lock_gaurds in spaaaaaaaaaccccce.
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@ -697,7 +697,7 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 CommandAddress)
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u32 s = Memory::Read_U32(BufferIn);
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u32 s = Memory::Read_U32(BufferIn);
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_tSocket * sock = NULL;
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_tSocket * sock = NULL;
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{
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{
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std::unique_lock<std::mutex> lk(socketMapMutex);
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std::lock_guard<std::mutex> lk(socketMapMutex);
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if(socketMap.find(s) != socketMap.end())
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if(socketMap.find(s) != socketMap.end())
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sock = socketMap[s];
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sock = socketMap[s];
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}
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}
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@ -729,7 +729,7 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 CommandAddress)
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if (ReturnValue > 0)
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if (ReturnValue > 0)
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{
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{
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std::unique_lock<std::mutex> lk(socketMapMutex);
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std::lock_guard<std::mutex> lk(socketMapMutex);
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_tSocket* sock = new _tSocket();
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_tSocket* sock = new _tSocket();
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socketMap[s] = sock;
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socketMap[s] = sock;
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sock->thread = new std::thread([this, s]{this->socketProcessor(s);});
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sock->thread = new std::thread([this, s]{this->socketProcessor(s);});
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@ -773,7 +773,7 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 CommandAddress)
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_tSocket * sock = NULL;
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_tSocket * sock = NULL;
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{
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{
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std::unique_lock<std::mutex> lk(socketMapMutex);
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std::lock_guard<std::mutex> lk(socketMapMutex);
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if(socketMap.find(s) != socketMap.end())
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if(socketMap.find(s) != socketMap.end())
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sock = socketMap[s];
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sock = socketMap[s];
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if(sock)
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if(sock)
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@ -1344,7 +1344,7 @@ void CWII_IPC_HLE_Device_net_ip_top::socketProcessor(u32 socket)
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ERROR_LOG(WII_IPC_NET, "Socket %d has started a thread.... oh dear.", socket);
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ERROR_LOG(WII_IPC_NET, "Socket %d has started a thread.... oh dear.", socket);
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_tSocket* sock = NULL;
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_tSocket* sock = NULL;
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{
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{
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std::unique_lock<std::mutex> lk(socketMapMutex);
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std::lock_guard<std::mutex> lk(socketMapMutex);
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if(socketMap.find(socket) == socketMap.end())
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if(socketMap.find(socket) == socketMap.end())
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{
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{
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ERROR_LOG(WII_IPC_NET, "Socket %d could not be found in the socket map.", socket);
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ERROR_LOG(WII_IPC_NET, "Socket %d could not be found in the socket map.", socket);
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@ -1780,7 +1780,7 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtlV(u32 CommandAddress)
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_tSocket * sock = NULL;
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_tSocket * sock = NULL;
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{
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{
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std::unique_lock<std::mutex> lk(socketMapMutex);
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std::lock_guard<std::mutex> lk(socketMapMutex);
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if(socketMap.find(s) != socketMap.end())
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if(socketMap.find(s) != socketMap.end())
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sock = socketMap[s];
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sock = socketMap[s];
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}
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}
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@ -583,7 +583,7 @@ public:
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bool getCommand(u32& commandAddress)
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bool getCommand(u32& commandAddress)
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{
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{
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std::unique_lock<std::mutex> lk(m_mutex);
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std::lock_guard<std::mutex> lk(m_mutex);
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if (commands.empty())
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if (commands.empty())
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return false;
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return false;
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commandAddress = commands.front();
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commandAddress = commands.front();
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@ -593,7 +593,7 @@ public:
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void addCommand(u32 commandAddress)
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void addCommand(u32 commandAddress)
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{
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{
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std::unique_lock<std::mutex> lk(m_mutex);
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std::lock_guard<std::mutex> lk(m_mutex);
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commands.push(commandAddress);
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commands.push(commandAddress);
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event.Set();
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event.Set();
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}
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}
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