From 6c7bed25a541a3093a9e9e6c43751b34592e42c0 Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Fri, 12 Dec 2014 17:25:16 +0100 Subject: [PATCH] Cosmetics --- Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp | 2 +- Source/Core/VideoBackends/D3D/GeometryShaderCache.h | 2 +- Source/Core/VideoBackends/D3D/PixelShaderCache.cpp | 2 +- Source/Core/VideoBackends/D3D/VertexShaderCache.cpp | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp index 03facfb674..29172f91a1 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.cpp @@ -41,7 +41,7 @@ ID3D11Buffer* gscbuf = nullptr; class GeometryShaderCacheInserter : public LinearDiskCacheReader { public: - void Read(const GeometryShaderUid &key, const u8 *value, u32 value_size) + void Read(const GeometryShaderUid &key, const u8* value, u32 value_size) { GeometryShaderCache::InsertByteCode(key, value, value_size); } diff --git a/Source/Core/VideoBackends/D3D/GeometryShaderCache.h b/Source/Core/VideoBackends/D3D/GeometryShaderCache.h index 95672a0087..9d38922d04 100644 --- a/Source/Core/VideoBackends/D3D/GeometryShaderCache.h +++ b/Source/Core/VideoBackends/D3D/GeometryShaderCache.h @@ -46,4 +46,4 @@ private: static UidChecker geometry_uid_checker; }; -} // namespace DX11 \ No newline at end of file +} // namespace DX11 diff --git a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp index 02a373e709..d8fbd62158 100644 --- a/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/PixelShaderCache.cpp @@ -424,7 +424,7 @@ ID3D11Buffer* &PixelShaderCache::GetConstantBuffer() class PixelShaderCacheInserter : public LinearDiskCacheReader { public: - void Read(const PixelShaderUid &key, const u8 *value, u32 value_size) + void Read(const PixelShaderUid &key, const u8* value, u32 value_size) { PixelShaderCache::InsertByteCode(key, value, value_size); } diff --git a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp index 0abe6f1586..9dfd87691e 100644 --- a/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp +++ b/Source/Core/VideoBackends/D3D/VertexShaderCache.cpp @@ -60,7 +60,7 @@ ID3D11Buffer* &VertexShaderCache::GetConstantBuffer() class VertexShaderCacheInserter : public LinearDiskCacheReader { public: - void Read(const VertexShaderUid &key, const u8 *value, u32 value_size) + void Read(const VertexShaderUid &key, const u8* value, u32 value_size) { D3DBlob* blob = new D3DBlob(value_size, value); VertexShaderCache::InsertByteCode(key, blob);