fix vertexloader without jit
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@ -87,9 +87,8 @@ static const float fractionTable[32] = {
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1.0f / (1U << 24), 1.0f / (1U << 25), 1.0f / (1U << 26), 1.0f / (1U << 27),
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1.0f / (1U << 28), 1.0f / (1U << 29), 1.0f / (1U << 30), 1.0f / (1U << 31),
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};
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#ifdef USE_JIT
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using namespace Gen;
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#endif
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void LOADERDECL PosMtx_ReadDirect_UByte()
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{
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@ -205,6 +204,8 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
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AllocCodeSpace(COMPILED_CODE_SIZE);
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CompileVertexTranslator();
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WriteProtect();
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#else
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CompileVertexTranslator();
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#endif
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}
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