VideoCommon/OpcodeDecoding: Amend comment formatting
Amends a documentation comment that acquired some wonky formatting during the introduction of clang-format a few years ago.
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@ -9,10 +9,9 @@
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// Super Mario Galaxy has nearly all geometry and more than half of the state in DLs (great!)
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// Super Mario Galaxy has nearly all geometry and more than half of the state in DLs (great!)
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// Note that it IS NOT GENERALLY POSSIBLE to precompile display lists! You can compile them as they
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// Note that it IS NOT GENERALLY POSSIBLE to precompile display lists! You can compile them as they
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// are
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// are while interpreting them, and hope that the vertex format doesn't change, though, if you do
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// while interpreting them, and hope that the vertex format doesn't change, though, if you do it
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// it right when they are called. The reason is that the vertex format affects the sizes of the
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// right
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// vertices.
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// when they are called. The reason is that the vertex format affects the sizes of the vertices.
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#include "VideoCommon/OpcodeDecoding.h"
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#include "VideoCommon/OpcodeDecoding.h"
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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