From c11aba296c383043671c6f627edaf61c6b4769a1 Mon Sep 17 00:00:00 2001 From: Shawn Hoffman Date: Mon, 3 Oct 2016 20:42:04 -0700 Subject: [PATCH] Follow-up for OSD cleanup: people probably want to see decimal instead of hex... --- Source/Core/VideoCommon/RenderBase.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 67ef0d8a61..af04ba1ed4 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -313,12 +313,12 @@ void Renderer::DrawDebugText() if (SConfig::GetInstance().m_ShowFrameCount) { draw_text(OSD::MessageType::FrameCount, - StringFromFormat("Frame: %" PRIx64, Movie::GetCurrentFrame())); + StringFromFormat("Frame: %" PRIu64, Movie::GetCurrentFrame())); if (Movie::IsPlayingInput()) { draw_text(OSD::MessageType::MovieInputCount, - StringFromFormat("Input: %" PRIx64 " / %" PRIx64, Movie::GetCurrentInputCount(), + StringFromFormat("Input: %" PRIu64 " / %" PRIu64, Movie::GetCurrentInputCount(), Movie::GetTotalInputCount())); } }