From 6e9afd9a7347889f28e591d6c19210a713b6c40a Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 12 Jun 2023 09:50:15 -0400 Subject: [PATCH] BreakpointDialog: Mark breakpoint help text as translatable We already mark the title of the dialog box as translatable, so it would be a bit odd to not mark the containing text as translatable too. --- Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp b/Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp index 990ad7b9e0..1675100bab 100644 --- a/Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp +++ b/Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp @@ -323,7 +323,7 @@ void BreakpointDialog::accept() void BreakpointDialog::ShowConditionHelp() { - const auto message = QStringLiteral( + const auto message = tr( "Conditions:\n" "Sets an expression that is evaluated when a breakpoint is hit. If the expression is false " "or 0, the breakpoint is ignored until hit again. Statements should be separated by a comma. "