Add a stubbed GCAdapter namespace.
This cleans up a bunch of #ifdef checks in places.
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@ -21,9 +21,7 @@ GCPadStatus CSIDevice_GCAdapter::GetPadStatus()
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GCPadStatus PadStatus;
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memset(&PadStatus, 0, sizeof(PadStatus));
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#if defined(__LIBUSB__) || defined (_WIN32)
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GCAdapter::Input(ISIDevice::m_iDeviceNumber, &PadStatus);
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#endif
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HandleMoviePadStatus(&PadStatus);
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@ -38,11 +36,9 @@ int CSIDevice_GCAdapter::RunBuffer(u8* _pBuffer, int _iLength)
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// Read the command
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EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
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#if defined(__LIBUSB__) || defined (_WIN32)
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// get the correct pad number that should rumble locally when using netplay
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const u8 numPAD = NetPlay_InGamePadToLocalPad(ISIDevice::m_iDeviceNumber);
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if (!GCAdapter::DeviceConnected(numPAD))
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#endif
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{
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reinterpret_cast<u32*>(_pBuffer)[0] = SI_NONE;
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return 4;
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@ -122,7 +118,6 @@ void CSIDevice_GCAdapter::SendCommand(u32 _Cmd, u8 _Poll)
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case CMD_WRITE:
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{
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#if defined(__LIBUSB__) || defined (_WIN32)
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unsigned int uType = command.Parameter1; // 0 = stop, 1 = rumble, 2 = stop hard
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unsigned int uStrength = command.Parameter2;
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@ -136,7 +131,6 @@ void CSIDevice_GCAdapter::SendCommand(u32 _Cmd, u8 _Poll)
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else
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GCAdapter::Output(numPAD, 0);
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}
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#endif
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if (!_Poll)
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{
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m_Mode = command.Parameter2;
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@ -30,7 +30,6 @@ GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString&
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m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
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#if defined(__LIBUSB__) || defined (_WIN32)
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if (!GCAdapter::IsDetected())
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{
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if (!GCAdapter::IsDriverDetected())
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@ -44,7 +43,6 @@ GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString&
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m_adapter_status->SetLabelText(_("Adapter Detected"));
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}
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GCAdapter::SetAdapterCallback(std::bind(&GCAdapterConfigDiag::ScheduleAdapterUpdate, this));
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#endif
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szr->Add(m_adapter_status, 0, wxEXPAND);
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szr->Add(gamecube_rumble, 0, wxEXPAND);
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@ -65,19 +63,15 @@ void GCAdapterConfigDiag::ScheduleAdapterUpdate()
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void GCAdapterConfigDiag::UpdateAdapter(wxCommandEvent& ev)
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{
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#if defined(__LIBUSB__) || defined (_WIN32)
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bool unpause = Core::PauseAndLock(true);
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if (GCAdapter::IsDetected())
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m_adapter_status->SetLabelText(_("Adapter Detected"));
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else
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m_adapter_status->SetLabelText(_("Adapter Not Detected"));
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Core::PauseAndLock(false, unpause);
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#endif
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}
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GCAdapterConfigDiag::~GCAdapterConfigDiag()
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{
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#if defined(__LIBUSB__) || defined (_WIN32)
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GCAdapter::SetAdapterCallback(nullptr);
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#endif
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}
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@ -487,12 +487,10 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
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SConfig::GetInstance().m_SIDevice[device_num] = tempType;
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#if defined(__LIBUSB__) || defined (_WIN32)
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if (GCAdapter::UseAdapter())
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GCAdapter::StartScanThread();
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else
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GCAdapter::StopScanThread();
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#endif
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if (Core::IsRunning())
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SerialInterface::ChangeDevice(tempType, device_num);
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@ -37,6 +37,8 @@ endif()
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if(LIBUSB_FOUND)
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set(SRCS ${SRCS} GCAdapter.cpp)
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else()
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set(SRCS ${SRCS} GCAdapter_Null.cpp)
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endif(LIBUSB_FOUND)
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if(LIBEVDEV_FOUND AND LIBUDEV_FOUND)
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@ -20,19 +20,12 @@
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namespace GCAdapter
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{
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enum ControllerTypes
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{
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CONTROLLER_NONE = 0,
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CONTROLLER_WIRED = 1,
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CONTROLLER_WIRELESS = 2
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};
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static bool CheckDeviceAccess(libusb_device* device);
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static void AddGCAdapter(libusb_device* device);
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static bool s_detected = false;
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static libusb_device_handle* s_handle = nullptr;
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static u8 s_controller_type[MAX_SI_CHANNELS] = { CONTROLLER_NONE, CONTROLLER_NONE, CONTROLLER_NONE, CONTROLLER_NONE };
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static u8 s_controller_type[MAX_SI_CHANNELS] = { ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE };
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static u8 s_controller_rumble[4];
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static std::mutex s_mutex;
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@ -189,7 +182,7 @@ void Setup()
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for (int i = 0; i < MAX_SI_CHANNELS; i++)
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{
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s_controller_type[i] = CONTROLLER_NONE;
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s_controller_type[i] = ControllerTypes::CONTROLLER_NONE;
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s_controller_rumble[i] = 0;
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}
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@ -339,7 +332,7 @@ void Reset()
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}
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for (int i = 0; i < MAX_SI_CHANNELS; i++)
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s_controller_type[i] = CONTROLLER_NONE;
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s_controller_type[i] = ControllerTypes::CONTROLLER_NONE;
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s_detected = false;
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@ -378,7 +371,7 @@ void Input(int chan, GCPadStatus* pad)
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{
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bool get_origin = false;
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u8 type = controller_payload_copy[1 + (9 * chan)] >> 4;
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if (type != CONTROLLER_NONE && s_controller_type[chan] == CONTROLLER_NONE)
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if (type != ControllerTypes::CONTROLLER_NONE && s_controller_type[chan] == ControllerTypes::CONTROLLER_NONE)
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{
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NOTICE_LOG(SERIALINTERFACE, "New device connected to Port %d of Type: %02x", chan + 1, controller_payload_copy[1 + (9 * chan)]);
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get_origin = true;
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@ -387,7 +380,7 @@ void Input(int chan, GCPadStatus* pad)
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s_controller_type[chan] = type;
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memset(pad, 0, sizeof(*pad));
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if (s_controller_type[chan] != CONTROLLER_NONE)
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if (s_controller_type[chan] != ControllerTypes::CONTROLLER_NONE)
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{
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u8 b1 = controller_payload_copy[1 + (9 * chan) + 1];
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u8 b2 = controller_payload_copy[1 + (9 * chan) + 2];
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@ -425,7 +418,7 @@ void Input(int chan, GCPadStatus* pad)
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bool DeviceConnected(int chan)
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{
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return s_controller_type[chan] != CONTROLLER_NONE;
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return s_controller_type[chan] != ControllerTypes::CONTROLLER_NONE;
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}
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bool UseAdapter()
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@ -459,7 +452,7 @@ void Output(int chan, u8 rumble_command)
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return;
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// Skip over rumble commands if it has not changed or the controller is wireless
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if (rumble_command != s_controller_rumble[chan] && s_controller_type[chan] != CONTROLLER_WIRELESS)
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if (rumble_command != s_controller_rumble[chan] && s_controller_type[chan] != ControllerTypes::CONTROLLER_WIRELESS)
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{
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s_controller_rumble[chan] = rumble_command;
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@ -10,7 +10,12 @@ struct GCPadStatus;
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namespace GCAdapter
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{
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enum ControllerTypes
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{
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CONTROLLER_NONE = 0,
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CONTROLLER_WIRED = 1,
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CONTROLLER_WIRELESS = 2
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};
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void Init();
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void Reset();
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void ResetRumble();
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@ -0,0 +1,23 @@
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// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "InputCommon/GCAdapter.h"
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namespace GCAdapter
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{
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void Init() {}
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void Reset() {}
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void ResetRumble() {}
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void Setup() {}
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void Shutdown() {}
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void SetAdapterCallback(std::function<void(void)> func) {}
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void StartScanThread() {}
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void StopScanThread() {}
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void Input(int chan, GCPadStatus* pad) {}
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void Output(int chan, u8 rumble_command) {}
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bool IsDetected() { return false; }
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bool IsDriverDetected() { return false; }
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bool DeviceConnected(int chan) { return false; }
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bool UseAdapter() { return false; }
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} // end of namespace GCAdapter
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@ -28,9 +28,7 @@ void Init()
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SConfig::Init();
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VideoBackend::PopulateList();
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WiimoteReal::LoadSettings();
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#if defined(__LIBUSB__) || defined (_WIN32)
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GCAdapter::Init();
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#endif
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VideoBackend::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
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SetEnableAlert(SConfig::GetInstance().bUsePanicHandlers);
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@ -38,9 +36,7 @@ void Init()
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void Shutdown()
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{
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#if defined(__LIBUSB__) || defined (_WIN32)
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GCAdapter::Shutdown();
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#endif
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WiimoteReal::Shutdown();
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VideoBackend::ClearList();
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SConfig::Shutdown();
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