Rename Direct3D to Direct3D 11
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@ -532,7 +532,7 @@ void Host_ConnectWiimote(int wm_idx, bool connect)
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void Host_ShowVideoConfig(void* parent, const std::string& backend_name,
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const std::string& config_name)
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{
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if (backend_name == "Direct3D" || backend_name == "Direct3D 12 (experimental)" || backend_name == "OpenGL")
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if (backend_name == "Direct3D 11" || backend_name == "Direct3D 12 (experimental)" || backend_name == "OpenGL")
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{
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VideoConfigDiag diag((wxWindow*)parent, backend_name, config_name);
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diag.ShowModal();
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@ -59,7 +59,7 @@ std::string VideoBackend::GetName() const
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std::string VideoBackend::GetDisplayName() const
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{
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return "Direct3D";
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return "Direct3D 11";
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}
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void InitBackendInfo()
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