Include digital L and R buttons in Input Display
Previously, using TAS Input to activate the digital L and R buttons would not show these inputs in the Input Display. This commit adds the digital L and R presses to the Input Display, and also displays just "L" or "R" if the analog is set to 255.
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@ -648,8 +648,16 @@ static void SetInputDisplayString(ControllerState padState, int controllerID)
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if (padState.reset)
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display_str += " RESET";
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display_str += Analog1DToString(padState.TriggerL, " L");
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display_str += Analog1DToString(padState.TriggerR, " R");
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if (padState.TriggerL == 255 || padState.L)
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display_str += " L";
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else
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display_str += Analog1DToString(padState.TriggerL, " L");
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if (padState.TriggerR == 255 || padState.R)
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display_str += " R";
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else
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display_str += Analog1DToString(padState.TriggerR, " R");
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display_str += Analog2DToString(padState.AnalogStickX, padState.AnalogStickY, " ANA");
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display_str += Analog2DToString(padState.CStickX, padState.CStickY, " C");
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}
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