re-enable the ogl "debugger" (doesn't do much - and i don't have any plans for it - just wanted to dump shaders easily).

ogl config and debugger GUIs are handled much more nicely now. same with dsp lle

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3647 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-07-02 17:11:27 +00:00
parent 3b4f534abd
commit 7076c36988
7 changed files with 199 additions and 215 deletions

View File

@ -38,7 +38,8 @@
#if defined(HAVE_WX) && HAVE_WX #if defined(HAVE_WX) && HAVE_WX
#include "DSPConfigDlgLLE.h" #include "DSPConfigDlgLLE.h"
#include "Debugger/Debugger.h" // For the DSPDebuggerLLE class DSPConfigDialogLLE* m_ConfigFrame = NULL;
#include "Debugger/Debugger.h"
DSPDebuggerLLE* m_DebuggerFrame = NULL; DSPDebuggerLLE* m_DebuggerFrame = NULL;
#endif #endif
@ -49,9 +50,9 @@ SoundStream *soundStream = NULL;
bool bIsRunning = false; bool bIsRunning = false;
////////////////////////////////////////////////////////////////////////// #ifdef _WIN32
// UGLY WxW stuff, TODO fix up HINSTANCE g_hInstance;
// wxWidgets: Create the wxApp
#if defined(HAVE_WX) && HAVE_WX #if defined(HAVE_WX) && HAVE_WX
class wxDLLApp : public wxApp class wxDLLApp : public wxApp
{ {
@ -60,46 +61,55 @@ class wxDLLApp : public wxApp
return true; return true;
} }
}; };
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst); WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
#endif #endif
// DllMain BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
#ifdef _WIN32 DWORD dwReason, // reason called
HINSTANCE g_hInstance = NULL; LPVOID lpvReserved) // reserved
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
DWORD dwReason, // reason called
LPVOID lpvReserved) // reserved
{ {
switch (dwReason) switch (dwReason)
{ {
case DLL_PROCESS_ATTACH: case DLL_PROCESS_ATTACH:
{ {
#if defined(HAVE_WX) && HAVE_WX
// more stuff wx needs
wxSetInstance((HINSTANCE)hinstDLL); wxSetInstance((HINSTANCE)hinstDLL);
int argc = 0; int argc = 0;
char **argv = NULL; char **argv = NULL;
wxEntryStart(argc, argv); wxEntryStart(argc, argv);
if (!wxTheApp || !wxTheApp->CallOnInit())
// This is for ?
if ( !wxTheApp || !wxTheApp->CallOnInit() )
return FALSE; return FALSE;
#endif
} }
break; break;
case DLL_PROCESS_DETACH: case DLL_PROCESS_DETACH:
wxEntryCleanup(); // use this or get a crash #if defined(HAVE_WX) && HAVE_WX
wxEntryCleanup();
#endif
break; break;
default: default:
break; break;
} }
g_hInstance = hinstDLL; g_hInstance = hinstDLL;
return(TRUE); return TRUE;
}
#endif
#if defined(HAVE_WX) && HAVE_WX
wxWindow* GetParentedWxWindow(HWND Parent)
{
#ifdef _WIN32
wxSetInstance((HINSTANCE)g_hInstance);
#endif
wxWindow *win = new wxWindow();
#ifdef _WIN32
win->SetHWND((WXHWND)Parent);
win->AdoptAttributesFromHWND();
#endif
return win;
} }
#endif #endif
@ -126,27 +136,25 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
LogManager::SetInstance((LogManager *)globals->logManager); LogManager::SetInstance((LogManager *)globals->logManager);
} }
void DllAbout(HWND _hParent)
{
}
void DllConfig(HWND _hParent) void DllConfig(HWND _hParent)
{ {
#if defined(HAVE_WX) && HAVE_WX #if defined(HAVE_WX) && HAVE_WX
// (shuffle2) TODO: reparent dlg with DolphinApp if (!m_ConfigFrame)
DSPConfigDialogLLE dlg(NULL); m_ConfigFrame = new DSPConfigDialogLLE(GetParentedWxWindow(_hParent));
// add backends // add backends
std::vector<std::string> backends = AudioCommon::GetSoundBackends(); std::vector<std::string> backends = AudioCommon::GetSoundBackends();
for (std::vector<std::string>::const_iterator iter = backends.begin(); for (std::vector<std::string>::const_iterator iter = backends.begin();
iter != backends.end(); ++iter) { iter != backends.end(); ++iter) {
dlg.AddBackend((*iter).c_str()); m_ConfigFrame->AddBackend((*iter).c_str());
} }
// Show the window // Only allow one open at a time
dlg.ShowModal(); if (!m_ConfigFrame->IsShown())
m_ConfigFrame->ShowModal();
else
m_ConfigFrame->Hide();
#endif #endif
} }
@ -160,7 +168,7 @@ void DllDebugger(HWND _hParent, bool Show)
{ {
#if defined(HAVE_WX) && HAVE_WX #if defined(HAVE_WX) && HAVE_WX
if (!m_DebuggerFrame) if (!m_DebuggerFrame)
m_DebuggerFrame = new DSPDebuggerLLE(NULL); m_DebuggerFrame = new DSPDebuggerLLE(GetParentedWxWindow(_hParent));
if (Show) if (Show)
m_DebuggerFrame->Show(); m_DebuggerFrame->Show();

View File

@ -24,33 +24,31 @@
extern int g_Preset; extern int g_Preset;
BEGIN_EVENT_TABLE(CDebugger,wxDialog) BEGIN_EVENT_TABLE(GFXDebuggerOGL,wxDialog)
EVT_CLOSE(CDebugger::OnClose) EVT_CLOSE(GFXDebuggerOGL::OnClose)
EVT_CHECKBOX(ID_SAVETOFILE,CDebugger::GeneralSettings) EVT_CHECKBOX(ID_SAVETOFILE,GFXDebuggerOGL::GeneralSettings)
EVT_CHECKBOX(ID_SHOWCONSOLE,CDebugger::GeneralSettings) EVT_CHECKBOX(ID_INFOLOG,GFXDebuggerOGL::GeneralSettings)
EVT_CHECKBOX(ID_INFOLOG,CDebugger::GeneralSettings) EVT_CHECKBOX(ID_PRIMLOG,GFXDebuggerOGL::GeneralSettings)
EVT_CHECKBOX(ID_PRIMLOG,CDebugger::GeneralSettings) EVT_CHECKBOX(ID_SAVETEXTURES,GFXDebuggerOGL::GeneralSettings)
EVT_CHECKBOX(ID_SAVETEXTURES,CDebugger::GeneralSettings) EVT_CHECKBOX(ID_SAVETARGETS,GFXDebuggerOGL::GeneralSettings)
EVT_CHECKBOX(ID_SAVETARGETS,CDebugger::GeneralSettings) EVT_CHECKBOX(ID_SAVESHADERS,GFXDebuggerOGL::GeneralSettings)
EVT_CHECKBOX(ID_SAVESHADERS,CDebugger::GeneralSettings)
END_EVENT_TABLE() END_EVENT_TABLE()
CDebugger::CDebugger(wxWindow *parent, wxWindowID id, const wxString &title, GFXDebuggerOGL::GFXDebuggerOGL(wxWindow *parent, wxWindowID id, const wxString &title,
const wxPoint &position, const wxSize& size, long style) const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style) : wxDialog(parent, id, title, position, size, style)
{ {
CreateGUIControls(); CreateGUIControls();
LoadSettings(); LoadSettings();
DoShowConsole();
} }
CDebugger::~CDebugger() GFXDebuggerOGL::~GFXDebuggerOGL()
{ {
SaveSettings(); SaveSettings();
} }
void CDebugger::OnClose(wxCloseEvent& event) void GFXDebuggerOGL::OnClose(wxCloseEvent& event)
{ {
// save the window position when we hide the window // save the window position when we hide the window
SaveSettings(); SaveSettings();
@ -58,16 +56,7 @@ void CDebugger::OnClose(wxCloseEvent& event)
event.Skip(); // This means wxDialog's Destroy is used event.Skip(); // This means wxDialog's Destroy is used
} }
void CDebugger::DoShowConsole() void GFXDebuggerOGL::SaveSettings() const
{
ConsoleListener* console = LogManager::GetInstance()->getConsoleListener();
if (m_Check[1]->IsChecked() && console->IsOpen())
console->Open();
else
console->Close();
}
void CDebugger::SaveSettings() const
{ {
IniFile file; IniFile file;
file.Load(DEBUGGER_CONFIG_FILE); file.Load(DEBUGGER_CONFIG_FILE);
@ -86,7 +75,6 @@ void CDebugger::SaveSettings() const
} }
file.Set("VideoWindow", "WriteToFile", m_Check[0]->IsChecked()); file.Set("VideoWindow", "WriteToFile", m_Check[0]->IsChecked());
file.Set("VideoWindow", "Console", m_Check[1]->IsChecked());
g_Config.iLog = bInfoLog ? CONF_LOG : 0; g_Config.iLog = bInfoLog ? CONF_LOG : 0;
g_Config.iLog |= bPrimLog ? CONF_PRIMLOG : 0; g_Config.iLog |= bPrimLog ? CONF_PRIMLOG : 0;
@ -99,36 +87,32 @@ void CDebugger::SaveSettings() const
file.Save(DEBUGGER_CONFIG_FILE); file.Save(DEBUGGER_CONFIG_FILE);
} }
void CDebugger::LoadSettings() void GFXDebuggerOGL::LoadSettings()
{ {
IniFile file; IniFile file;
file.Load(DEBUGGER_CONFIG_FILE); file.Load(DEBUGGER_CONFIG_FILE);
int x,y,w,h; int x = 100, y = 100, w = 100, h = 100;
file.Get("VideoWindow", "x", &x, GetPosition().x); file.Get("VideoWindow", "x", &x, GetPosition().x);
file.Get("VideoWindow", "y", &y, GetPosition().y); file.Get("VideoWindow", "y", &y, GetPosition().y);
file.Get("VideoWindow", "w", &w, GetSize().GetWidth()); file.Get("VideoWindow", "w", &w, GetSize().GetWidth());
file.Get("VideoWindow", "h", &h, GetSize().GetHeight()); file.Get("VideoWindow", "h", &h, GetSize().GetHeight());
SetSize(x, y, w, h); SetSize(x, y, w, h);
bool Console;
file.Get("VideoWindow", "Console", &Console, m_Check[1]->IsChecked());
m_Check[1]->SetValue(Console);
file.Get("VideoWindow", "ConfBits", &g_Config.iLog, 0); file.Get("VideoWindow", "ConfBits", &g_Config.iLog, 0);
bInfoLog = (g_Config.iLog & CONF_LOG) ? true : false; bInfoLog = (g_Config.iLog & CONF_LOG) ? true : false;
bPrimLog = (g_Config.iLog & CONF_PRIMLOG) ? true : false; bPrimLog = (g_Config.iLog & CONF_PRIMLOG) ? true : false;
bSaveTextures = (g_Config.iLog & CONF_SAVETEXTURES) ? true : false; bSaveTextures = (g_Config.iLog & CONF_SAVETEXTURES) ? true : false;
bSaveTargets = (g_Config.iLog & CONF_SAVETARGETS) ? true : false; bSaveTargets = (g_Config.iLog & CONF_SAVETARGETS) ? true : false;
bSaveShaders = (g_Config.iLog & CONF_SAVESHADERS) ? true : false; bSaveShaders = (g_Config.iLog & CONF_SAVESHADERS) ? true : false;
m_Check[2]->SetValue(bInfoLog); m_Check[1]->SetValue(bInfoLog);
m_Check[3]->SetValue(bPrimLog); m_Check[2]->SetValue(bPrimLog);
m_Check[4]->SetValue(bSaveTextures); m_Check[3]->SetValue(bSaveTextures);
m_Check[5]->SetValue(bSaveTargets); m_Check[4]->SetValue(bSaveTargets);
m_Check[6]->SetValue(bSaveShaders); m_Check[5]->SetValue(bSaveShaders);
} }
void CDebugger::CreateGUIControls() void GFXDebuggerOGL::CreateGUIControls()
{ {
// Basic settings // Basic settings
SetIcon(wxNullIcon); SetIcon(wxNullIcon);
@ -140,12 +124,11 @@ void CDebugger::CreateGUIControls()
// Options // Options
wxStaticBoxSizer *sOptions = new wxStaticBoxSizer(wxVERTICAL, m_MainPanel, wxT("Options")); wxStaticBoxSizer *sOptions = new wxStaticBoxSizer(wxVERTICAL, m_MainPanel, wxT("Options"));
m_Check[0] = new wxCheckBox(m_MainPanel, ID_SAVETOFILE, wxT("Save to file"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Check[0] = new wxCheckBox(m_MainPanel, ID_SAVETOFILE, wxT("Save to file"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Check[1] = new wxCheckBox(m_MainPanel, ID_SHOWCONSOLE, wxT("Show console"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Check[1] = new wxCheckBox(m_MainPanel, ID_INFOLOG, wxT("Info log"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Check[2] = new wxCheckBox(m_MainPanel, ID_INFOLOG, wxT("Info log"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Check[2] = new wxCheckBox(m_MainPanel, ID_PRIMLOG, wxT("Primary log"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Check[3] = new wxCheckBox(m_MainPanel, ID_PRIMLOG, wxT("Primary log"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Check[3] = new wxCheckBox(m_MainPanel, ID_SAVETEXTURES, wxT("Save Textures"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Check[4] = new wxCheckBox(m_MainPanel, ID_SAVETEXTURES, wxT("Save Textures"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Check[4] = new wxCheckBox(m_MainPanel, ID_SAVETARGETS, wxT("Save Targets"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Check[5] = new wxCheckBox(m_MainPanel, ID_SAVETARGETS, wxT("Save Targets"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_Check[5] = new wxCheckBox(m_MainPanel, ID_SAVESHADERS, wxT("Save Shaders"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Check[6] = new wxCheckBox(m_MainPanel, ID_SAVESHADERS, wxT("Save Shaders"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
for (int i = 0; i < NUM_OPTIONS-ID_SAVETOFILE; ++i) for (int i = 0; i < NUM_OPTIONS-ID_SAVETOFILE; ++i)
sOptions->Add(m_Check[i], 0, 0, 5); sOptions->Add(m_Check[i], 0, 0, 5);
@ -159,13 +142,10 @@ void CDebugger::CreateGUIControls()
} }
// General settings // General settings
void CDebugger::GeneralSettings(wxCommandEvent& event) void GFXDebuggerOGL::GeneralSettings(wxCommandEvent& event)
{ {
switch (event.GetId()) switch (event.GetId())
{ {
case ID_SHOWCONSOLE:
DoShowConsole();
break;
case ID_INFOLOG: case ID_INFOLOG:
bInfoLog = event.IsChecked(); bInfoLog = event.IsChecked();
break; break;

View File

@ -25,24 +25,20 @@
class IniFile; class IniFile;
class CDebugger : public wxDialog class GFXDebuggerOGL : public wxDialog
{ {
public: public:
CDebugger(wxWindow *parent, GFXDebuggerOGL(wxWindow *parent,
wxWindowID id = 1, wxWindowID id = 1,
const wxString &title = wxT("OGL Debugguer"), const wxString &title = wxT("OGL Debugguer"),
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE | wxCLIP_CHILDREN | wxNO_FULL_REPAINT_ON_RESIZE); long style = wxDEFAULT_FRAME_STYLE | wxCLIP_CHILDREN | wxNO_FULL_REPAINT_ON_RESIZE);
virtual ~CDebugger(); virtual ~GFXDebuggerOGL();
void SaveSettings() const; void SaveSettings() const;
void LoadSettings(); void LoadSettings();
void DoShowConsole();
void DoShow();
void GeneralSettings(wxCommandEvent& event);
bool bInfoLog; bool bInfoLog;
bool bPrimLog; bool bPrimLog;
@ -55,14 +51,13 @@ private:
wxPanel *m_MainPanel; wxPanel *m_MainPanel;
wxCheckBox *m_Check[7]; wxCheckBox *m_Check[6];
// WARNING: Make sure these are not also elsewhere // WARNING: Make sure these are not also elsewhere
enum enum
{ {
ID_MAINPANEL = 2000, ID_MAINPANEL = 2000,
ID_SAVETOFILE, ID_SAVETOFILE,
ID_SHOWCONSOLE,
ID_INFOLOG, ID_INFOLOG,
ID_PRIMLOG, ID_PRIMLOG,
ID_SAVETEXTURES, ID_SAVETEXTURES,
@ -71,9 +66,10 @@ private:
NUM_OPTIONS NUM_OPTIONS
}; };
void OnShow(wxShowEvent& event);
void OnClose(wxCloseEvent& event); void OnClose(wxCloseEvent& event);
void CreateGUIControls(); void CreateGUIControls();
void GeneralSettings(wxCommandEvent& event);
}; };
#endif // _CDEBUGGER_H_ #endif // _CDEBUGGER_H_

View File

@ -31,59 +31,59 @@
#include "VertexShaderManager.h" #include "VertexShaderManager.h"
#include "../PostProcessing.h" #include "../PostProcessing.h"
BEGIN_EVENT_TABLE(ConfigDialog,wxDialog) BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CLOSE(ConfigDialog::OnClose) EVT_CLOSE(GFXConfigDialogOGL::OnClose)
EVT_BUTTON(ID_CLOSE, ConfigDialog::CloseClick) EVT_BUTTON(ID_CLOSE, GFXConfigDialogOGL::CloseClick)
EVT_BUTTON(ID_ABOUTOGL, ConfigDialog::AboutClick) EVT_BUTTON(ID_ABOUTOGL, GFXConfigDialogOGL::AboutClick)
EVT_CHECKBOX(ID_FULLSCREEN, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_FULLSCREEN, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_VSYNC, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_VSYNC, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_RENDERTOMAINWINDOW, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_RENDERTOMAINWINDOW, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_COMBOBOX(ID_FULLSCREENCB, ConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(ID_FULLSCREENCB, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_COMBOBOX(ID_WINDOWRESOLUTIONCB, ConfigDialog::GeneralSettingsChanged) EVT_COMBOBOX(ID_WINDOWRESOLUTIONCB, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHOICE(ID_MAXANISOTROPY, ConfigDialog::GeneralSettingsChanged) EVT_CHOICE(ID_MAXANISOTROPY, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHOICE(ID_MSAAMODECB, ConfigDialog::GeneralSettingsChanged) EVT_CHOICE(ID_MSAAMODECB, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_NATIVERESOLUTION, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_NATIVERESOLUTION, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_2X_RESOLUTION, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_2X_RESOLUTION, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_USEXFB, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_USEXFB, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_FORCEFILTERING, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_FORCEFILTERING, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_AUTOSCALE, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_AUTOSCALE, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_KEEPAR_4_3, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_KEEPAR_4_3, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_KEEPAR_16_9, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_KEEPAR_16_9, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_CROP, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_CROP, GFXConfigDialogOGL::GeneralSettingsChanged)
#ifndef _WIN32 #ifndef _WIN32
EVT_CHECKBOX(ID_HIDECURSOR, ConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(ID_HIDECURSOR, GFXConfigDialogOGL::GeneralSettingsChanged)
#endif #endif
EVT_CHECKBOX(ID_WIREFRAME, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_WIREFRAME, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_SHOWFPS, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_SHOWFPS, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_STATISTICS, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_STATISTICS, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_BLENDSTATS, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_BLENDSTATS, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_PROJSTATS, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_PROJSTATS, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_SHOWEFBCOPYREGIONS, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_SHOWEFBCOPYREGIONS, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_SHADERERRORS, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_SHADERERRORS, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_TEXFMTOVERLAY, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_TEXFMTOVERLAY, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_TEXFMTCENTER, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_TEXFMTCENTER, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPTEXTURES, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DUMPTEXTURES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_HIRESTEXTURES, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_HIRESTEXTURES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPEFBTARGET, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DUMPEFBTARGET, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DUMPFRAMES, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DUMPFRAMES, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_FREELOOK, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_FREELOOK, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DISABLELIGHTING, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DISABLELIGHTING, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DISABLETEXTURING, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DISABLETEXTURING, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DISABLEFOG, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DISABLEFOG, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_EFBCOPYDISABLEHOTKEY, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_EFBCOPYDISABLEHOTKEY, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_HACK, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_HACK, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_SAFETEXTURECACHE,ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_SAFETEXTURECACHE,GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DSTALPHAPASS,ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DSTALPHAPASS,GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_CHECKBOX_DISABLECOPYEFB, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_CHECKBOX_DISABLECOPYEFB, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_RADIOBUTTON(ID_RADIO_COPYEFBTORAM, ConfigDialog::AdvancedSettingsChanged) EVT_RADIOBUTTON(ID_RADIO_COPYEFBTORAM, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_RADIOBUTTON(ID_RADIO_COPYEFBTOGL, ConfigDialog::AdvancedSettingsChanged) EVT_RADIOBUTTON(ID_RADIO_COPYEFBTOGL, GFXConfigDialogOGL::AdvancedSettingsChanged)
EVT_CHOICE(ID_PHACKVALUE, ConfigDialog::GeneralSettingsChanged) EVT_CHOICE(ID_PHACKVALUE, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHOICE(ID_POSTSHADER, ConfigDialog::GeneralSettingsChanged) EVT_CHOICE(ID_POSTSHADER, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_BUTTON(ID_RELOADSHADER, ConfigDialog::ReloadShaderClick) EVT_BUTTON(ID_RELOADSHADER, GFXConfigDialogOGL::ReloadShaderClick)
EVT_BUTTON(ID_EDITSHADER, ConfigDialog::EditShaderClick) EVT_BUTTON(ID_EDITSHADER, GFXConfigDialogOGL::EditShaderClick)
END_EVENT_TABLE() END_EVENT_TABLE()
ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style) GFXConfigDialogOGL::GFXConfigDialogOGL(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style) : wxDialog(parent, id, title, position, size, style)
{ {
g_Config.Load(); g_Config.Load();
@ -94,11 +94,11 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
/////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////
// Close and unload the window // Close and unload the window
// --------------- // ---------------
ConfigDialog::~ConfigDialog() GFXConfigDialogOGL::~GFXConfigDialogOGL()
{ {
INFO_LOG(CONSOLE, "ConfigDialog Closed"); INFO_LOG(CONSOLE, "GFXConfigDialogOGL Closed");
} }
void ConfigDialog::OnClose(wxCloseEvent& event) void GFXConfigDialogOGL::OnClose(wxCloseEvent& event)
{ {
g_Config.Save(); g_Config.Save();
@ -116,7 +116,7 @@ void ConfigDialog::OnClose(wxCloseEvent& event)
event.Skip(); event.Skip();
} }
void ConfigDialog::CloseClick(wxCommandEvent& WXUNUSED (event)) void GFXConfigDialogOGL::CloseClick(wxCommandEvent& WXUNUSED (event))
{ {
INFO_LOG(CONSOLE, "CloseClick"); INFO_LOG(CONSOLE, "CloseClick");
@ -131,12 +131,12 @@ void ConfigDialog::CloseClick(wxCommandEvent& WXUNUSED (event))
/////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////
// Add avaliable resolutions and other settings // Add avaliable resolutions and other settings
// --------------- // ---------------
void ConfigDialog::AddFSReso(char *reso) void GFXConfigDialogOGL::AddFSReso(char *reso)
{ {
arrayStringFor_FullscreenCB.Add(wxString::FromAscii(reso)); arrayStringFor_FullscreenCB.Add(wxString::FromAscii(reso));
} }
void ConfigDialog::AddWindowReso(char *reso) void GFXConfigDialogOGL::AddWindowReso(char *reso)
{ {
arrayStringFor_WindowResolutionCB.Add(wxString::FromAscii(reso)); arrayStringFor_WindowResolutionCB.Add(wxString::FromAscii(reso));
} }
@ -144,7 +144,7 @@ void ConfigDialog::AddWindowReso(char *reso)
/////////////////////////////////////// ///////////////////////////////////////
void ConfigDialog::CreateGUIControls() void GFXConfigDialogOGL::CreateGUIControls()
{ {
// Notebook // Notebook
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize); m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
@ -511,7 +511,7 @@ void ConfigDialog::CreateGUIControls()
} }
void ConfigDialog::AboutClick(wxCommandEvent& WXUNUSED (event)) void GFXConfigDialogOGL::AboutClick(wxCommandEvent& WXUNUSED (event))
{ {
wxMessageBox(_T("Dolphin OpenGL Plugin\nBy zerofrog(@gmail.com)\n\n" wxMessageBox(_T("Dolphin OpenGL Plugin\nBy zerofrog(@gmail.com)\n\n"
"A card supporting Vertex/Pixel Shader 2.0 or higher, framebuffer objects, " "A card supporting Vertex/Pixel Shader 2.0 or higher, framebuffer objects, "
@ -519,12 +519,12 @@ void ConfigDialog::AboutClick(wxCommandEvent& WXUNUSED (event))
_T("Dolphin OGL"), wxOK, this); _T("Dolphin OGL"), wxOK, this);
} }
void ConfigDialog::ReloadShaderClick(wxCommandEvent& WXUNUSED (event)) void GFXConfigDialogOGL::ReloadShaderClick(wxCommandEvent& WXUNUSED (event))
{ {
PostProcessing::ReloadShader(); PostProcessing::ReloadShader();
} }
void ConfigDialog::EditShaderClick(wxCommandEvent& WXUNUSED (event)) void GFXConfigDialogOGL::EditShaderClick(wxCommandEvent& WXUNUSED (event))
{ {
if (m_PostShaderCB->GetStringSelection() == wxT("(off)")) if (m_PostShaderCB->GetStringSelection() == wxT("(off)"))
return; return;
@ -551,7 +551,7 @@ void ConfigDialog::EditShaderClick(wxCommandEvent& WXUNUSED (event))
} }
} }
void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event) void GFXConfigDialogOGL::GeneralSettingsChanged(wxCommandEvent& event)
{ {
switch (event.GetId()) switch (event.GetId())
{ {
@ -633,7 +633,7 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
} }
void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event) void GFXConfigDialogOGL::AdvancedSettingsChanged(wxCommandEvent& event)
{ {
switch (event.GetId()) switch (event.GetId())
{ {
@ -726,7 +726,7 @@ void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event)
} }
void ConfigDialog::UpdateGUI() void GFXConfigDialogOGL::UpdateGUI()
{ {
// This is only used together with the aspect ratio options // This is only used together with the aspect ratio options
m_Crop->Enable(g_Config.bKeepAR43 || g_Config.bKeepAR169); m_Crop->Enable(g_Config.bKeepAR43 || g_Config.bKeepAR169);

View File

@ -47,15 +47,15 @@ enum
}; };
class ConfigDialog : public wxDialog class GFXConfigDialogOGL : public wxDialog
{ {
public: public:
ConfigDialog(wxWindow *parent, wxWindowID id = 1, GFXConfigDialogOGL(wxWindow *parent, wxWindowID id = 1,
const wxString &title = wxT("OpenGL Plugin Configuration"), const wxString &title = wxT("OpenGL Plugin Configuration"),
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE); long style = wxDEFAULT_DIALOG_STYLE);
virtual ~ConfigDialog(); virtual ~GFXConfigDialogOGL();
void CloseClick(wxCommandEvent& event); void CloseClick(wxCommandEvent& event);
void AddFSReso(char *reso); void AddFSReso(char *reso);

View File

@ -32,8 +32,6 @@
#include "StringUtil.h" #include "StringUtil.h"
//void OpenConsole();
//void CloseConsole();
HINSTANCE g_hInstance; HINSTANCE g_hInstance;
@ -85,7 +83,6 @@ BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
return TRUE; return TRUE;
} }
void DoDllDebugger();
extern bool gShowDebugger; extern bool gShowDebugger;
int OSDChoice = 0, OSDTime = 0, OSDInternalW = 0, OSDInternalH = 0; int OSDChoice = 0, OSDTime = 0, OSDInternalW = 0, OSDInternalH = 0;

View File

@ -61,6 +61,9 @@ Make AA apply instantly during gameplay if possible
#if defined(HAVE_WX) && HAVE_WX #if defined(HAVE_WX) && HAVE_WX
#include "GUI/ConfigDlg.h" #include "GUI/ConfigDlg.h"
GFXConfigDialogOGL *m_ConfigFrame = NULL;
#include "Debugger/Debugger.h"
GFXDebuggerOGL *m_DebuggerFrame = NULL;
#endif #endif
#include "Config.h" #include "Config.h"
@ -101,18 +104,6 @@ static volatile EFBAccessType s_AccessEFBType;
static Common::Event s_AccessEFBDone; static Common::Event s_AccessEFBDone;
static Common::CriticalSection s_criticalEFB; static Common::CriticalSection s_criticalEFB;
#if defined(HAVE_WX) && HAVE_WX
void DllDebugger(HWND _hParent, bool Show)
{
// TODO: Debugger needs recoding, right now its useless
}
void DoDllDebugger(){}
#else
void DllDebugger(HWND _hParent, bool Show) { }
void DoDllDebugger() { }
#endif
void GetDllInfo (PLUGIN_INFO* _PluginInfo) void GetDllInfo (PLUGIN_INFO* _PluginInfo)
{ {
@ -135,41 +126,50 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
LogManager::SetInstance((LogManager *)globals->logManager); LogManager::SetInstance((LogManager *)globals->logManager);
} }
// This is used for the fuctions right below here, in DllConfig() // This is used for the functions right below here which use wxwidgets
#if defined(HAVE_WX) && HAVE_WX && defined _WIN32 #if defined(HAVE_WX) && HAVE_WX
#ifdef _WIN32
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst); WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
extern HINSTANCE g_hInstance; extern HINSTANCE g_hInstance;
#endif #endif
wxWindow* GetParentedWxWindow(HWND Parent)
{
#ifdef _WIN32
wxSetInstance((HINSTANCE)g_hInstance);
#endif
wxWindow *win = new wxWindow();
#ifdef _WIN32
win->SetHWND((WXHWND)Parent);
win->AdoptAttributesFromHWND();
#endif
return win;
}
#endif
#if defined(HAVE_WX) && HAVE_WX
void DllDebugger(HWND _hParent, bool Show)
{
if (!m_DebuggerFrame)
m_DebuggerFrame = new GFXDebuggerOGL(GetParentedWxWindow(_hParent));
if (Show)
m_DebuggerFrame->ShowModal();
else
m_DebuggerFrame->Hide();
}
#else
void DllDebugger(HWND _hParent, bool Show) { }
#endif
void DllConfig(HWND _hParent) void DllConfig(HWND _hParent)
{ {
#if defined(HAVE_WX) && HAVE_WX #if defined(HAVE_WX) && HAVE_WX
// This is needed because now we use wxEntryCleanup() when closing the configuration window if (!m_ConfigFrame)
// if (!wxTheApp || !wxTheApp->CallOnInit()) m_ConfigFrame = new GFXConfigDialogOGL(GetParentedWxWindow(_hParent));
// {
#ifdef _WIN32
wxSetInstance((HINSTANCE)g_hInstance);
#endif
// int argc = 0;
// char **argv = NULL;
// wxEntryStart(argc, argv);
// } #if defined(_WIN32)
wxWindow *win = new wxWindow();
#ifdef _WIN32
win->SetHWND((WXHWND)_hParent);
win->AdoptAttributesFromHWND();
#endif
ConfigDialog *config_dialog = new ConfigDialog(win);
#endif
//Console::Open();
#if defined(_WIN32) && defined(HAVE_WX) && HAVE_WX
// Search for avaliable resolutions // Search for avaliable resolutions
DWORD iModeNum = 0; DWORD iModeNum = 0;
@ -199,15 +199,13 @@ void DllConfig(HWND _hParent)
{ {
resos.push_back(strBuffer); resos.push_back(strBuffer);
i++; i++;
config_dialog->AddFSReso(szBuffer); m_ConfigFrame->AddFSReso(szBuffer);
config_dialog->AddWindowReso(szBuffer); m_ConfigFrame->AddWindowReso(szBuffer);
} }
ZeroMemory(&dmi, sizeof(dmi)); ZeroMemory(&dmi, sizeof(dmi));
} }
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) && HAVE_XXF86VM
#elif defined(HAVE_X11) && HAVE_X11 && defined(HAVE_XXF86VM) &&\
HAVE_XXF86VM && defined(HAVE_WX) && HAVE_WX
int glxMajorVersion, glxMinorVersion; int glxMajorVersion, glxMinorVersion;
int vidModeMajorVersion, vidModeMinorVersion; int vidModeMajorVersion, vidModeMinorVersion;
@ -231,15 +229,16 @@ void DllConfig(HWND _hParent)
{ {
char temp[32]; char temp[32];
sprintf(temp,"%dx%d", modes[i]->hdisplay, modes[i]->vdisplay); sprintf(temp,"%dx%d", modes[i]->hdisplay, modes[i]->vdisplay);
config_dialog->AddFSReso(temp); m_ConfigFrame->AddFSReso(temp);
config_dialog->AddWindowReso(temp);//Add same to Window ones, since they should be nearly all that's needed m_ConfigFrame->AddWindowReso(temp);//Add same to Window ones, since they should be nearly all that's needed
px = modes[i]->hdisplay;//Used to remove repeating from different screen depths px = modes[i]->hdisplay;//Used to remove repeating from different screen depths
py = modes[i]->vdisplay; py = modes[i]->vdisplay;
} }
} }
} }
XFree(modes); XFree(modes);
#elif defined(HAVE_COCOA) && HAVE_COCOA && defined(HAVE_WX) && HAVE_WX
#elif defined(HAVE_COCOA) && HAVE_COCOA
CFArrayRef modes; CFArrayRef modes;
CFRange range; CFRange range;
@ -272,27 +271,31 @@ void DllConfig(HWND _hParent)
{ {
char temp[32]; char temp[32];
sprintf(temp,"%dx%d", modeWidth, modeHeight); sprintf(temp,"%dx%d", modeWidth, modeHeight);
config_dialog->AddFSReso(temp); m_ConfigFrame->AddFSReso(temp);
config_dialog->AddWindowReso(temp);//Add same to Window ones, since they should be nearly all that's needed m_ConfigFrame->AddWindowReso(temp);//Add same to Window ones, since they should be nearly all that's needed
px = modeWidth; px = modeWidth;
py = modeHeight; py = modeHeight;
} }
} }
#endif #endif
// Check if at least one resolution was found. If we don't and the resolution array is empty // Check if at least one resolution was found. If we don't and the resolution array is empty
// CreateGUIControls() will crash because the array is empty. // CreateGUIControls() will crash because the array is empty.
#if defined(HAVE_WX) && HAVE_WX if (m_ConfigFrame->arrayStringFor_FullscreenCB.size() == 0)
if (config_dialog->arrayStringFor_FullscreenCB.size() == 0)
{ {
config_dialog->AddFSReso("<No resolutions found>"); m_ConfigFrame->AddFSReso("<No resolutions found>");
config_dialog->AddWindowReso("<No resolutions found>"); m_ConfigFrame->AddWindowReso("<No resolutions found>");
} }
config_dialog->CreateGUIControls(); // Only allow one open at a time
// Hm, why does this code show it modally? if (!m_ConfigFrame->IsShown())
config_dialog->ShowModal(); {
#endif m_ConfigFrame->CreateGUIControls();
m_ConfigFrame->ShowModal();
}
else
m_ConfigFrame->Hide();
#endif
} }
void Initialize(void *init) void Initialize(void *init)