Additions and an update.

This commit is contained in:
kostamarino@hotmail.com 2011-03-30 14:07:19 +00:00
parent 0b83fb9867
commit 700a36bbe9
12 changed files with 220 additions and 1 deletions

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@ -2,6 +2,18 @@
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5 EmulationStateId = 5
EmulationIssues = EmulationIssues = Needs progressive scan to boot(r7411)
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False

19
R4QJ01.ini Normal file
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# R4QJ01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False

19
R4QK01.ini Normal file
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# R4QK01 - Mario Power Soccer
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False

19
R4QP01.ini Normal file
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@ -0,0 +1,19 @@
# R4QP01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False

18
RHMEE9.ini Normal file
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@ -0,0 +1,18 @@
# RHMEE9 - Harvest Moon: Magical Melody
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

18
RHMP99.ini Normal file
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# RHMP99 - Harvest Moon: Magical Melody
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

19
RWRE4F.ini Normal file
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# RWRE4F - Wacky Races: Crash & Dash
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

19
RWRP4F.ini Normal file
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# RWRP4F - Wacky Races: Crash & Dash
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

19
SPVEA4.ini Normal file
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# SPVEA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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SPVPA4.ini Normal file
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# SPVPA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

19
SPVXA4.ini Normal file
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@ -0,0 +1,19 @@
# SPVXA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

19
SPVYA4.ini Normal file
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@ -0,0 +1,19 @@
# SPVYA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]