[Netplay] Read dual core setting before syncing it with clients.
Fixes issue 6573. Fixes issue 6535.
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@ -401,6 +401,7 @@ void NetPlayDiag::OnChat(wxCommandEvent&)
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void NetPlayDiag::GetNetSettings(NetSettings &settings)
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void NetPlayDiag::GetNetSettings(NetSettings &settings)
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{
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{
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SConfig &instance = SConfig::GetInstance();
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SConfig &instance = SConfig::GetInstance();
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settings.m_CPUthread = instance.m_LocalCoreStartupParameter.bCPUThread;
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settings.m_DSPHLE = instance.m_LocalCoreStartupParameter.bDSPHLE;
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settings.m_DSPHLE = instance.m_LocalCoreStartupParameter.bDSPHLE;
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settings.m_DSPEnableJIT = instance.m_EnableJIT;
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settings.m_DSPEnableJIT = instance.m_EnableJIT;
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settings.m_WriteToMemcard = m_memcard_write->GetValue();
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settings.m_WriteToMemcard = m_memcard_write->GetValue();
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