diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index df9c09a652..6398287dea 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -1042,7 +1042,7 @@ void Renderer::Swap(const TRectangle& rc) v_max = (float)GetTargetHeight(); } - if (s_bHaveFramebufferBlit) + if (/*s_bHaveFramebufferBlit*/ s_MSAASamples > 1) { // Use framebuffer blit to stretch screen. // No messing around with annoying glBegin and viewports, plus can support multisampling.