From 012a9afdb64a1fa93a67da001557694fb7a21499 Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Mon, 20 Jul 2015 22:02:58 -0500 Subject: [PATCH] Work around slow glBufferSubData on PowerVR. As with all tiled renderers, glBufferSubData is terribly slow. Use glBufferData as typical. --- Source/Core/VideoCommon/DriverDetails.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/VideoCommon/DriverDetails.cpp b/Source/Core/VideoCommon/DriverDetails.cpp index 04808c3e62..dd02ded1de 100644 --- a/Source/Core/VideoCommon/DriverDetails.cpp +++ b/Source/Core/VideoCommon/DriverDetails.cpp @@ -53,6 +53,7 @@ namespace DriverDetails {OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, -1, BUG_BROKENNEGATEDBOOLEAN,-1.0, -1.0, true}, {OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, -1, BUG_BROKENIVECSHIFTS, -1.0, 46.0, true}, {OS_ALL, VENDOR_ARM, DRIVER_ARM, -1, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true}, + {OS_ALL, VENDOR_IMGTEC, DRIVER_IMGTEC, -1, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true}, {OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, -1, BUG_BROKENUBO, 900, 916, true}, {OS_ALL, VENDOR_MESA, DRIVER_R600, -1, BUG_BROKENUBO, 900, 913, true}, {OS_ALL, VENDOR_MESA, DRIVER_I965, -1, BUG_BROKENUBO, 900, 920, true},