[GLExtensions] OpenGL 3.0 also added GL_ARB_map_buffer_range to core.
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@ -888,6 +888,7 @@ namespace GLExtensions
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// Quite a lot of these had their names changed when merged in to core
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// Disable the ones that have
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std::string gl300exts[] = {
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"GL_ARB_map_buffer_range",
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//"GL_EXT_gpu_shader4",
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//"GL_APPLE_flush_buffer_range",
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"GL_ARB_color_buffer_float",
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