OGL: Fix GLES crashing on initialization
Fixes a regression from PR 11522 ("Kill Renderer").
This commit is contained in:
parent
aaad0cd39f
commit
6dfd582de6
|
@ -134,7 +134,7 @@ OGLGfx::OGLGfx(std::unique_ptr<GLContext> main_gl_context, float backbuffer_scal
|
||||||
m_current_framebuffer = m_system_framebuffer.get();
|
m_current_framebuffer = m_system_framebuffer.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_main_gl_context->IsGLES())
|
if (!m_main_gl_context->IsGLES())
|
||||||
{
|
{
|
||||||
// OpenGL 3 doesn't provide GLES like float functions for depth.
|
// OpenGL 3 doesn't provide GLES like float functions for depth.
|
||||||
// They are in core in OpenGL 4.1, so almost every driver should support them.
|
// They are in core in OpenGL 4.1, so almost every driver should support them.
|
||||||
|
|
Loading…
Reference in New Issue