VertexLoader: Change some pointer arithmetic to array syntax. should have no effect on performance.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2255 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-02-15 13:45:03 +00:00
parent e5e55534ac
commit 6deb87c176
5 changed files with 102 additions and 97 deletions

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@ -18,6 +18,9 @@
#ifndef _VERTEXLOADER_H #ifndef _VERTEXLOADER_H
#define _VERTEXLOADER_H #define _VERTEXLOADER_H
// Top vertex loaders
// Metroid Prime: P I16-flt N I16-s16 T0 I16-u16 T1 i16-flt
#include <string> #include <string>
#include "CPMemory.h" #include "CPMemory.h"

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@ -160,7 +160,7 @@ void LOADERDECL Color_ReadIndex8_24b_6666()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u8* pData = cached_arraybases[ARRAY_COLOR+colIndex] + (Index * arraystrides[ARRAY_COLOR+colIndex]); const u8* pData = cached_arraybases[ARRAY_COLOR+colIndex] + (Index * arraystrides[ARRAY_COLOR+colIndex]);
u32 val = *(pData+2) | ((*(pData+1))<<8) | ((*pData)<<16); u32 val = pData[2] | (pData[1] << 8) | (pData[0] << 16);
_SetCol6666(val); _SetCol6666(val);
} }
void LOADERDECL Color_ReadIndex8_32b_8888() void LOADERDECL Color_ReadIndex8_32b_8888()
@ -200,7 +200,7 @@ void LOADERDECL Color_ReadIndex16_24b_6666()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u8 *pData = cached_arraybases[ARRAY_COLOR+colIndex] + (Index * arraystrides[ARRAY_COLOR+colIndex]); const u8 *pData = cached_arraybases[ARRAY_COLOR+colIndex] + (Index * arraystrides[ARRAY_COLOR+colIndex]);
u32 val = *(pData+2) | ((*(pData+1))<<8) | ((*pData)<<16); u32 val = pData[2] | (pData[1] << 8) | (pData[0] << 16);
_SetCol6666(val); _SetCol6666(val);
} }
void LOADERDECL Color_ReadIndex16_32b_8888() void LOADERDECL Color_ReadIndex16_32b_8888()

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@ -29,6 +29,7 @@ VertexLoader_Normal::Set VertexLoader_Normal::m_Table[NUM_NRM_TYPE][NUM_NRM_INDI
void VertexLoader_Normal::Init(void) void VertexLoader_Normal::Init(void)
{ {
// HACK is for signed instead of unsigned to prevent crashes.
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Set(3, Normal_DirectByte); //HACK m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_UBYTE] = Set(3, Normal_DirectByte); //HACK
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(3, Normal_DirectByte); m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_BYTE] = Set(3, Normal_DirectByte);
m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(6, Normal_DirectShort); //HACK m_Table[NRM_DIRECT] [NRM_INDICES1][NRM_NBT] [FORMAT_USHORT] = Set(6, Normal_DirectShort); //HACK
@ -184,9 +185,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
*VertexManager::s_pCurBufferPointer++ = *(pData); //Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = pData[0];
*VertexManager::s_pCurBufferPointer++ = *(pData+1); //Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = pData[1];
*VertexManager::s_pCurBufferPointer++ = *(pData+2); //Memory_Read_U8(iAddress+2); *VertexManager::s_pCurBufferPointer++ = pData[2];
VertexManager::s_pCurBufferPointer++; VertexManager::s_pCurBufferPointer++;
// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f; // ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f;
// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f; // ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f;
@ -199,9 +200,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL])); const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*pData); //Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[0]);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData+1)); //Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[1]);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData+2)); //Memory_Read_U16(iAddress+4); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[2]);
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16(); LOG_NORM16();
} }
@ -210,9 +211,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL])); const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*pData); //Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); //Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2)); //Memory_Read_U32(iAddress+8); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
VertexManager::s_pCurBufferPointer += 12; VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF(); LOG_NORMF();
} }
@ -223,9 +224,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1()
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
{ {
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i); //Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = pData[3 * i];
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i + 1); //Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = pData[3 * i + 1];
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i + 2); //Memory_Read_U8(iAddress+2); *VertexManager::s_pCurBufferPointer++ = pData[3 * i + 2];
VertexManager::s_pCurBufferPointer++; VertexManager::s_pCurBufferPointer++;
LOG_NORM8(); LOG_NORM8();
} }
@ -237,9 +238,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1()
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL])); const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
{ {
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData + 3*i)); //Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[3 * i]);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData + 3*i + 1)); //Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[3 * i + 1]);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData + 3*i + 2)); //Memory_Read_U16(iAddress+4); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[3 * i + 2]);
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16(); LOG_NORM16();
} }
@ -251,9 +252,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1()
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL])); const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
{ {
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData + 3*i)); //Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[3 * i]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData + 3*i + 1)); //Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[3 * i + 1]);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData + 3*i + 2)); //Memory_Read_U32(iAddress+8); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[3 * i + 2]);
VertexManager::s_pCurBufferPointer += 12; VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF(); LOG_NORMF();
} }
@ -265,9 +266,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices3()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i; const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = *(pData); //Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = pData[0];
*VertexManager::s_pCurBufferPointer++ = *(pData+1); //Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = pData[1];
*VertexManager::s_pCurBufferPointer++ = *(pData+2); //Memory_Read_U8(iAddress+2); *VertexManager::s_pCurBufferPointer++ = pData[2];
*VertexManager::s_pCurBufferPointer++; *VertexManager::s_pCurBufferPointer++;
LOG_NORM8(); LOG_NORM8();
} }
@ -279,9 +280,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i); const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i);
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData)); //Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[0]);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData+1)); //Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[1]);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData+2)); //Memory_Read_U16(iAddress+4); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[2]);
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16(); LOG_NORM16();
} }
@ -293,9 +294,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices3()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i); const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i);
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); //Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); //Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2)); //Memory_Read_U32(iAddress+8); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
VertexManager::s_pCurBufferPointer += 12; VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF(); LOG_NORMF();
} }
@ -309,9 +310,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
*VertexManager::s_pCurBufferPointer++ = *(pData); //Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = pData[0];
*VertexManager::s_pCurBufferPointer++ = *(pData+1); //Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = pData[1];
*VertexManager::s_pCurBufferPointer++ = *(pData+2); //Memory_Read_U8(iAddress+2); *VertexManager::s_pCurBufferPointer++ = pData[2];
VertexManager::s_pCurBufferPointer++; VertexManager::s_pCurBufferPointer++;
LOG_NORM8(); LOG_NORM8();
} }
@ -320,10 +321,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL])); const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[0]);
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData));//Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[1]);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData+1));//Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[2]);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData+2));//Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16(); LOG_NORM16();
} }
@ -332,9 +332,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL])); const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]));
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData));//Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1));//Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2));//Memory_Read_U32(iAddress+8); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
VertexManager::s_pCurBufferPointer += 12; VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF(); LOG_NORMF();
} }
@ -345,9 +345,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1()
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]); const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
{ {
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i); //Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = pData[3 * i];
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i + 1); //Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = pData[3 * i + 1];
*VertexManager::s_pCurBufferPointer++ = *(pData + 3*i + 2); //Memory_Read_U8(iAddress+2); *VertexManager::s_pCurBufferPointer++ = pData[3 * i + 2];
VertexManager::s_pCurBufferPointer++; VertexManager::s_pCurBufferPointer++;
LOG_NORM8(); LOG_NORM8();
} }
@ -360,9 +360,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1()
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
{ {
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData + 3*i)); //Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[3 * i]);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData + 3*i + 1)); //Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[3 * i + 1]);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData + 3*i + 2)); //Memory_Read_U16(iAddress+4); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[3 * i + 2]);
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16(); LOG_NORM16();
} }
@ -375,9 +375,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1()
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
{ {
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData + 3*i)); //Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[3 * i]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData + 3*i + 1)); //Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[3 * i + 1]);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData + 3*i + 2)); //Memory_Read_U32(iAddress+8); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[3 * i + 2]);
VertexManager::s_pCurBufferPointer += 12; VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF(); LOG_NORMF();
} }
@ -389,9 +389,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices3()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i; const u8* pData = cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = *(pData); //Memory_Read_U8(iAddress); *VertexManager::s_pCurBufferPointer++ = pData[0];
*VertexManager::s_pCurBufferPointer++ = *(pData+1); //Memory_Read_U8(iAddress+1); *VertexManager::s_pCurBufferPointer++ = pData[1];
*VertexManager::s_pCurBufferPointer++ = *(pData+2); //Memory_Read_U8(iAddress+2); *VertexManager::s_pCurBufferPointer++ = pData[2];
VertexManager::s_pCurBufferPointer++; VertexManager::s_pCurBufferPointer++;
LOG_NORM8(); LOG_NORM8();
} }
@ -403,13 +403,12 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices3()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i); const u16* pData = (const u16 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i);
((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(*(pData)); //Memory_Read_U16(iAddress); ((u16*)VertexManager::s_pCurBufferPointer)[0] = Common::swap16(pData[0]);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(*(pData+1)); //Memory_Read_U16(iAddress+2); ((u16*)VertexManager::s_pCurBufferPointer)[1] = Common::swap16(pData[1]);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(*(pData+2)); //Memory_Read_U16(iAddress+4); ((u16*)VertexManager::s_pCurBufferPointer)[2] = Common::swap16(pData[2]);
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16(); LOG_NORM16();
} }
} }
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3() void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3()
@ -418,9 +417,9 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i); const u32* pData = (const u32 *)(cached_arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i);
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); //Memory_Read_U32(iAddress); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); //Memory_Read_U32(iAddress+4); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2)); //Memory_Read_U32(iAddress+8); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
VertexManager::s_pCurBufferPointer += 12; VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF(); LOG_NORMF();
} }

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@ -138,12 +138,13 @@ void LOADERDECL Pos_ReadDirect_Float()
} }
template<class T> template<class T>
inline void Pos_ReadIndex_Byte(int Index) { inline void Pos_ReadIndex_Byte(int Index)
{
const u8* pData = cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]); const u8* pData = cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]);
((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)(*(pData))) * posScale; ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)(pData[0])) * posScale;
((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)(*(pData+1))) * posScale; ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)(pData[1])) * posScale;
if (pVtxAttr->PosElements) if (pVtxAttr->PosElements)
((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)(*(pData+2))) * posScale; ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)(pData[2])) * posScale;
else else
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f;
LOG_VTX(); LOG_VTX();
@ -151,24 +152,26 @@ inline void Pos_ReadIndex_Byte(int Index) {
} }
template<class T> template<class T>
inline void Pos_ReadIndex_Short(int Index) { inline void Pos_ReadIndex_Short(int Index)
{
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION])); const u16* pData = (const u16 *)(cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]));
((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)Common::swap16(*(pData))) * posScale; ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)Common::swap16(pData[0])) * posScale;
((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)Common::swap16(*(pData+1))) * posScale; ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)Common::swap16(pData[1])) * posScale;
if (pVtxAttr->PosElements) if (pVtxAttr->PosElements)
((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)Common::swap16(*(pData+2))) * posScale; ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)Common::swap16(pData[2])) * posScale;
else else
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f;
LOG_VTX(); LOG_VTX();
VertexManager::s_pCurBufferPointer += 12; VertexManager::s_pCurBufferPointer += 12;
} }
inline void Pos_ReadIndex_Float(int Index) { inline void Pos_ReadIndex_Float(int Index)
{
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION])); const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
if (pVtxAttr->PosElements) if (pVtxAttr->PosElements)
((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(*(pData+2)); ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
else else
((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f; ((float*)VertexManager::s_pCurBufferPointer)[2] = 1.0f;
LOG_VTX(); LOG_VTX();

View File

@ -129,8 +129,8 @@ void LOADERDECL TexCoord_ReadIndex8_UByte2()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]); const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)(pData[0]) * tcScale[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)(*(pData+1)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)(pData[1]) * tcScale[tcIndex];
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -150,8 +150,8 @@ void LOADERDECL TexCoord_ReadIndex8_Byte2()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]); const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)(pData[0]) * tcScale[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)(*(pData+1)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)(pData[1]) * tcScale[tcIndex];
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -170,8 +170,8 @@ void LOADERDECL TexCoord_ReadIndex8_UShort2()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u16 *pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u16 *pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Common::swap16(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Common::swap16(pData[0]) * tcScale[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Common::swap16(*(pData+1)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Common::swap16(pData[1]) * tcScale[tcIndex];
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -181,7 +181,7 @@ void LOADERDECL TexCoord_ReadIndex8_Short1()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u16 *pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u16 *pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Common::swap16(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Common::swap16(pData[0]) * tcScale[tcIndex];
LOG_TEX1(); LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4; VertexManager::s_pCurBufferPointer += 4;
tcIndex++; tcIndex++;
@ -190,8 +190,8 @@ void LOADERDECL TexCoord_ReadIndex8_Short2()
{ {
u8 Index = DataReadU8(); u8 Index = DataReadU8();
const u16 *pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u16 *pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Common::swap16(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Common::swap16(pData[0]) * tcScale[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Common::swap16(*(pData+1)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Common::swap16(pData[1]) * tcScale[tcIndex];
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -201,7 +201,7 @@ void LOADERDECL TexCoord_ReadIndex8_Float1()
{ {
u16 Index = DataReadU8(); u16 Index = DataReadU8();
const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
LOG_TEX1(); LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4; VertexManager::s_pCurBufferPointer += 4;
tcIndex++; tcIndex++;
@ -210,8 +210,8 @@ void LOADERDECL TexCoord_ReadIndex8_Float2()
{ {
u16 Index = DataReadU8(); u16 Index = DataReadU8();
const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -222,7 +222,7 @@ void LOADERDECL TexCoord_ReadIndex16_UByte1()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]); const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)(pData[0]) * tcScale[tcIndex];
LOG_TEX1(); LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4; VertexManager::s_pCurBufferPointer += 4;
tcIndex++; tcIndex++;
@ -231,8 +231,8 @@ void LOADERDECL TexCoord_ReadIndex16_UByte2()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]); const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u8)(pData[0]) * tcScale[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)(*(pData+1)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u8)(pData[1]) * tcScale[tcIndex];
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -242,7 +242,7 @@ void LOADERDECL TexCoord_ReadIndex16_Byte1()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]); const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)(pData[0]) * tcScale[tcIndex];
LOG_TEX1(); LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4; VertexManager::s_pCurBufferPointer += 4;
tcIndex++; tcIndex++;
@ -251,8 +251,8 @@ void LOADERDECL TexCoord_ReadIndex16_Byte2()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]); const u8 *pData = cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]);
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s8)(pData[0]) * tcScale[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)(*(pData+1)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s8)(pData[1]) * tcScale[tcIndex];
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -262,7 +262,7 @@ void LOADERDECL TexCoord_ReadIndex16_UShort1()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u16* pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Common::swap16(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Common::swap16(pData[0]) * tcScale[tcIndex];
LOG_TEX1(); LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4; VertexManager::s_pCurBufferPointer += 4;
tcIndex++; tcIndex++;
@ -271,8 +271,8 @@ void LOADERDECL TexCoord_ReadIndex16_UShort2()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u16* pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u16* pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Common::swap16(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(u16)Common::swap16(pData[0]) * tcScale[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Common::swap16(*(pData+1)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(u16)Common::swap16(pData[1]) * tcScale[tcIndex];
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -291,8 +291,8 @@ void LOADERDECL TexCoord_ReadIndex16_Short2()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u16 *pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u16 *pData = (const u16 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Common::swap16(*(pData)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(s16)Common::swap16(pData[0]) * tcScale[tcIndex];
((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Common::swap16(*(pData+1)) * tcScale[tcIndex]; ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(s16)Common::swap16(pData[1]) * tcScale[tcIndex];
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;
@ -302,7 +302,7 @@ void LOADERDECL TexCoord_ReadIndex16_Float1()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
LOG_TEX1(); LOG_TEX1();
VertexManager::s_pCurBufferPointer += 4; VertexManager::s_pCurBufferPointer += 4;
tcIndex++; tcIndex++;
@ -311,8 +311,8 @@ void LOADERDECL TexCoord_ReadIndex16_Float2()
{ {
u16 Index = DataReadU16(); u16 Index = DataReadU16();
const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex])); const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (Index * arraystrides[ARRAY_TEXCOORD0+tcIndex]));
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(*(pData)); ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(*(pData+1)); ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
LOG_TEX2(); LOG_TEX2();
VertexManager::s_pCurBufferPointer += 8; VertexManager::s_pCurBufferPointer += 8;
tcIndex++; tcIndex++;