Use existing File::IsDirectory() function. Thanks to nakee for pointing this out.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@639 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Maarten ter Huurne 2008-09-23 10:05:46 +00:00
parent 385e3276bb
commit 6bffd4d4bb
1 changed files with 2 additions and 19 deletions

View File

@ -20,14 +20,12 @@
#include <io.h>
#include <windows.h>
#else
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#endif
#include "VolumeDirectory.h"
#include "FileBlob.h"
#include "FileUtil.h"
namespace DiscIO
{
@ -76,22 +74,7 @@ CVolumeDirectory::~CVolumeDirectory()
bool CVolumeDirectory::IsValidDirectory(const std::string& _rDirectory)
{
std::string directoryName = ExtractDirectoryName(_rDirectory);
#ifdef _WIN32
WIN32_FIND_DATA ffd;
HANDLE hFind = FindFirstFile(directoryName.c_str(), &ffd);
if (hFind == INVALID_HANDLE_VALUE)
return false;
return true;
#else
struct stat info;
if (!stat(directoryName.c_str(), &info))
return false;
return S_ISDIR(info.st_mode);
#endif
return File::IsDirectory(directoryName.c_str());
}
bool CVolumeDirectory::Read(u64 _Offset, u64 _Length, u8* _pBuffer) const