Maintenance.

This commit is contained in:
NeoBrainX 2012-08-07 18:57:53 +02:00
parent c143e08b9a
commit 6e02ad55bc
1 changed files with 3 additions and 3 deletions

View File

@ -447,8 +447,8 @@ void BPWritten(const BPCmd& bp)
}
}
break;
case BPMEM_TEXINVALIDATE: // Used, if game has manual control the Texture Cache, which we don't allow
DEBUG_LOG(VIDEO, "BP Texture Invalid: %08x", bp.newvalue);
case BPMEM_TEXINVALIDATE:
// TODO: Needs some restructuring in TextureCacheBase.
break;
case BPMEM_ZCOMPARE: // Set the Z-Compare and EFB pixel format
@ -491,7 +491,7 @@ void BPWritten(const BPCmd& bp)
break;
case BPMEM_PRELOAD_MODE: // Set to 0 when GX_TexModeSync() is called.
// if this is different from 0, manual TMEM management is used.
// if this is different from 0, manual TMEM management is used (GX_PreloadEntireTexture).
if (bp.newvalue != 0)
{
// NOTE(neobrain): Apparently tmemodd doesn't affect hardware behavior at all (libogc uses it just as a buffer and switches its contents with tmemeven whenever this is called)