFEST_FILE})
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@ -21,7 +21,7 @@ int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine
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{
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if (lstrlenW(pCmdLine) == 0)
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{
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MessageBox(nullptr,
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MessageBoxW(nullptr,
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L"This updater is not meant to be launched directly. Configure Auto-Update in "
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"Dolphin's settings instead.",
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L"Error", MB_ICONERROR);
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@ -0,0 +1,187 @@
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#include <Windows.h>
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#include <filesystem>
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#include <map>
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#include <optional>
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#include "Common/FileUtil.h"
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#include "Common/HttpRequest.h"
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#include "Common/IOFile.h"
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#include "Common/ScopeGuard.h"
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#include "Common/StringUtil.h"
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#include "UpdaterCommon/Platform.h"
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#include "UpdaterCommon/UI.h"
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namespace Platform
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{
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BuildInfo::BuildInfo(const std::string& content)
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{
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map = {{"OSMinimumVersionWin10", ""},
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{"OSMinimumVersionWin11", ""},
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{"VCToolsVersion", ""},
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{"VCToolsUpdateURL", ""}};
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Parse(content);
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}
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// This default value should be kept in sync with the value of VCToolsUpdateURL in
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// build_info.txt.in
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static const char* VCToolsUpdateURLDefault = "https://aka.ms/vs/17/release/vc_redist.x64.exe";
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#define VC_RUNTIME_REGKEY R"(SOFTWARE\Microsoft\VisualStudio\14.0\VC\Runtimes\)"
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static const char* VCRuntimeRegistrySubkey()
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{
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return VC_RUNTIME_REGKEY
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#ifdef _M_X86_64
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"x64";
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#elif _M_ARM_64
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"arm64";
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#else
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#error unsupported architecture
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#endif
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}
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static bool ReadVCRuntimeVersionField(u32* value, const char* name)
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{
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DWORD value_len = sizeof(*value);
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return RegGetValueA(HKEY_LOCAL_MACHINE, VCRuntimeRegistrySubkey(), name, RRF_RT_REG_DWORD,
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nullptr, value, &value_len) == ERROR_SUCCESS;
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}
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static std::optional<BuildVersion> GetInstalledVCRuntimeVersion()
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{
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u32 installed;
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if (!ReadVCRuntimeVersionField(&installed, "Installed") || !installed)
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return {};
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BuildVersion version;
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if (!ReadVCRuntimeVersionField(&version.major, "Major") ||
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!ReadVCRuntimeVersionField(&version.minor, "Minor") ||
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!ReadVCRuntimeVersionField(&version.build, "Bld"))
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{
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return {};
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}
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return version;
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}
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static VersionCheckResult VCRuntimeVersionCheck(const BuildInfo& this_build_info,
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const BuildInfo& next_build_info)
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{
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VersionCheckResult result;
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result.current_version = GetInstalledVCRuntimeVersion();
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result.target_version = next_build_info.GetVersion("VCToolsVersion");
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auto existing_version = this_build_info.GetVersion("VCToolsVersion");
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if (!result.target_version.has_value())
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result.status = VersionCheckStatus::UpdateOptional;
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else if (!result.current_version.has_value() || result.current_version < result.target_version)
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result.status = VersionCheckStatus::UpdateRequired;
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// See if the current build was already running on acceptable version of the runtime. This could
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// happen if the user manually copied the redist DLLs and got Dolphin running that way.
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if (existing_version.has_value() && existing_version >= result.target_version)
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result.status = VersionCheckStatus::NothingToDo;
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return result;
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}
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static bool VCRuntimeUpdate(const BuildInfo& build_info)
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{
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UI::SetDescription("Updating VC++ Redist, please wait...");
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Common::HttpRequest req;
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req.FollowRedirects(10);
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auto resp = req.Get(build_info.GetString("VCToolsUpdateURL").value_or(VCToolsUpdateURLDefault));
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if (!resp)
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return false;
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// Write it to current working directory.
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auto redist_path = std::filesystem::current_path() / L"vc_redist.x64.exe";
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auto redist_path_u8 = WStringToUTF8(redist_path.wstring());
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File::IOFile redist_file;
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redist_file.Open(redist_path_u8, "wb");
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if (!redist_file.WriteBytes(resp->data(), resp->size()))
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return false;
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redist_file.Close();
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Common::ScopeGuard redist_deleter([&] { File::Delete(redist_path_u8); });
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// The installer also supports /passive and /quiet. We pass neither to allow the user to see and
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// interact with the installer.
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std::wstring cmdline = redist_path.filename().wstring() + L" /install /norestart";
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STARTUPINFOW startup_info{.cb = sizeof(startup_info)};
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PROCESS_INFORMATION process_info;
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if (!CreateProcessW(redist_path.c_str(), cmdline.data(), nullptr, nullptr, TRUE, 0, nullptr,
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nullptr, &startup_info, &process_info))
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{
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return false;
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}
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CloseHandle(process_info.hThread);
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// Wait for it to run
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WaitForSingleObject(process_info.hProcess, INFINITE);
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DWORD exit_code;
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bool has_exit_code = GetExitCodeProcess(process_info.hProcess, &exit_code);
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CloseHandle(process_info.hProcess);
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// NOTE: Some nonzero exit codes can still be considered success (e.g. if installation was
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// bypassed because the same version already installed).
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return has_exit_code && exit_code == EXIT_SUCCESS;
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}
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static BuildVersion CurrentOSVersion()
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{
|
||||
typedef DWORD(WINAPI * RtlGetVersion_t)(PRTL_OSVERSIONINFOW);
|
||||
auto RtlGetVersion =
|
||||
(RtlGetVersion_t)GetProcAddress(GetModuleHandle(TEXT("ntdll")), "RtlGetVersion");
|
||||
RTL_OSVERSIONINFOW info{.dwOSVersionInfoSize = sizeof(info)};
|
||||
RtlGetVersion(&info);
|
||||
return {.major = info.dwMajorVersion, .minor = info.dwMinorVersion, .build = info.dwBuildNumber};
|
||||
}
|
||||
|
||||
static VersionCheckResult OSVersionCheck(const BuildInfo& build_info)
|
||||
{
|
||||
VersionCheckResult result;
|
||||
result.current_version = CurrentOSVersion();
|
||||
|
||||
constexpr BuildVersion WIN11_BASE{10, 0, 22000};
|
||||
const char* version_name =
|
||||
(result.current_version >= WIN11_BASE) ? "OSMinimumVersionWin11" : "OSMinimumVersionWin10";
|
||||
result.target_version = build_info.GetVersion(version_name);
|
||||
|
||||
if (!result.target_version.has_value() || result.current_version >= result.target_version)
|
||||
result.status = VersionCheckStatus::NothingToDo;
|
||||
else
|
||||
result.status = VersionCheckStatus::UpdateRequired;
|
||||
return result;
|
||||
}
|
||||
|
||||
bool VersionCheck(const BuildInfo& this_build_info, const BuildInfo& next_build_info)
|
||||
{
|
||||
// If the binary requires more recent OS, inform the user.
|
||||
auto os_check = OSVersionCheck(next_build_info);
|
||||
if (os_check.status == VersionCheckStatus::UpdateRequired)
|
||||
{
|
||||
UI::Error("Please update Windows in order to update Dolphin.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if application being launched needs more recent version of VC Redist. If so, download
|
||||
// latest updater and execute it.
|
||||
auto vc_check = VCRuntimeVersionCheck(this_build_info, next_build_info);
|
||||
if (vc_check.status != VersionCheckStatus::NothingToDo)
|
||||
{
|
||||
// Don't bother checking status of the install itself, just check if we actually see the new
|
||||
// version.
|
||||
VCRuntimeUpdate(next_build_info);
|
||||
vc_check = VCRuntimeVersionCheck(this_build_info, next_build_info);
|
||||
if (vc_check.status == VersionCheckStatus::UpdateRequired)
|
||||
{
|
||||
// The update is required and the install failed for some reason.
|
||||
UI::Error("Please update VC++ Runtime in order to update Dolphin.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
} // namespace Platform
|
|
@ -253,8 +253,8 @@ void Stop()
|
|||
|
||||
void LaunchApplication(std::string path)
|
||||
{
|
||||
// Hack: Launching the updater over the explorer ensures that admin priviliges are dropped. Why?
|
||||
// Ask Microsoft.
|
||||
// Indirectly start the application via explorer. This effectively drops admin priviliges because
|
||||
// explorer is running as current user.
|
||||
ShellExecuteW(nullptr, nullptr, L"explorer.exe", UTF8ToWString(path).c_str(), nullptr, SW_SHOW);
|
||||
}
|
||||
|
||||
|
|
|
@ -24,9 +24,15 @@
|
|||
<Project>{D79392F7-06D6-4B4B-A39F-4D587C215D3A}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\UpdaterCommon\Platform.h" />
|
||||
<ClInclude Include="..\UpdaterCommon\UI.h" />
|
||||
<ClInclude Include="..\UpdaterCommon\UpdaterCommon.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\UpdaterCommon\UpdaterCommon.cpp" />
|
||||
<ClCompile Include="Main.cpp" />
|
||||
<ClCompile Include="Platform.cpp" />
|
||||
<ClCompile Include="WinUI.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(ExternalsDir)cpp-optparse\exports.props" />
|
||||
|
|
Loading…
Reference in New Issue