diff --git a/Source/Core/VideoCommon/LightingShaderGen.h b/Source/Core/VideoCommon/LightingShaderGen.h index 4897721851..a34c04df74 100644 --- a/Source/Core/VideoCommon/LightingShaderGen.h +++ b/Source/Core/VideoCommon/LightingShaderGen.h @@ -36,13 +36,13 @@ struct LightingUidData u32 light_mask : 32; // 4x8 bits }; -constexpr inline char s_lighting_struct[] = "struct Light {\n" - "\tint4 color;\n" - "\tfloat4 cosatt;\n" - "\tfloat4 distatt;\n" - "\tfloat4 pos;\n" - "\tfloat4 dir;\n" - "};\n"; +constexpr char s_lighting_struct[] = "struct Light {\n" + "\tint4 color;\n" + "\tfloat4 cosatt;\n" + "\tfloat4 distatt;\n" + "\tfloat4 pos;\n" + "\tfloat4 dir;\n" + "};\n"; void GenerateLightingShaderCode(ShaderCode& object, const LightingUidData& uid_data, std::string_view in_color_name, std::string_view dest);