correct spelling of align
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@ -29,7 +29,7 @@ namespace OGL
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{
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static const u32 SYNC_POINTS = 16;
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static const u32 ALGIN_PINNED_MEMORY = 4096;
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static const u32 ALIGN_PINNED_MEMORY = 4096;
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StreamBuffer::StreamBuffer(u32 type, size_t size, StreamType uploadType)
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: m_uploadtype(uploadType), m_buffertype(type), m_size(size)
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@ -168,7 +168,7 @@ void StreamBuffer::Init()
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for(u32 i=0; i<SYNC_POINTS; i++)
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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pointer = (u8*)AllocateAlignedMemory(m_size, ALGIN_PINNED_MEMORY);
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pointer = (u8*)AllocateAlignedMemory(m_size, ALIGN_PINNED_MEMORY );
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glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_buffer);
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glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_size, pointer, GL_STREAM_COPY);
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glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
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