Partially revert "Revert "Audit uses of IsRunning and GetState""

This reverts the revert commit bc67fc97c3,
except for the changes in BaseConfigLoader.cpp, which caused the bug
that made us revert 72cf2bdb87. PR 12917
contains an improved change to BaseConfigLoader.cpp, which can be merged
(or rejected) independently.

A few changes have also been made based on review comments.
This commit is contained in:
JosJuice 2024-07-02 17:27:04 +02:00
parent 2da3e49b1e
commit 6ca2da53e8
33 changed files with 143 additions and 114 deletions

View File

@ -381,10 +381,16 @@ public final class NativeLibrary
*/
public static native boolean IsRunning();
public static native boolean IsRunningAndStarted();
/**
* Returns true if emulation is running and not paused.
*/
public static native boolean IsRunningAndUnpaused();
/**
* Returns true if emulation is fully shut down.
*/
public static native boolean IsUninitialized();
/**
* Writes out the JitBlock Cache log dump
*/

View File

@ -36,7 +36,7 @@ class Settings : Closeable {
if (isGameSpecific) {
// Loading game INIs while the core is running will mess with the game INIs loaded by the core
check(!NativeLibrary.IsRunning()) { "Attempted to load game INI while emulating" }
check(NativeLibrary.IsUninitialized()) { "Attempted to load game INI while emulating" }
NativeConfig.loadGameInis(gameId, revision)
}
}

View File

@ -20,5 +20,5 @@ class RunRunnable(
override val setting: AbstractSetting? = null
override val isEditable: Boolean
get() = worksDuringEmulation || !NativeLibrary.IsRunning()
get() = worksDuringEmulation || NativeLibrary.IsUninitialized()
}

View File

@ -54,7 +54,7 @@ abstract class SettingsItem {
open val isEditable: Boolean
get() {
if (!NativeLibrary.IsRunning()) return true
if (NativeLibrary.IsUninitialized()) return true
val setting = setting
return setting != null && setting.isRuntimeEditable
}

View File

@ -69,7 +69,7 @@ class SettingsFragmentPresenter(
} else if (
menuTag == MenuTag.GRAPHICS
&& this.gameId.isNullOrEmpty()
&& !NativeLibrary.IsRunning()
&& NativeLibrary.IsUninitialized()
&& GpuDriverHelper.supportsCustomDriverLoading()
) {
this.gpuDriver =
@ -1303,7 +1303,7 @@ class SettingsFragmentPresenter(
if (
this.gpuDriver != null && this.gameId.isNullOrEmpty()
&& !NativeLibrary.IsRunning()
&& NativeLibrary.IsUninitialized()
&& GpuDriverHelper.supportsCustomDriverLoading()
) {
sl.add(

View File

@ -180,11 +180,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun run(isActivityRecreated: Boolean) {
if (isActivityRecreated) {
if (NativeLibrary.IsRunning()) {
if (NativeLibrary.IsUninitialized()) {
loadPreviousTemporaryState = true
} else {
loadPreviousTemporaryState = false
deleteFile(temporaryStateFilePath)
} else {
loadPreviousTemporaryState = true
}
} else {
Log.debug("[EmulationFragment] activity resumed or fresh start")
@ -203,7 +203,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun runWithValidSurface() {
runWhenSurfaceIsValid = false
if (!NativeLibrary.IsRunning()) {
if (NativeLibrary.IsUninitialized()) {
NativeLibrary.SetIsBooting()
val emulationThread = Thread({
if (loadPreviousTemporaryState) {

View File

@ -83,7 +83,7 @@ class InputOverlay(context: Context?, attrs: AttributeSet?) : SurfaceView(contex
fun initTouchPointer() {
// Check if we have all the data we need yet
val aspectRatioAvailable = NativeLibrary.IsRunningAndStarted()
val aspectRatioAvailable = NativeLibrary.IsRunning()
if (!aspectRatioAvailable || surfacePosition == null)
return

View File

@ -118,7 +118,6 @@ void Host_Message(HostMessageID id)
}
else if (id == HostMessageID::WMUserStop)
{
if (Core::IsRunning(Core::System::GetInstance()))
Core::QueueHostJob(&Core::Stop);
}
}
@ -276,13 +275,6 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetIsBooting
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunning(JNIEnv*, jclass)
{
return s_is_booting.IsSet() ||
static_cast<jboolean>(Core::IsRunning(Core::System::GetInstance()));
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunningAndStarted(JNIEnv*,
jclass)
{
return static_cast<jboolean>(Core::IsRunning(Core::System::GetInstance()));
}
@ -293,6 +285,13 @@ Java_org_dolphinemu_dolphinemu_NativeLibrary_IsRunningAndUnpaused(JNIEnv*, jclas
return static_cast<jboolean>(Core::GetState(Core::System::GetInstance()) == Core::State::Running);
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_IsUninitialized(JNIEnv*,
jclass)
{
return static_cast<jboolean>(Core::IsUninitialized(Core::System::GetInstance()) &&
!s_is_booting.IsSet());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env,
jclass)
{

View File

@ -211,6 +211,11 @@ bool IsRunningOrStarting(Core::System& system)
return state == State::Running || state == State::Starting;
}
bool IsUninitialized(Core::System& system)
{
return s_state.load() == State::Uninitialized;
}
bool IsCPUThread()
{
return tls_is_cpu_thread;
@ -237,7 +242,7 @@ bool Init(Core::System& system, std::unique_ptr<BootParameters> boot, const Wind
{
if (s_emu_thread.joinable())
{
if (IsRunning(system))
if (!IsUninitialized(system))
{
PanicAlertFmtT("Emu Thread already running");
return false;

View File

@ -134,8 +134,13 @@ void UndeclareAsHostThread();
std::string StopMessage(bool main_thread, std::string_view message);
// Returns true when GetState returns Running or Paused.
bool IsRunning(Core::System& system);
// Returns true when GetState returns Starting, Running or Paused.
bool IsRunningOrStarting(Core::System& system);
// Returns true when GetState returns Uninitialized.
bool IsUninitialized(Core::System& system);
bool IsCPUThread(); // this tells us whether we are the CPU thread.
bool IsGPUThread();
bool IsHostThread();

View File

@ -533,7 +533,7 @@ bool EmulationKernel::BootIOS(const u64 ios_title_id, HangPPC hang_ppc,
void EmulationKernel::InitIPC()
{
if (Core::GetState(m_system) == Core::State::Uninitialized)
if (Core::IsUninitialized(m_system))
return;
INFO_LOG_FMT(IOS, "IPC initialised.");

View File

@ -177,6 +177,8 @@ void AchievementSettingsWidget::OnControllerInterfaceConfigure()
void AchievementSettingsWidget::LoadSettings()
{
Core::System& system = Core::System::GetInstance();
bool enabled = Config::Get(Config::RA_ENABLED);
bool hardcore_enabled = Config::Get(Config::RA_HARDCORE_ENABLED);
bool logged_out = Config::Get(Config::RA_API_TOKEN).empty();
@ -192,26 +194,19 @@ void AchievementSettingsWidget::LoadSettings()
SignalBlocking(m_common_password_input)->setVisible(logged_out);
SignalBlocking(m_common_password_input)->setEnabled(enabled);
SignalBlocking(m_common_login_button)->setVisible(logged_out);
SignalBlocking(m_common_login_button)
->setEnabled(enabled && !Core::IsRunning(Core::System::GetInstance()));
if (enabled && Core::IsRunning(Core::System::GetInstance()))
{
SignalBlocking(m_common_login_button)->setText(tr("To log in, stop the current emulation."));
}
else
{
SignalBlocking(m_common_login_button)->setEnabled(enabled && Core::IsUninitialized(system));
if (!enabled || Core::IsUninitialized(system))
SignalBlocking(m_common_login_button)->setText(tr("Log In"));
}
else
SignalBlocking(m_common_login_button)->setText(tr("To log in, stop the current emulation."));
SignalBlocking(m_common_logout_button)->setVisible(!logged_out);
SignalBlocking(m_common_logout_button)->setEnabled(enabled);
SignalBlocking(m_common_hardcore_enabled_input)
->setChecked(Config::Get(Config::RA_HARDCORE_ENABLED));
auto& system = Core::System::GetInstance();
SignalBlocking(m_common_hardcore_enabled_input)
->setEnabled(enabled &&
(hardcore_enabled || (Core::GetState(system) == Core::State::Uninitialized &&
->setEnabled(enabled && (hardcore_enabled || (Core::IsUninitialized(system) &&
!system.GetMovie().IsPlayingInput())));
SignalBlocking(m_common_unofficial_enabled_input)

View File

@ -159,8 +159,7 @@ void CheatSearchFactoryWidget::OnNewSearchClicked()
if (m_standard_address_space->isChecked())
{
auto& system = Core::System::GetInstance();
const Core::State core_state = Core::GetState(system);
if (core_state != Core::State::Running && core_state != Core::State::Paused)
if (!Core::IsRunning(system))
{
ModalMessageBox::warning(
this, tr("No game running."),

View File

@ -102,8 +102,9 @@ void CheatsManager::RefreshCodeTabs(Core::State state)
if (state == Core::State::Starting || state == Core::State::Stopping)
return;
const auto& game_id =
state != Core::State::Uninitialized ? SConfig::GetInstance().GetGameID() : std::string();
const auto& game_id = state == Core::State::Running || state == Core::State::Paused ?
SConfig::GetInstance().GetGameID() :
std::string();
const auto& game_tdb_id = SConfig::GetInstance().GetGameTDBID();
const u16 revision = SConfig::GetInstance().GetRevision();

View File

@ -24,8 +24,9 @@ CheatWarningWidget::CheatWarningWidget(const std::string& game_id, bool restart_
connect(&Settings::Instance(), &Settings::EnableCheatsChanged, this,
[this] { Update(Core::IsRunning(Core::System::GetInstance())); });
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
[this](Core::State state) { Update(state == Core::State::Running); });
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
Update(state == Core::State::Running || state == Core::State::Paused);
});
Update(Core::IsRunning(Core::System::GetInstance()));
}

View File

@ -43,8 +43,7 @@ AdvancedWidget::AdvancedWidget(GraphicsWindow* parent)
});
OnBackendChanged();
OnEmulationStateChanged(Core::GetState(Core::System::GetInstance()) !=
Core::State::Uninitialized);
OnEmulationStateChanged(!Core::IsUninitialized(Core::System::GetInstance()));
}
void AdvancedWidget::CreateWidgets()

View File

@ -44,8 +44,7 @@ GeneralWidget::GeneralWidget(GraphicsWindow* parent)
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
OnEmulationStateChanged(state != Core::State::Uninitialized);
});
OnEmulationStateChanged(Core::GetState(Core::System::GetInstance()) !=
Core::State::Uninitialized);
OnEmulationStateChanged(!Core::IsUninitialized(Core::System::GetInstance()));
}
void GeneralWidget::CreateWidgets()
@ -361,7 +360,8 @@ void GeneralWidget::OnBackendChanged(const QString& backend_name)
const bool supports_adapters = !adapters.empty();
m_adapter_combo->setCurrentIndex(g_Config.iAdapter);
m_adapter_combo->setEnabled(supports_adapters && !Core::IsRunning(Core::System::GetInstance()));
m_adapter_combo->setEnabled(supports_adapters &&
Core::IsUninitialized(Core::System::GetInstance()));
static constexpr char TR_ADAPTER_AVAILABLE_DESCRIPTION[] =
QT_TR_NOOP("Selects a hardware adapter to use.<br><br>"

View File

@ -791,7 +791,7 @@ bool AssemblerWidget::SaveEditor(AsmEditor* editor)
void AssemblerWidget::OnEmulationStateChanged(Core::State state)
{
m_inject->setEnabled(state != Core::State::Uninitialized);
m_inject->setEnabled(state == Core::State::Running || state == Core::State::Paused);
}
void AssemblerWidget::OnTabClose(int index)

View File

@ -257,9 +257,9 @@ void BreakpointWidget::UpdateButtonsEnabled()
if (!isVisible())
return;
const bool is_initialised = Core::GetState(m_system) != Core::State::Uninitialized;
m_load->setEnabled(is_initialised);
m_save->setEnabled(is_initialised);
const bool is_running = Core::IsRunning(m_system);
m_load->setEnabled(is_running);
m_save->setEnabled(is_running);
}
void BreakpointWidget::Update()

View File

@ -565,7 +565,7 @@ void CodeViewWidget::OnContextMenu()
QMenu* menu = new QMenu(this);
menu->setAttribute(Qt::WA_DeleteOnClose, true);
const bool running = Core::GetState(m_system) != Core::State::Uninitialized;
const bool running = Core::IsRunning(m_system);
const bool paused = Core::GetState(m_system) == Core::State::Paused;
const u32 addr = GetContextAddress();

View File

@ -258,7 +258,7 @@ void ThreadWidget::Update()
auto& system = Core::System::GetInstance();
const auto emu_state = Core::GetState(system);
if (emu_state == Core::State::Stopping)
if (emu_state == Core::State::Stopping || emu_state == Core::State::Uninitialized)
{
m_thread_table->setRowCount(0);
UpdateThreadContext({});

View File

@ -195,10 +195,11 @@ void WatchWidget::Update()
QBrush brush = QPalette().brush(QPalette::Text);
if (!Core::IsRunning(m_system) || !PowerPC::MMU::HostIsRAMAddress(guard, entry.address))
const bool core_is_running = Core::IsRunning(m_system);
if (!core_is_running || !PowerPC::MMU::HostIsRAMAddress(guard, entry.address))
brush.setColor(Qt::red);
if (Core::IsRunning(m_system))
if (core_is_running)
{
if (PowerPC::MMU::HostIsRAMAddress(guard, entry.address))
{

View File

@ -59,10 +59,14 @@ FIFOPlayerWindow::FIFOPlayerWindow(FifoPlayer& fifo_player, FifoRecorder& fifo_r
});
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
if (state == m_emu_state)
return;
if (state == Core::State::Running && m_emu_state != Core::State::Paused)
OnEmulationStarted();
else if (state == Core::State::Uninitialized)
OnEmulationStopped();
m_emu_state = state;
});
@ -376,9 +380,11 @@ void FIFOPlayerWindow::UpdateLimits()
void FIFOPlayerWindow::UpdateControls()
{
bool running = Core::IsRunning(Core::System::GetInstance());
bool is_recording = m_fifo_recorder.IsRecording();
bool is_playing = m_fifo_player.IsPlaying();
Core::System& system = Core::System::GetInstance();
const bool core_is_uninitialized = Core::IsUninitialized(system);
const bool core_is_running = Core::IsRunning(system);
const bool is_recording = m_fifo_recorder.IsRecording();
const bool is_playing = m_fifo_player.IsPlaying();
m_frame_range_from->setEnabled(is_playing);
m_frame_range_from_label->setEnabled(is_playing);
@ -394,10 +400,10 @@ void FIFOPlayerWindow::UpdateControls()
m_frame_record_count_label->setEnabled(enable_frame_record_count);
m_frame_record_count->setEnabled(enable_frame_record_count);
m_load->setEnabled(!running);
m_record->setEnabled(running && !is_playing);
m_load->setEnabled(core_is_uninitialized);
m_record->setEnabled(core_is_running && !is_playing);
m_stop->setVisible(running && is_recording);
m_stop->setVisible(core_is_running && is_recording);
m_record->setVisible(!m_stop->isVisible());
m_save->setEnabled(m_fifo_recorder.IsRecordingDone());

View File

@ -436,7 +436,7 @@ void GameList::ShowContextMenu(const QPoint&)
// system menu, trigger a refresh.
Settings::Instance().NANDRefresh();
});
perform_disc_update->setEnabled(!Core::IsRunning(system) || !system.IsWii());
perform_disc_update->setEnabled(Core::IsUninitialized(system) || !system.IsWii());
}
if (!is_mod_descriptor && platform == DiscIO::Platform::WiiWAD)
@ -449,10 +449,10 @@ void GameList::ShowContextMenu(const QPoint&)
for (QAction* a : {wad_install_action, wad_uninstall_action})
{
a->setEnabled(!Core::IsRunning(system));
a->setEnabled(Core::IsUninitialized(system));
menu->addAction(a);
}
if (!Core::IsRunning(system))
if (Core::IsUninitialized(system))
wad_uninstall_action->setEnabled(WiiUtils::IsTitleInstalled(game->GetTitleID()));
connect(&Settings::Instance(), &Settings::EmulationStateChanged, menu,
@ -473,8 +473,8 @@ void GameList::ShowContextMenu(const QPoint&)
QAction* export_wii_save =
menu->addAction(tr("Export Wii Save"), this, &GameList::ExportWiiSave);
open_wii_save_folder->setEnabled(!Core::IsRunning(system));
export_wii_save->setEnabled(!Core::IsRunning(system));
open_wii_save_folder->setEnabled(Core::IsUninitialized(system));
export_wii_save->setEnabled(Core::IsUninitialized(system));
menu->addSeparator();
}
@ -531,7 +531,7 @@ void GameList::ShowContextMenu(const QPoint&)
connect(&Settings::Instance(), &Settings::EmulationStateChanged, menu, [=](Core::State state) {
netplay_host->setEnabled(state == Core::State::Uninitialized);
});
netplay_host->setEnabled(!Core::IsRunning(system));
netplay_host->setEnabled(Core::IsUninitialized(system));
menu->addAction(netplay_host);
}

View File

@ -197,7 +197,7 @@ void HotkeyScheduler::Run()
emit OpenAchievements();
#endif // USE_RETRO_ACHIEVEMENTS
if (!Core::IsRunning(system))
if (Core::IsUninitialized(system))
{
// Only check for Play Recording hotkey when no game is running
if (IsHotkey(HK_PLAY_RECORDING))

View File

@ -910,7 +910,7 @@ void MainWindow::OnStopComplete()
bool MainWindow::RequestStop()
{
if (!Core::IsRunning(Core::System::GetInstance()))
if (Core::IsUninitialized(Core::System::GetInstance()))
{
Core::QueueHostJob([this](Core::System&) { OnStopComplete(); }, true);
return true;
@ -1118,7 +1118,7 @@ void MainWindow::StartGame(std::unique_ptr<BootParameters>&& parameters)
}
// If we're running, only start a new game once we've stopped the last.
if (Core::GetState(Core::System::GetInstance()) != Core::State::Uninitialized)
if (!Core::IsUninitialized(Core::System::GetInstance()))
{
if (!RequestStop())
return;
@ -1542,7 +1542,7 @@ void MainWindow::NetPlayInit()
bool MainWindow::NetPlayJoin()
{
if (Core::IsRunning(Core::System::GetInstance()))
if (!Core::IsUninitialized(Core::System::GetInstance()))
{
ModalMessageBox::critical(nullptr, tr("Error"),
tr("Can't start a NetPlay Session while a game is still running!"));
@ -1609,7 +1609,7 @@ bool MainWindow::NetPlayJoin()
bool MainWindow::NetPlayHost(const UICommon::GameFile& game)
{
if (Core::IsRunning(Core::System::GetInstance()))
if (!Core::IsUninitialized(Core::System::GetInstance()))
{
ModalMessageBox::critical(nullptr, tr("Error"),
tr("Can't start a NetPlay Session while a game is still running!"));
@ -1856,7 +1856,7 @@ void MainWindow::OnImportNANDBackup()
result.wait();
m_menu_bar->UpdateToolsMenu(Core::IsRunning(Core::System::GetInstance()));
m_menu_bar->UpdateToolsMenu(Core::State::Uninitialized);
}
void MainWindow::OnPlayRecording()
@ -1888,7 +1888,8 @@ void MainWindow::OnStartRecording()
{
auto& system = Core::System::GetInstance();
auto& movie = system.GetMovie();
if (Core::GetState(system) == Core::State::Starting || movie.IsRecordingInput() ||
if (Core::GetState(system) == Core::State::Starting ||
Core::GetState(system) == Core::State::Stopping || movie.IsRecordingInput() ||
movie.IsPlayingInput())
{
return;
@ -1920,7 +1921,7 @@ void MainWindow::OnStartRecording()
{
emit RecordingStatusChanged(true);
if (!Core::IsRunning(system))
if (Core::IsUninitialized(system))
Play();
}
}

View File

@ -138,9 +138,11 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
m_recording_stop->setEnabled(false);
m_recording_export->setEnabled(false);
}
m_recording_play->setEnabled(m_game_selected && !running);
m_recording_play->setEnabled(m_game_selected && !running && !hardcore);
m_recording_start->setEnabled((m_game_selected || running) &&
const bool can_start_from_boot = m_game_selected && state == Core::State::Uninitialized;
const bool can_start_from_savestate =
state == Core::State::Running || state == Core::State::Paused;
m_recording_play->setEnabled(can_start_from_boot && !hardcore);
m_recording_start->setEnabled((can_start_from_boot || can_start_from_savestate) &&
!Core::System::GetInstance().GetMovie().IsPlayingInput());
// JIT
@ -159,7 +161,7 @@ void MenuBar::OnEmulationStateChanged(Core::State state)
m_symbols->setEnabled(running);
UpdateStateSlotMenu();
UpdateToolsMenu(running);
UpdateToolsMenu(state);
OnDebugModeToggled(Settings::Instance().IsDebugModeEnabled());
}
@ -297,7 +299,8 @@ void MenuBar::AddToolsMenu()
m_boot_sysmenu->setEnabled(false);
connect(&Settings::Instance(), &Settings::NANDRefresh, this, [this] { UpdateToolsMenu(false); });
connect(&Settings::Instance(), &Settings::NANDRefresh, this,
[this] { UpdateToolsMenu(Core::State::Uninitialized); });
m_perform_online_update_menu = tools_menu->addMenu(tr("Perform Online System Update"));
m_perform_online_update_for_current_region = m_perform_online_update_menu->addAction(
@ -1051,20 +1054,23 @@ void MenuBar::AddSymbolsMenu()
m_symbols->addAction(tr("&Patch HLE Functions"), this, &MenuBar::PatchHLEFunctions);
}
void MenuBar::UpdateToolsMenu(bool emulation_started)
void MenuBar::UpdateToolsMenu(const Core::State state)
{
m_boot_sysmenu->setEnabled(!emulation_started);
m_perform_online_update_menu->setEnabled(!emulation_started);
m_ntscj_ipl->setEnabled(!emulation_started && File::Exists(Config::GetBootROMPath(JAP_DIR)));
m_ntscu_ipl->setEnabled(!emulation_started && File::Exists(Config::GetBootROMPath(USA_DIR)));
m_pal_ipl->setEnabled(!emulation_started && File::Exists(Config::GetBootROMPath(EUR_DIR)));
m_wad_install_action->setEnabled(!emulation_started);
m_import_backup->setEnabled(!emulation_started);
m_check_nand->setEnabled(!emulation_started);
m_import_wii_save->setEnabled(!emulation_started);
m_export_wii_saves->setEnabled(!emulation_started);
const bool is_uninitialized = state == Core::State::Uninitialized;
const bool is_running = state == Core::State::Running || state == Core::State::Paused;
if (!emulation_started)
m_boot_sysmenu->setEnabled(is_uninitialized);
m_perform_online_update_menu->setEnabled(is_uninitialized);
m_ntscj_ipl->setEnabled(is_uninitialized && File::Exists(Config::GetBootROMPath(JAP_DIR)));
m_ntscu_ipl->setEnabled(is_uninitialized && File::Exists(Config::GetBootROMPath(USA_DIR)));
m_pal_ipl->setEnabled(is_uninitialized && File::Exists(Config::GetBootROMPath(EUR_DIR)));
m_wad_install_action->setEnabled(is_uninitialized);
m_import_backup->setEnabled(is_uninitialized);
m_check_nand->setEnabled(is_uninitialized);
m_import_wii_save->setEnabled(is_uninitialized);
m_export_wii_saves->setEnabled(is_uninitialized);
if (is_uninitialized)
{
IOS::HLE::Kernel ios;
const auto tmd = ios.GetESCore().FindInstalledTMD(Titles::SYSTEM_MENU);
@ -1087,7 +1093,7 @@ void MenuBar::UpdateToolsMenu(bool emulation_started)
}
const auto bt = WiiUtils::GetBluetoothEmuDevice();
const bool enable_wiimotes = emulation_started && bt != nullptr;
const bool enable_wiimotes = is_running && bt != nullptr;
for (std::size_t i = 0; i < m_wii_remotes.size(); i++)
{
@ -1258,16 +1264,20 @@ void MenuBar::OnSelectionChanged(std::shared_ptr<const UICommon::GameFile> game_
m_game_selected = !!game_file;
auto& system = Core::System::GetInstance();
const bool core_is_running = Core::IsRunning(system);
m_recording_play->setEnabled(m_game_selected && !core_is_running);
m_recording_start->setEnabled((m_game_selected || core_is_running) &&
const bool can_start_from_boot = m_game_selected && Core::IsUninitialized(system);
const bool can_start_from_savestate = Core::IsRunning(system);
m_recording_play->setEnabled(can_start_from_boot);
m_recording_start->setEnabled((can_start_from_boot || can_start_from_savestate) &&
!system.GetMovie().IsPlayingInput());
}
void MenuBar::OnRecordingStatusChanged(bool recording)
{
auto& system = Core::System::GetInstance();
m_recording_start->setEnabled(!recording && (m_game_selected || Core::IsRunning(system)));
const bool can_start_from_boot = m_game_selected && Core::IsUninitialized(system);
const bool can_start_from_savestate = Core::IsRunning(system);
m_recording_start->setEnabled(!recording && (can_start_from_boot || can_start_from_savestate));
m_recording_stop->setEnabled(recording);
m_recording_export->setEnabled(recording);
}

View File

@ -43,7 +43,7 @@ public:
explicit MenuBar(QWidget* parent = nullptr);
void UpdateToolsMenu(bool emulation_started);
void UpdateToolsMenu(Core::State state);
QMenu* GetListColumnsMenu() const { return m_cols_menu; }

View File

@ -806,9 +806,11 @@ void NetPlayDialog::DisplayMessage(const QString& msg, const std::string& color,
QColor c(color.empty() ? QStringLiteral("white") : QString::fromStdString(color));
if (g_ActiveConfig.bShowNetPlayMessages && Core::IsRunning(Core::System::GetInstance()))
{
g_netplay_chat_ui->AppendChat(msg.toStdString(),
{static_cast<float>(c.redF()), static_cast<float>(c.greenF()),
static_cast<float>(c.blueF())});
}
}
void NetPlayDialog::AppendChat(const std::string& msg)

View File

@ -239,10 +239,11 @@ void AdvancedPane::ConnectLayout()
void AdvancedPane::Update()
{
const bool running = Core::GetState(Core::System::GetInstance()) != Core::State::Uninitialized;
const bool is_uninitialized = Core::IsUninitialized(Core::System::GetInstance());
const bool enable_cpu_clock_override_widgets = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
const bool enable_ram_override_widgets = Config::Get(Config::MAIN_RAM_OVERRIDE_ENABLE);
const bool enable_custom_rtc_widgets = Config::Get(Config::MAIN_CUSTOM_RTC_ENABLE) && !running;
const bool enable_custom_rtc_widgets =
Config::Get(Config::MAIN_CUSTOM_RTC_ENABLE) && is_uninitialized;
const auto available_cpu_cores = PowerPC::AvailableCPUCores();
const auto cpu_core = Config::Get(Config::MAIN_CPU_CORE);
@ -251,9 +252,9 @@ void AdvancedPane::Update()
if (available_cpu_cores[i] == cpu_core)
m_cpu_emulation_engine_combobox->setCurrentIndex(int(i));
}
m_cpu_emulation_engine_combobox->setEnabled(!running);
m_enable_mmu_checkbox->setEnabled(!running);
m_pause_on_panic_checkbox->setEnabled(!running);
m_cpu_emulation_engine_combobox->setEnabled(is_uninitialized);
m_enable_mmu_checkbox->setEnabled(is_uninitialized);
m_pause_on_panic_checkbox->setEnabled(is_uninitialized);
{
QFont bf = font();
@ -282,11 +283,11 @@ void AdvancedPane::Update()
return tr("%1% (%2 MHz)").arg(QString::number(percent), QString::number(clock));
}());
m_ram_override_checkbox->setEnabled(!running);
m_ram_override_checkbox->setEnabled(is_uninitialized);
SignalBlocking(m_ram_override_checkbox)->setChecked(enable_ram_override_widgets);
m_mem1_override_slider->setEnabled(enable_ram_override_widgets && !running);
m_mem1_override_slider_label->setEnabled(enable_ram_override_widgets && !running);
m_mem1_override_slider->setEnabled(enable_ram_override_widgets && is_uninitialized);
m_mem1_override_slider_label->setEnabled(enable_ram_override_widgets && is_uninitialized);
{
const QSignalBlocker blocker(m_mem1_override_slider);
@ -299,8 +300,8 @@ void AdvancedPane::Update()
return tr("%1 MB (MEM1)").arg(QString::number(mem1_size));
}());
m_mem2_override_slider->setEnabled(enable_ram_override_widgets && !running);
m_mem2_override_slider_label->setEnabled(enable_ram_override_widgets && !running);
m_mem2_override_slider->setEnabled(enable_ram_override_widgets && is_uninitialized);
m_mem2_override_slider_label->setEnabled(enable_ram_override_widgets && is_uninitialized);
{
const QSignalBlocker blocker(m_mem2_override_slider);
@ -313,7 +314,7 @@ void AdvancedPane::Update()
return tr("%1 MB (MEM2)").arg(QString::number(mem2_size));
}());
m_custom_rtc_checkbox->setEnabled(!running);
m_custom_rtc_checkbox->setEnabled(is_uninitialized);
SignalBlocking(m_custom_rtc_checkbox)->setChecked(Config::Get(Config::MAIN_CUSTOM_RTC_ENABLE));
QDateTime initial_date_time;

View File

@ -40,8 +40,7 @@ AudioPane::AudioPane()
OnEmulationStateChanged(state != Core::State::Uninitialized);
});
OnEmulationStateChanged(Core::GetState(Core::System::GetInstance()) !=
Core::State::Uninitialized);
OnEmulationStateChanged(!Core::IsUninitialized(Core::System::GetInstance()));
}
void AudioPane::CreateWidgets()

View File

@ -93,8 +93,7 @@ WiiPane::WiiPane(QWidget* parent) : QWidget(parent)
LoadConfig();
ConnectLayout();
ValidateSelectionState();
OnEmulationStateChanged(Core::GetState(Core::System::GetInstance()) !=
Core::State::Uninitialized);
OnEmulationStateChanged(!Core::IsUninitialized(Core::System::GetInstance()));
}
void WiiPane::CreateLayout()

View File

@ -286,7 +286,7 @@ void VideoBackendBase::PopulateBackendInfo(const WindowSystemInfo& wsi)
{
// If the core has been initialized, the backend info will have been populated already. Doing it
// again would be unnecessary and could cause the UI thread to race with the GPU thread.
if (Core::GetState(Core::System::GetInstance()) != Core::State::Uninitialized)
if (!Core::IsUninitialized(Core::System::GetInstance()))
return;
g_Config.Refresh();