Merge pull request #12157 from Dentomologist/texturecachebase_add_m_prefix
TextureCacheBase: Add m_ prefix to member variables
This commit is contained in:
commit
6d04618921
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@ -81,23 +81,23 @@ TCacheEntry::~TCacheEntry()
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void TextureCacheBase::CheckTempSize(size_t required_size)
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{
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if (required_size <= temp_size)
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if (required_size <= m_temp_size)
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return;
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temp_size = required_size;
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Common::FreeAlignedMemory(temp);
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temp = static_cast<u8*>(Common::AllocateAlignedMemory(temp_size, 16));
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m_temp_size = required_size;
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Common::FreeAlignedMemory(m_temp);
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m_temp = static_cast<u8*>(Common::AllocateAlignedMemory(m_temp_size, 16));
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}
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TextureCacheBase::TextureCacheBase()
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{
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SetBackupConfig(g_ActiveConfig);
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temp_size = 2048 * 2048 * 4;
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temp = static_cast<u8*>(Common::AllocateAlignedMemory(temp_size, 16));
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m_temp_size = 2048 * 2048 * 4;
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m_temp = static_cast<u8*>(Common::AllocateAlignedMemory(m_temp_size, 16));
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TexDecoder_SetTexFmtOverlayOptions(backup_config.texfmt_overlay,
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backup_config.texfmt_overlay_center);
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TexDecoder_SetTexFmtOverlayOptions(m_backup_config.texfmt_overlay,
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m_backup_config.texfmt_overlay_center);
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HiresTexture::Init();
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@ -117,8 +117,8 @@ void TextureCacheBase::Shutdown()
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TextureCacheBase::~TextureCacheBase()
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{
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Common::FreeAlignedMemory(temp);
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temp = nullptr;
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Common::FreeAlignedMemory(m_temp);
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m_temp = nullptr;
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}
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bool TextureCacheBase::Initialize()
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@ -137,18 +137,18 @@ void TextureCacheBase::Invalidate()
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FlushEFBCopies();
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TMEM::InvalidateAll();
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for (auto& bind : bound_textures)
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for (auto& bind : m_bound_textures)
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bind.reset();
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textures_by_hash.clear();
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textures_by_address.clear();
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m_textures_by_hash.clear();
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m_textures_by_address.clear();
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texture_pool.clear();
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m_texture_pool.clear();
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}
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void TextureCacheBase::OnConfigChanged(const VideoConfig& config)
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{
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if (config.bHiresTextures != backup_config.hires_textures ||
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config.bCacheHiresTextures != backup_config.cache_hires_textures)
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if (config.bHiresTextures != m_backup_config.hires_textures ||
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config.bCacheHiresTextures != m_backup_config.cache_hires_textures)
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{
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HiresTexture::Update();
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}
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@ -157,15 +157,15 @@ void TextureCacheBase::OnConfigChanged(const VideoConfig& config)
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config.graphics_mod_config ? config.graphics_mod_config->GetChangeCount() : 0;
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// TODO: Invalidating texcache is really stupid in some of these cases
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if (config.iSafeTextureCache_ColorSamples != backup_config.color_samples ||
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config.bTexFmtOverlayEnable != backup_config.texfmt_overlay ||
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config.bTexFmtOverlayCenter != backup_config.texfmt_overlay_center ||
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config.bHiresTextures != backup_config.hires_textures ||
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config.bEnableGPUTextureDecoding != backup_config.gpu_texture_decoding ||
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config.bDisableCopyToVRAM != backup_config.disable_vram_copies ||
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config.bArbitraryMipmapDetection != backup_config.arbitrary_mipmap_detection ||
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config.bGraphicMods != backup_config.graphics_mods ||
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change_count != backup_config.graphics_mod_change_count)
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if (config.iSafeTextureCache_ColorSamples != m_backup_config.color_samples ||
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config.bTexFmtOverlayEnable != m_backup_config.texfmt_overlay ||
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config.bTexFmtOverlayCenter != m_backup_config.texfmt_overlay_center ||
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config.bHiresTextures != m_backup_config.hires_textures ||
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config.bEnableGPUTextureDecoding != m_backup_config.gpu_texture_decoding ||
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config.bDisableCopyToVRAM != m_backup_config.disable_vram_copies ||
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config.bArbitraryMipmapDetection != m_backup_config.arbitrary_mipmap_detection ||
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config.bGraphicMods != m_backup_config.graphics_mods ||
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change_count != m_backup_config.graphics_mod_change_count)
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{
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Invalidate();
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TexDecoder_SetTexFmtOverlayOptions(config.bTexFmtOverlayEnable, config.bTexFmtOverlayCenter);
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@ -176,8 +176,8 @@ void TextureCacheBase::OnConfigChanged(const VideoConfig& config)
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void TextureCacheBase::Cleanup(int _frameCount)
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{
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TexAddrCache::iterator iter = textures_by_address.begin();
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TexAddrCache::iterator tcend = textures_by_address.end();
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TexAddrCache::iterator iter = m_textures_by_address.begin();
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TexAddrCache::iterator tcend = m_textures_by_address.end();
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while (iter != tcend)
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{
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if (iter->second->frameCount == FRAMECOUNT_INVALID)
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@ -214,8 +214,8 @@ void TextureCacheBase::Cleanup(int _frameCount)
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}
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}
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TexPool::iterator iter2 = texture_pool.begin();
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TexPool::iterator tcend2 = texture_pool.end();
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TexPool::iterator iter2 = m_texture_pool.begin();
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TexPool::iterator tcend2 = m_texture_pool.end();
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while (iter2 != tcend2)
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{
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if (iter2->second.frameCount == FRAMECOUNT_INVALID)
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@ -224,7 +224,7 @@ void TextureCacheBase::Cleanup(int _frameCount)
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}
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if (_frameCount > TEXTURE_POOL_KILL_THRESHOLD + iter2->second.frameCount)
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{
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iter2 = texture_pool.erase(iter2);
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iter2 = m_texture_pool.erase(iter2);
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}
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else
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{
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@ -246,18 +246,18 @@ bool TCacheEntry::OverlapsMemoryRange(u32 range_address, u32 range_size) const
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void TextureCacheBase::SetBackupConfig(const VideoConfig& config)
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{
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backup_config.color_samples = config.iSafeTextureCache_ColorSamples;
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backup_config.texfmt_overlay = config.bTexFmtOverlayEnable;
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backup_config.texfmt_overlay_center = config.bTexFmtOverlayCenter;
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backup_config.hires_textures = config.bHiresTextures;
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backup_config.cache_hires_textures = config.bCacheHiresTextures;
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backup_config.stereo_3d = config.stereo_mode != StereoMode::Off;
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backup_config.efb_mono_depth = config.bStereoEFBMonoDepth;
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backup_config.gpu_texture_decoding = config.bEnableGPUTextureDecoding;
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backup_config.disable_vram_copies = config.bDisableCopyToVRAM;
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backup_config.arbitrary_mipmap_detection = config.bArbitraryMipmapDetection;
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backup_config.graphics_mods = config.bGraphicMods;
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backup_config.graphics_mod_change_count =
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m_backup_config.color_samples = config.iSafeTextureCache_ColorSamples;
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m_backup_config.texfmt_overlay = config.bTexFmtOverlayEnable;
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m_backup_config.texfmt_overlay_center = config.bTexFmtOverlayCenter;
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m_backup_config.hires_textures = config.bHiresTextures;
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m_backup_config.cache_hires_textures = config.bCacheHiresTextures;
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m_backup_config.stereo_3d = config.stereo_mode != StereoMode::Off;
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m_backup_config.efb_mono_depth = config.bStereoEFBMonoDepth;
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m_backup_config.gpu_texture_decoding = config.bEnableGPUTextureDecoding;
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m_backup_config.disable_vram_copies = config.bDisableCopyToVRAM;
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m_backup_config.arbitrary_mipmap_detection = config.bArbitraryMipmapDetection;
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m_backup_config.graphics_mods = config.bGraphicMods;
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m_backup_config.graphics_mod_change_count =
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config.graphics_mod_config ? config.graphics_mod_config->GetChangeCount() : 0;
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}
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@ -348,7 +348,7 @@ RcTcacheEntry TextureCacheBase::ApplyPaletteToEntry(RcTcacheEntry& entry, const
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g_gfx->EndUtilityDrawing();
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}
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textures_by_address.emplace(decoded_entry->addr, decoded_entry);
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m_textures_by_address.emplace(decoded_entry->addr, decoded_entry);
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return decoded_entry;
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}
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@ -394,7 +394,7 @@ RcTcacheEntry TextureCacheBase::ReinterpretEntry(const RcTcacheEntry& existing_e
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g_gfx->EndUtilityDrawing();
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reinterpreted_entry->texture->FinishedRendering();
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textures_by_address.emplace(reinterpreted_entry->addr, reinterpreted_entry);
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m_textures_by_address.emplace(reinterpreted_entry->addr, reinterpreted_entry);
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return reinterpreted_entry;
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}
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@ -431,7 +431,7 @@ void TextureCacheBase::ScaleTextureCacheEntryTo(RcTcacheEntry& entry, u32 new_wi
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// At this point new_texture has the old texture in it,
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// we can potentially reuse this, so let's move it back to the pool
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auto config = new_texture->texture->GetConfig();
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texture_pool.emplace(
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m_texture_pool.emplace(
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config, TexPoolEntry(std::move(new_texture->texture), std::move(new_texture->framebuffer)));
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}
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@ -562,7 +562,7 @@ void TextureCacheBase::DoState(PointerWrap& p)
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// Flush all pending XFB copies before either loading or saving.
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FlushEFBCopies();
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p.Do(last_entry_id);
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p.Do(m_last_entry_id);
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if (p.IsWriteMode() || p.IsMeasureMode())
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DoSaveState(p);
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@ -601,14 +601,14 @@ void TextureCacheBase::DoSaveState(PointerWrap& p)
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return iter != entry_map.end() ? std::make_optional(iter->second) : std::nullopt;
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};
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// Transform the textures_by_address and textures_by_hash maps to a mapping
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// Transform the m_textures_by_address and m_textures_by_hash maps to a mapping
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// of address/hash to entry ID.
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std::vector<std::pair<u32, u32>> textures_by_address_list;
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std::vector<std::pair<u64, u32>> textures_by_hash_list;
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std::vector<std::pair<u32, u32>> bound_textures_list;
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if (Config::Get(Config::GFX_SAVE_TEXTURE_CACHE_TO_STATE))
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{
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for (const auto& it : textures_by_address)
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for (const auto& it : m_textures_by_address)
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{
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if (ShouldSaveEntry(it.second))
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{
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@ -616,7 +616,7 @@ void TextureCacheBase::DoSaveState(PointerWrap& p)
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textures_by_address_list.emplace_back(it.first, id);
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}
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}
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for (const auto& it : textures_by_hash)
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for (const auto& it : m_textures_by_hash)
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{
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if (ShouldSaveEntry(it.second))
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{
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@ -624,10 +624,10 @@ void TextureCacheBase::DoSaveState(PointerWrap& p)
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textures_by_hash_list.emplace_back(it.first, id);
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}
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}
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for (u32 i = 0; i < bound_textures.size(); i++)
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for (u32 i = 0; i < m_bound_textures.size(); i++)
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{
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const auto& tentry = bound_textures[i];
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if (bound_textures[i] && ShouldSaveEntry(tentry))
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const auto& tentry = m_bound_textures[i];
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if (m_bound_textures[i] && ShouldSaveEntry(tentry))
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{
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const u32 id = AddCacheEntryToMap(tentry);
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bound_textures_list.emplace_back(i, id);
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@ -715,7 +715,7 @@ void TextureCacheBase::DoLoadState(PointerWrap& p)
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auto tex = DeserializeTexture(p);
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auto entry =
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std::make_shared<TCacheEntry>(std::move(tex->texture), std::move(tex->framebuffer));
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entry->textures_by_hash_iter = textures_by_hash.end();
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entry->textures_by_hash_iter = m_textures_by_hash.end();
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entry->DoState(p);
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if (entry->texture && commit_state)
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id_map.emplace(i, entry);
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@ -746,7 +746,7 @@ void TextureCacheBase::DoLoadState(PointerWrap& p)
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auto& entry = GetEntry(id);
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if (entry)
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textures_by_address.emplace(addr, entry);
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m_textures_by_address.emplace(addr, entry);
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}
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// Fill in hash map.
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@ -760,12 +760,12 @@ void TextureCacheBase::DoLoadState(PointerWrap& p)
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auto& entry = GetEntry(id);
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if (entry)
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entry->textures_by_hash_iter = textures_by_hash.emplace(hash, entry);
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entry->textures_by_hash_iter = m_textures_by_hash.emplace(hash, entry);
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}
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// Clear bound textures
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for (u32 i = 0; i < bound_textures.size(); i++)
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bound_textures[i].reset();
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for (u32 i = 0; i < m_bound_textures.size(); i++)
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m_bound_textures[i].reset();
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// Fill in bound textures
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p.Do(size);
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@ -778,7 +778,7 @@ void TextureCacheBase::DoLoadState(PointerWrap& p)
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auto& entry = GetEntry(id);
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if (entry)
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bound_textures[index] = entry;
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m_bound_textures[index] = entry;
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}
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}
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@ -1114,9 +1114,9 @@ void TextureCacheBase::BindTextures(BitSet32 used_textures)
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{
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auto& system = Core::System::GetInstance();
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auto& pixel_shader_manager = system.GetPixelShaderManager();
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for (u32 i = 0; i < bound_textures.size(); i++)
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for (u32 i = 0; i < m_bound_textures.size(); i++)
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{
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const RcTcacheEntry& tentry = bound_textures[i];
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const RcTcacheEntry& tentry = m_bound_textures[i];
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if (used_textures[i] && tentry)
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{
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g_gfx->SetTexture(i, tentry->texture.get());
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@ -1295,9 +1295,9 @@ TCacheEntry* TextureCacheBase::LoadImpl(const TextureInfo& texture_info, bool fo
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{
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// if this stage was not invalidated by changes to texture registers, keep the current texture
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if (!force_reload && TMEM::IsValid(texture_info.GetStage()) &&
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bound_textures[texture_info.GetStage()])
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m_bound_textures[texture_info.GetStage()])
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{
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TCacheEntry* entry = bound_textures[texture_info.GetStage()].get();
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TCacheEntry* entry = m_bound_textures[texture_info.GetStage()].get();
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// If the TMEM configuration is such that this texture is more or less guaranteed to still
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// be in TMEM, then we know we can reuse the old entry without even hashing the memory
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//
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@ -1337,7 +1337,7 @@ TCacheEntry* TextureCacheBase::LoadImpl(const TextureInfo& texture_info, bool fo
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action->OnTextureLoad(&texture_load);
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}
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}
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bound_textures[texture_info.GetStage()] = entry;
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m_bound_textures[texture_info.GetStage()] = entry;
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// We need to keep track of invalided textures until they have actually been replaced or
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// re-loaded
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@ -1427,12 +1427,12 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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//
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// For efb copies, the entry created in CopyRenderTargetToTexture always has to be used, or else
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// it was done in vain.
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auto iter_range = textures_by_address.equal_range(texture_info.GetRawAddress());
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auto iter_range = m_textures_by_address.equal_range(texture_info.GetRawAddress());
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TexAddrCache::iterator iter = iter_range.first;
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TexAddrCache::iterator oldest_entry = iter;
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int temp_frameCount = 0x7fffffff;
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TexAddrCache::iterator unconverted_copy = textures_by_address.end();
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TexAddrCache::iterator unreinterpreted_copy = textures_by_address.end();
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TexAddrCache::iterator unconverted_copy = m_textures_by_address.end();
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TexAddrCache::iterator unreinterpreted_copy = m_textures_by_address.end();
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while (iter != iter_range.second)
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{
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@ -1482,7 +1482,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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else
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{
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// Prefer the already-converted copy.
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unconverted_copy = textures_by_address.end();
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unconverted_copy = m_textures_by_address.end();
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}
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// TODO: We should check width/height/levels for EFB copies. I'm not sure what effect
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@ -1540,7 +1540,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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++iter;
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}
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if (unreinterpreted_copy != textures_by_address.end())
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if (unreinterpreted_copy != m_textures_by_address.end())
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{
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auto decoded_entry =
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ReinterpretEntry(unreinterpreted_copy->second, texture_info.GetTextureFormat());
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@ -1554,7 +1554,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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return decoded_entry;
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}
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if (unconverted_copy != textures_by_address.end())
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if (unconverted_copy != m_textures_by_address.end())
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{
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auto decoded_entry = ApplyPaletteToEntry(
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unconverted_copy->second, texture_info.GetTlutAddress(), texture_info.GetTlutFormat());
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@ -1575,7 +1575,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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std::max(texture_info.GetTextureSize(), palette_size) <=
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(u32)textureCacheSafetyColorSampleSize * 8)
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{
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auto hash_range = textures_by_hash.equal_range(full_hash);
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auto hash_range = m_textures_by_hash.equal_range(full_hash);
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TexHashCache::iterator hash_iter = hash_range.first;
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while (hash_iter != hash_range.second)
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{
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@ -1777,7 +1777,7 @@ RcTcacheEntry TextureCacheBase::CreateTextureEntry(
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total_texture_size += mip_downsample_buffer_size;
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CheckTempSize(total_texture_size);
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dst_buffer = temp;
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dst_buffer = m_temp;
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if (!(texture_info.GetTextureFormat() == TextureFormat::RGBA8 && texture_info.IsFromTmem()))
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{
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TexDecoder_Decode(dst_buffer, texture_info.GetData(), expanded_width, expanded_height,
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@ -1841,12 +1841,12 @@ RcTcacheEntry TextureCacheBase::CreateTextureEntry(
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}
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}
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const auto iter = textures_by_address.emplace(texture_info.GetRawAddress(), entry);
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const auto iter = m_textures_by_address.emplace(texture_info.GetRawAddress(), entry);
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if (safety_color_sample_size == 0 ||
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std::max(texture_info.GetTextureSize(), creation_info.palette_size) <=
|
||||
(u32)safety_color_sample_size * 8)
|
||||
{
|
||||
entry->textures_by_hash_iter = textures_by_hash.emplace(creation_info.full_hash, entry);
|
||||
entry->textures_by_hash_iter = m_textures_by_hash.emplace(creation_info.full_hash, entry);
|
||||
}
|
||||
|
||||
const TextureAndTLUTFormat full_format(texture_info.GetTextureFormat(),
|
||||
|
@ -1860,7 +1860,7 @@ RcTcacheEntry TextureCacheBase::CreateTextureEntry(
|
|||
entry->SetNotCopy();
|
||||
|
||||
INCSTAT(g_stats.num_textures_uploaded);
|
||||
SETSTAT(g_stats.num_textures_alive, static_cast<int>(textures_by_address.size()));
|
||||
SETSTAT(g_stats.num_textures_alive, static_cast<int>(m_textures_by_address.size()));
|
||||
|
||||
entry = DoPartialTextureUpdates(iter->second, texture_info.GetTlutAddress(),
|
||||
texture_info.GetTlutFormat());
|
||||
|
@ -1930,8 +1930,8 @@ RcTcacheEntry TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height
|
|||
{
|
||||
const u32 decoded_size = width * height * sizeof(u32);
|
||||
CheckTempSize(decoded_size);
|
||||
TexDecoder_DecodeXFB(temp, src_data, width, height, stride);
|
||||
entry->texture->Load(0, width, height, width, temp, decoded_size);
|
||||
TexDecoder_DecodeXFB(m_temp, src_data, width, height, stride);
|
||||
entry->texture->Load(0, width, height, width, m_temp, decoded_size);
|
||||
}
|
||||
|
||||
// Stitch any VRAM copies into the new RAM copy.
|
||||
|
@ -1939,8 +1939,8 @@ RcTcacheEntry TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height
|
|||
entry->texture->FinishedRendering();
|
||||
|
||||
// Insert into the texture cache so we can re-use it next frame, if needed.
|
||||
textures_by_address.emplace(entry->addr, entry);
|
||||
SETSTAT(g_stats.num_textures_alive, static_cast<int>(textures_by_address.size()));
|
||||
m_textures_by_address.emplace(entry->addr, entry);
|
||||
SETSTAT(g_stats.num_textures_alive, static_cast<int>(m_textures_by_address.size()));
|
||||
INCSTAT(g_stats.num_textures_uploaded);
|
||||
|
||||
if (g_ActiveConfig.bDumpXFBTarget || g_ActiveConfig.bGraphicMods)
|
||||
|
@ -1965,7 +1965,7 @@ RcTcacheEntry TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height
|
|||
|
||||
RcTcacheEntry TextureCacheBase::GetXFBFromCache(u32 address, u32 width, u32 height, u32 stride)
|
||||
{
|
||||
auto iter_range = textures_by_address.equal_range(address);
|
||||
auto iter_range = m_textures_by_address.equal_range(address);
|
||||
TexAddrCache::iterator iter = iter_range.first;
|
||||
|
||||
while (iter != iter_range.second)
|
||||
|
@ -2526,10 +2526,10 @@ void TextureCacheBase::CopyRenderTargetToTexture(
|
|||
|
||||
// Do not load textures by hash, if they were at least partly overwritten by an efb copy.
|
||||
// In this case, comparing the hash is not enough to check, if two textures are identical.
|
||||
if (overlapping_entry->textures_by_hash_iter != textures_by_hash.end())
|
||||
if (overlapping_entry->textures_by_hash_iter != m_textures_by_hash.end())
|
||||
{
|
||||
textures_by_hash.erase(overlapping_entry->textures_by_hash_iter);
|
||||
overlapping_entry->textures_by_hash_iter = textures_by_hash.end();
|
||||
m_textures_by_hash.erase(overlapping_entry->textures_by_hash_iter);
|
||||
overlapping_entry->textures_by_hash_iter = m_textures_by_hash.end();
|
||||
}
|
||||
}
|
||||
++iter.first;
|
||||
|
@ -2553,7 +2553,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(
|
|||
{
|
||||
const u64 hash = entry->CalculateHash();
|
||||
entry->SetHashes(hash, hash);
|
||||
textures_by_address.emplace(dstAddr, std::move(entry));
|
||||
m_textures_by_address.emplace(dstAddr, std::move(entry));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2569,10 +2569,10 @@ void TextureCacheBase::FlushEFBCopies()
|
|||
|
||||
void TextureCacheBase::FlushStaleBinds()
|
||||
{
|
||||
for (u32 i = 0; i < bound_textures.size(); i++)
|
||||
for (u32 i = 0; i < m_bound_textures.size(); i++)
|
||||
{
|
||||
if (!TMEM::IsCached(i))
|
||||
bound_textures[i].reset();
|
||||
m_bound_textures[i].reset();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2709,8 +2709,8 @@ RcTcacheEntry TextureCacheBase::AllocateCacheEntry(const TextureConfig& config)
|
|||
|
||||
auto cacheEntry =
|
||||
std::make_shared<TCacheEntry>(std::move(alloc->texture), std::move(alloc->framebuffer));
|
||||
cacheEntry->textures_by_hash_iter = textures_by_hash.end();
|
||||
cacheEntry->id = last_entry_id++;
|
||||
cacheEntry->textures_by_hash_iter = m_textures_by_hash.end();
|
||||
cacheEntry->id = m_last_entry_id++;
|
||||
return cacheEntry;
|
||||
}
|
||||
|
||||
|
@ -2718,10 +2718,10 @@ std::optional<TextureCacheBase::TexPoolEntry>
|
|||
TextureCacheBase::AllocateTexture(const TextureConfig& config)
|
||||
{
|
||||
TexPool::iterator iter = FindMatchingTextureFromPool(config);
|
||||
if (iter != texture_pool.end())
|
||||
if (iter != m_texture_pool.end())
|
||||
{
|
||||
auto entry = std::move(iter->second);
|
||||
texture_pool.erase(iter);
|
||||
m_texture_pool.erase(iter);
|
||||
return std::move(entry);
|
||||
}
|
||||
|
||||
|
@ -2757,16 +2757,16 @@ TextureCacheBase::FindMatchingTextureFromPool(const TextureConfig& config)
|
|||
// which potentially means that a driver has to maintain two copies of the texture anyway.
|
||||
// Render-target textures are fine through, as they have to be generated in a seperated pass.
|
||||
// As non-render-target textures are usually static, this should not matter much.
|
||||
auto range = texture_pool.equal_range(config);
|
||||
auto range = m_texture_pool.equal_range(config);
|
||||
auto matching_iter = std::find_if(range.first, range.second, [](const auto& iter) {
|
||||
return iter.first.IsRenderTarget() || iter.second.frameCount != FRAMECOUNT_INVALID;
|
||||
});
|
||||
return matching_iter != range.second ? matching_iter : texture_pool.end();
|
||||
return matching_iter != range.second ? matching_iter : m_texture_pool.end();
|
||||
}
|
||||
|
||||
TextureCacheBase::TexAddrCache::iterator TextureCacheBase::GetTexCacheIter(TCacheEntry* entry)
|
||||
{
|
||||
auto iter_range = textures_by_address.equal_range(entry->addr);
|
||||
auto iter_range = m_textures_by_address.equal_range(entry->addr);
|
||||
TexAddrCache::iterator iter = iter_range.first;
|
||||
while (iter != iter_range.second)
|
||||
{
|
||||
|
@ -2776,7 +2776,7 @@ TextureCacheBase::TexAddrCache::iterator TextureCacheBase::GetTexCacheIter(TCach
|
|||
}
|
||||
++iter;
|
||||
}
|
||||
return textures_by_address.end();
|
||||
return m_textures_by_address.end();
|
||||
}
|
||||
|
||||
std::pair<TextureCacheBase::TexAddrCache::iterator, TextureCacheBase::TexAddrCache::iterator>
|
||||
|
@ -2790,8 +2790,8 @@ TextureCacheBase::FindOverlappingTextures(u32 addr, u32 size_in_bytes)
|
|||
// 1024 x 1024 texel times 8 nibbles per texel
|
||||
constexpr u32 max_texture_size = 1024 * 1024 * 4;
|
||||
u32 lower_addr = addr > max_texture_size ? addr - max_texture_size : 0;
|
||||
auto begin = textures_by_address.lower_bound(lower_addr);
|
||||
auto end = textures_by_address.upper_bound(addr + size_in_bytes);
|
||||
auto begin = m_textures_by_address.lower_bound(lower_addr);
|
||||
auto end = m_textures_by_address.upper_bound(addr + size_in_bytes);
|
||||
|
||||
return std::make_pair(begin, end);
|
||||
}
|
||||
|
@ -2799,15 +2799,15 @@ TextureCacheBase::FindOverlappingTextures(u32 addr, u32 size_in_bytes)
|
|||
TextureCacheBase::TexAddrCache::iterator
|
||||
TextureCacheBase::InvalidateTexture(TexAddrCache::iterator iter, bool discard_pending_efb_copy)
|
||||
{
|
||||
if (iter == textures_by_address.end())
|
||||
return textures_by_address.end();
|
||||
if (iter == m_textures_by_address.end())
|
||||
return m_textures_by_address.end();
|
||||
|
||||
RcTcacheEntry& entry = iter->second;
|
||||
|
||||
if (entry->textures_by_hash_iter != textures_by_hash.end())
|
||||
if (entry->textures_by_hash_iter != m_textures_by_hash.end())
|
||||
{
|
||||
textures_by_hash.erase(entry->textures_by_hash_iter);
|
||||
entry->textures_by_hash_iter = textures_by_hash.end();
|
||||
m_textures_by_hash.erase(entry->textures_by_hash_iter);
|
||||
entry->textures_by_hash_iter = m_textures_by_hash.end();
|
||||
}
|
||||
|
||||
// If this is a pending EFB copy, we don't want to flush it here.
|
||||
|
@ -2840,7 +2840,7 @@ TextureCacheBase::InvalidateTexture(TexAddrCache::iterator iter, bool discard_pe
|
|||
}
|
||||
entry->invalidated = true;
|
||||
|
||||
return textures_by_address.erase(iter);
|
||||
return m_textures_by_address.erase(iter);
|
||||
}
|
||||
|
||||
void TextureCacheBase::ReleaseToPool(TCacheEntry* entry)
|
||||
|
@ -2848,8 +2848,8 @@ void TextureCacheBase::ReleaseToPool(TCacheEntry* entry)
|
|||
if (!entry->texture)
|
||||
return;
|
||||
auto config = entry->texture->GetConfig();
|
||||
texture_pool.emplace(config,
|
||||
TexPoolEntry(std::move(entry->texture), std::move(entry->framebuffer)));
|
||||
m_texture_pool.emplace(config,
|
||||
TexPoolEntry(std::move(entry->texture), std::move(entry->framebuffer)));
|
||||
}
|
||||
|
||||
bool TextureCacheBase::CreateUtilityTextures()
|
||||
|
|
|
@ -138,7 +138,7 @@ struct TCacheEntry
|
|||
u64 id = 0;
|
||||
u32 content_semaphore = 0; // Counts up
|
||||
|
||||
// Indicates that this TCacheEntry has been invalided from textures_by_address
|
||||
// Indicates that this TCacheEntry has been invalided from m_textures_by_address
|
||||
bool invalidated = false;
|
||||
|
||||
bool reference_changed = false; // used by xfb to determine when a reference xfb changed
|
||||
|
@ -151,7 +151,7 @@ struct TCacheEntry
|
|||
// used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
|
||||
int frameCount = FRAMECOUNT_INVALID;
|
||||
|
||||
// Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
|
||||
// Keep an iterator to the entry in m_textures_by_hash, so it does not need to be searched when
|
||||
// removing the cache entry
|
||||
std::multimap<u64, std::shared_ptr<TCacheEntry>>::iterator textures_by_hash_iter;
|
||||
|
||||
|
@ -330,8 +330,8 @@ protected:
|
|||
float gamma, bool clamp_top, bool clamp_bottom,
|
||||
const std::array<u32, 3>& filter_coefficients);
|
||||
|
||||
alignas(16) u8* temp = nullptr;
|
||||
size_t temp_size = 0;
|
||||
alignas(16) u8* m_temp = nullptr;
|
||||
size_t m_temp_size = 0;
|
||||
|
||||
private:
|
||||
using TexAddrCache = std::multimap<u32, RcTcacheEntry>;
|
||||
|
@ -405,20 +405,20 @@ private:
|
|||
void DoSaveState(PointerWrap& p);
|
||||
void DoLoadState(PointerWrap& p);
|
||||
|
||||
// textures_by_address is the authoritive version of what's actually "in" the texture cache
|
||||
// m_textures_by_address is the authoritive version of what's actually "in" the texture cache
|
||||
// but it's possible for invalidated TCache entries to live on elsewhere
|
||||
TexAddrCache textures_by_address;
|
||||
TexAddrCache m_textures_by_address;
|
||||
|
||||
// textures_by_hash is an alternative view of the texture cache
|
||||
// All textures in here will also be in textures_by_address
|
||||
TexHashCache textures_by_hash;
|
||||
// m_textures_by_hash is an alternative view of the texture cache
|
||||
// All textures in here will also be in m_textures_by_address
|
||||
TexHashCache m_textures_by_hash;
|
||||
|
||||
// bound_textures are actually active in the current draw
|
||||
// m_bound_textures are actually active in the current draw
|
||||
// It's valid for textures to be in here after they've been invalidated
|
||||
std::array<RcTcacheEntry, 8> bound_textures{};
|
||||
std::array<RcTcacheEntry, 8> m_bound_textures{};
|
||||
|
||||
TexPool texture_pool;
|
||||
u64 last_entry_id = 0;
|
||||
TexPool m_texture_pool;
|
||||
u64 m_last_entry_id = 0;
|
||||
|
||||
// Backup configuration values
|
||||
struct BackupConfig
|
||||
|
@ -437,7 +437,7 @@ private:
|
|||
bool graphics_mods;
|
||||
u32 graphics_mod_change_count;
|
||||
};
|
||||
BackupConfig backup_config = {};
|
||||
BackupConfig m_backup_config = {};
|
||||
|
||||
// Encoding texture used for EFB copies to RAM.
|
||||
std::unique_ptr<AbstractTexture> m_efb_encoding_texture;
|
||||
|
|
Loading…
Reference in New Issue