PixelShaderGen: Cleanup and clarify bump alpha combiner inputs.
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@ -150,8 +150,8 @@ static const char *tevRasTable[] =
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"ERROR13", //2
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"ERROR14", //3
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"ERROR15", //4
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"(int4(1,1,1,1) * alphabump)", // use bump alpha
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"(int4(1,1,1,1) * (alphabump | (alphabump >> 5)))", //normalized
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"(int4(1, 1, 1, 1) * alphabump)", // bump alpha (0..248)
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"(int4(1, 1, 1, 1) * (alphabump | (alphabump >> 5)))", // normalized bump alpha (0..255)
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"int4(0, 0, 0, 0)", // zero
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};
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