VideoCommon/OpcodeDecoding: Amend comment formatting

Amends a documentation comment that acquired some wonky formatting
during the introduction of clang-format a few years ago.
This commit is contained in:
Lioncash 2019-12-05 08:18:12 -05:00
parent b2a9c36501
commit 6b4e340995
1 changed files with 3 additions and 4 deletions

View File

@ -9,10 +9,9 @@
// Super Mario Galaxy has nearly all geometry and more than half of the state in DLs (great!) // Super Mario Galaxy has nearly all geometry and more than half of the state in DLs (great!)
// Note that it IS NOT GENERALLY POSSIBLE to precompile display lists! You can compile them as they // Note that it IS NOT GENERALLY POSSIBLE to precompile display lists! You can compile them as they
// are // are while interpreting them, and hope that the vertex format doesn't change, though, if you do
// while interpreting them, and hope that the vertex format doesn't change, though, if you do it // it right when they are called. The reason is that the vertex format affects the sizes of the
// right // vertices.
// when they are called. The reason is that the vertex format affects the sizes of the vertices.
#include "VideoCommon/OpcodeDecoding.h" #include "VideoCommon/OpcodeDecoding.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"