Move glslang target_include_directories back to glslang's CMakeLists.txt
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@ -650,10 +650,6 @@ dolphin_find_optional_system_library_pkgconfig(FMT
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add_subdirectory(Externals/imgui)
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add_subdirectory(Externals/implot)
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add_subdirectory(Externals/glslang)
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target_include_directories(glslang
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PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}/Externals/glslang
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)
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# SPIRV-Cross is used on Windows for GLSL to HLSL conversion for the Direct3D 11 and Direct3D 12
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# video backends, and on Apple devices for the Metal video backend.
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if(WIN32 OR APPLE)
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@ -74,3 +74,8 @@ endif()
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add_library(glslang STATIC ${SRCS})
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dolphin_disable_warnings(glslang)
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target_include_directories(glslang
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PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}
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)
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