From 6b568b1150f3457d373d0fa3c5afcb3c5dd0db01 Mon Sep 17 00:00:00 2001 From: Pringo Date: Sat, 25 Jun 2016 10:50:04 -0700 Subject: [PATCH] Fix Menu Capitalization --- Source/Core/DolphinWX/Debugger/CodeWindow.cpp | 46 +++++++++---------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/Source/Core/DolphinWX/Debugger/CodeWindow.cpp b/Source/Core/DolphinWX/Debugger/CodeWindow.cpp index 38dd15cfed..0616624018 100644 --- a/Source/Core/DolphinWX/Debugger/CodeWindow.cpp +++ b/Source/Core/DolphinWX/Debugger/CodeWindow.cpp @@ -444,7 +444,7 @@ void CCodeWindow::CreateMenu(const SConfig& core_startup_parameter, wxMenuBar* p wxMenu* pCoreMenu = new wxMenu; wxMenuItem* interpreter = pCoreMenu->Append( - IDM_INTERPRETER, _("&Interpreter core"), + IDM_INTERPRETER, _("&Interpreter Core"), _("This is necessary to get break points" " and stepping to work as explained in the Developer Documentation. But it can be very" " slow, perhaps slower than 1 fps."), @@ -452,33 +452,33 @@ void CCodeWindow::CreateMenu(const SConfig& core_startup_parameter, wxMenuBar* p interpreter->Check(core_startup_parameter.iCPUCore == PowerPC::CORE_INTERPRETER); pCoreMenu->AppendSeparator(); - pCoreMenu->Append(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking off"), + pCoreMenu->Append(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking Off"), _("Provide safer execution by not linking the JIT blocks."), wxITEM_CHECK); pCoreMenu->Append(IDM_JIT_NO_BLOCK_CACHE, _("&Disable JIT Cache"), _("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n[This option must be selected before a game is started.]"), wxITEM_CHECK); - pCoreMenu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT cache")); + pCoreMenu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT Cache")); pCoreMenu->AppendSeparator(); - pCoreMenu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT instruction coverage")); - pCoreMenu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an op")); + pCoreMenu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT Instruction Coverage")); + pCoreMenu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an Op")); pCoreMenu->AppendSeparator(); - pCoreMenu->Append(IDM_JIT_OFF, _("&JIT off (JIT core)"), + pCoreMenu->Append(IDM_JIT_OFF, _("&JIT Off (JIT Core)"), _("Turn off all JIT functions, but still use the JIT core from Jit.cpp"), wxITEM_CHECK); - pCoreMenu->Append(IDM_JIT_LS_OFF, _("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK); - pCoreMenu->Append(IDM_JIT_LSLBZX_OFF, _(" &JIT LoadStore lbzx off"), wxEmptyString, + pCoreMenu->Append(IDM_JIT_LS_OFF, _("&JIT LoadStore Off"), wxEmptyString, wxITEM_CHECK); + pCoreMenu->Append(IDM_JIT_LSLBZX_OFF, _(" &JIT LoadStore lbzx Off"), wxEmptyString, wxITEM_CHECK); - pCoreMenu->Append(IDM_JIT_LSLXZ_OFF, _(" &JIT LoadStore lXz off"), wxEmptyString, + pCoreMenu->Append(IDM_JIT_LSLXZ_OFF, _(" &JIT LoadStore lXz Off"), wxEmptyString, wxITEM_CHECK); - pCoreMenu->Append(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK); - pCoreMenu->Append(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK); - pCoreMenu->Append(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK); - pCoreMenu->Append(IDM_JIT_FP_OFF, _("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK); - pCoreMenu->Append(IDM_JIT_I_OFF, _("&JIT Integer off"), wxEmptyString, wxITEM_CHECK); + pCoreMenu->Append(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz Off"), wxEmptyString, wxITEM_CHECK); + pCoreMenu->Append(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating Off"), wxEmptyString, wxITEM_CHECK); + pCoreMenu->Append(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired Off"), wxEmptyString, wxITEM_CHECK); + pCoreMenu->Append(IDM_JIT_FP_OFF, _("&JIT FloatingPoint Off"), wxEmptyString, wxITEM_CHECK); + pCoreMenu->Append(IDM_JIT_I_OFF, _("&JIT Integer Off"), wxEmptyString, wxITEM_CHECK); pCoreMenu->Append(IDM_JIT_P_OFF, _("&JIT Paired off"), wxEmptyString, wxITEM_CHECK); pCoreMenu->Append(IDM_JIT_SR_OFF, _("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK); @@ -496,24 +496,24 @@ void CCodeWindow::CreateMenu(const SConfig& core_startup_parameter, wxMenuBar* p wxMenu* pPerspectives = new wxMenu; Parent->m_SavedPerspectives = new wxMenu; pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives")); - pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save perspectives"), + pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save Perspectives"), _("Save currently-toggled perspectives")); - pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit perspectives"), + pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit Perspectives"), _("Toggle editing of perspectives"), wxITEM_CHECK); pPerspectives->AppendSeparator(); - pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create new perspective")); - pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved perspectives")); + pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create New Perspective")); + pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved Perspectives")); Parent->PopulateSavedPerspectives(); pPerspectives->AppendSeparator(); wxMenu* pAddPane = new wxMenu; - pPerspectives->AppendSubMenu(pAddPane, _("Add new pane to")); + pPerspectives->AppendSubMenu(pAddPane, _("Add New Pane To")); pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_TOP, _("Top")); pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_BOTTOM, _("Bottom")); pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_LEFT, _("Left")); pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_RIGHT, _("Right")); pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_CENTER, _("Center")); - pPerspectives->Append(IDM_TAB_SPLIT, _("Tab split"), "", wxITEM_CHECK); - pPerspectives->Append(IDM_NO_DOCKING, _("Disable docking"), + pPerspectives->Append(IDM_TAB_SPLIT, _("Tab Split"), "", wxITEM_CHECK); + pPerspectives->Append(IDM_NO_DOCKING, _("Disable Docking"), "Disable docking of perspective panes to main window", wxITEM_CHECK); pMenuBar->Append(pDebugMenu, _("&Debug")); @@ -524,12 +524,12 @@ void CCodeWindow::CreateMenu(const SConfig& core_startup_parameter, wxMenuBar* p void CCodeWindow::CreateMenuOptions(wxMenu* pMenu) { wxMenuItem* boottopause = - pMenu->Append(IDM_BOOT_TO_PAUSE, _("Boot to pause"), + pMenu->Append(IDM_BOOT_TO_PAUSE, _("Boot to Pause"), _("Start the game directly instead of booting to pause"), wxITEM_CHECK); boottopause->Check(bBootToPause); wxMenuItem* automaticstart = pMenu->Append( - IDM_AUTOMATIC_START, _("&Automatic start"), + IDM_AUTOMATIC_START, _("&Automatic Start"), _("Automatically load the Default ISO when Dolphin starts, or the last game you loaded," " if you have not given it an elf file with the --elf command line. [This can be" " convenient if you are bug-testing with a certain game and want to rebuild"