Added Progress switch to Achievements dialog
Added a switch for the progress messages to the settings tab of the Achievements dialog.
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@ -75,6 +75,11 @@ void AchievementSettingsWidget::CreateLayout()
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"achievements.<br><br>Unofficial achievements may be optional or unfinished achievements "
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"that have not been deemed official by RetroAchievements and may be useful for testing or "
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"simply for fun."));
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m_common_progress_enabled_input = new ToolTipCheckBox(tr("Enable Progress Notifications"));
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m_common_progress_enabled_input->SetDescription(
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tr("Enable progress notifications on achievements.<br><br>Displays a brief popup message "
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"whenever the player makes progress on an achievement that tracks an accumulated value, "
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"such as 60 out of 120 stars."));
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m_common_badges_enabled_input = new ToolTipCheckBox(tr("Enable Achievement Badges"));
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m_common_badges_enabled_input->SetDescription(
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tr("Enable achievement badges.<br><br>Displays icons for the player, game, and achievements. "
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@ -97,6 +102,7 @@ void AchievementSettingsWidget::CreateLayout()
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m_common_layout->addWidget(m_common_achievements_enabled_input);
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m_common_layout->addWidget(m_common_leaderboards_enabled_input);
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m_common_layout->addWidget(m_common_rich_presence_enabled_input);
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m_common_layout->addWidget(m_common_progress_enabled_input);
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m_common_layout->addWidget(m_common_badges_enabled_input);
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m_common_layout->addWidget(m_common_unofficial_enabled_input);
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m_common_layout->addWidget(m_common_encore_enabled_input);
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@ -117,6 +123,8 @@ void AchievementSettingsWidget::ConnectWidgets()
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&AchievementSettingsWidget::ToggleLeaderboards);
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connect(m_common_rich_presence_enabled_input, &QCheckBox::toggled, this,
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&AchievementSettingsWidget::ToggleRichPresence);
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connect(m_common_progress_enabled_input, &QCheckBox::toggled, this,
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&AchievementSettingsWidget::ToggleProgress);
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connect(m_common_badges_enabled_input, &QCheckBox::toggled, this,
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&AchievementSettingsWidget::ToggleBadges);
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connect(m_common_unofficial_enabled_input, &QCheckBox::toggled, this,
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@ -165,6 +173,10 @@ void AchievementSettingsWidget::LoadSettings()
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->setChecked(Config::Get(Config::RA_RICH_PRESENCE_ENABLED));
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SignalBlocking(m_common_rich_presence_enabled_input)->setEnabled(enabled);
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SignalBlocking(m_common_progress_enabled_input)
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->setChecked(Config::Get(Config::RA_PROGRESS_ENABLED));
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SignalBlocking(m_common_progress_enabled_input)->setEnabled(enabled && achievements_enabled);
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SignalBlocking(m_common_badges_enabled_input)->setChecked(Config::Get(Config::RA_BADGES_ENABLED));
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SignalBlocking(m_common_badges_enabled_input)->setEnabled(enabled);
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@ -187,6 +199,8 @@ void AchievementSettingsWidget::SaveSettings()
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m_common_leaderboards_enabled_input->isChecked());
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Config::SetBaseOrCurrent(Config::RA_RICH_PRESENCE_ENABLED,
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m_common_rich_presence_enabled_input->isChecked());
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Config::SetBaseOrCurrent(Config::RA_PROGRESS_ENABLED,
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m_common_unofficial_enabled_input->isChecked());
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Config::SetBaseOrCurrent(Config::RA_BADGES_ENABLED, m_common_badges_enabled_input->isChecked());
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Config::SetBaseOrCurrent(Config::RA_UNOFFICIAL_ENABLED,
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m_common_unofficial_enabled_input->isChecked());
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@ -236,6 +250,11 @@ void AchievementSettingsWidget::ToggleRichPresence()
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AchievementManager::GetInstance()->ActivateDeactivateRichPresence();
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}
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void AchievementSettingsWidget::ToggleProgress()
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{
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SaveSettings();
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}
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void AchievementSettingsWidget::ToggleBadges()
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{
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SaveSettings();
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@ -36,6 +36,7 @@ private:
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void ToggleLeaderboards();
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void ToggleRichPresence();
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void ToggleHardcore();
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void ToggleProgress();
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void ToggleBadges();
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void ToggleUnofficial();
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void ToggleEncore();
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@ -55,6 +56,7 @@ private:
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ToolTipCheckBox* m_common_achievements_enabled_input;
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ToolTipCheckBox* m_common_leaderboards_enabled_input;
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ToolTipCheckBox* m_common_rich_presence_enabled_input;
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ToolTipCheckBox* m_common_progress_enabled_input;
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ToolTipCheckBox* m_common_badges_enabled_input;
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ToolTipCheckBox* m_common_unofficial_enabled_input;
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ToolTipCheckBox* m_common_encore_enabled_input;
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