Fixed the GCPad and GCKeyboard getting initialised four times each.
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e7f2a04699
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@ -361,13 +361,8 @@ void EmuThread()
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return;
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}
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for (unsigned int port_num = 0; port_num < 4; port_num++)
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{
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if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_GC_KEYBOARD)
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Keyboard::Initialize(s_window_handle);
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else
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Pad::Initialize(s_window_handle);
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}
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// Load and Init Wiimotes - only if we are booting in Wii mode
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if (core_parameter.bWii)
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@ -483,14 +478,12 @@ void EmuThread()
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INFO_LOG(CONSOLE, "%s", StopMessage(false, "Shutting down HW").c_str());
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HW::Shutdown();
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INFO_LOG(CONSOLE, "%s", StopMessage(false, "HW shutdown").c_str());
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for (unsigned int port_num = 0; port_num < 4; port_num++)
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{
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if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_GC_KEYBOARD)
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Keyboard::Shutdown();
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else
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Pad::Shutdown();
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}
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Wiimote::Shutdown();
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Keyboard::Shutdown();
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Pad::Shutdown();
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g_video_backend->Shutdown();
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AudioCommon::ShutdownSoundStream();
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