ControllerEmu: Implement dead zone setting for triggers.
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@ -37,6 +37,8 @@ static const QColor TEXT_COLOR = Qt::darkGray;
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// Text color that is visible atop ADJ_INPUT_COLOR:
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static const QColor TEXT_ALT_COLOR = Qt::white;
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constexpr int INPUT_DOT_RADIUS = 2;
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MappingIndicator::MappingIndicator(ControllerEmu::ControlGroup* group) : m_group(group)
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{
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setMinimumHeight(128);
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@ -181,8 +183,6 @@ void MappingIndicator::DrawStick()
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// Bounding box size:
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const double scale = height() / 2.5;
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const float dot_radius = 2;
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QPainter p(this);
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p.translate(width() / 2, height() / 2);
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@ -219,14 +219,14 @@ void MappingIndicator::DrawStick()
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// Raw stick position.
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p.setPen(Qt::NoPen);
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p.setBrush(RAW_INPUT_COLOR);
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p.drawEllipse(QPointF{raw_coord.x, raw_coord.y} * scale, dot_radius, dot_radius);
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p.drawEllipse(QPointF{raw_coord.x, raw_coord.y} * scale, INPUT_DOT_RADIUS, INPUT_DOT_RADIUS);
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// Adjusted stick position.
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if (adj_coord.x || adj_coord.y)
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{
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p.setPen(Qt::NoPen);
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p.setBrush(ADJ_INPUT_COLOR);
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p.drawEllipse(QPointF{adj_coord.x, adj_coord.y} * scale, dot_radius, dot_radius);
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p.drawEllipse(QPointF{adj_coord.x, adj_coord.y} * scale, INPUT_DOT_RADIUS, INPUT_DOT_RADIUS);
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}
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}
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@ -236,16 +236,19 @@ void MappingIndicator::DrawMixedTriggers()
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p.setRenderHint(QPainter::TextAntialiasing, true);
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auto& triggers = *static_cast<ControllerEmu::MixedTriggers*>(m_group);
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const ControlState threshold = triggers.numeric_settings[0]->GetValue();
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const ControlState threshold = triggers.GetThreshold();
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const ControlState deadzone = triggers.GetDeadzone();
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// MixedTriggers interface is a bit ugly:
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constexpr int TRIGGER_COUNT = 2;
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std::array<ControlState, TRIGGER_COUNT> analog_state;
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std::array<ControlState, TRIGGER_COUNT> raw_analog_state;
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std::array<ControlState, TRIGGER_COUNT> adj_analog_state;
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const std::array<u16, TRIGGER_COUNT> button_masks = {0x1, 0x2};
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u16 button_state = 0;
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Settings::Instance().SetControllerStateNeeded(true);
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triggers.GetState(&button_state, button_masks.data(), analog_state.data());
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triggers.GetState(&button_state, button_masks.data(), raw_analog_state.data(), false);
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triggers.GetState(&button_state, button_masks.data(), adj_analog_state.data(), true);
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Settings::Instance().SetControllerStateNeeded(false);
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// Rectangle sizes:
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@ -261,7 +264,8 @@ void MappingIndicator::DrawMixedTriggers()
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for (int t = 0; t != TRIGGER_COUNT; ++t)
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{
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const double trigger_analog = analog_state[t];
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const double raw_analog = raw_analog_state[t];
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const double adj_analog = adj_analog_state[t];
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const bool trigger_button = button_state & button_masks[t];
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auto const analog_name = QString::fromStdString(triggers.controls[TRIGGER_COUNT + t]->ui_name);
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auto const button_name = QString::fromStdString(triggers.controls[t]->ui_name);
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@ -274,12 +278,20 @@ void MappingIndicator::DrawMixedTriggers()
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p.setPen(TEXT_COLOR);
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p.drawText(analog_rect, Qt::AlignCenter, analog_name);
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const QRectF activated_analog_rect(0, 0, trigger_analog * trigger_analog_width, trigger_height);
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const QRectF adj_analog_rect(0, 0, adj_analog * trigger_analog_width, trigger_height);
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// Trigger analog:
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p.setPen(Qt::NoPen);
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p.setBrush(RAW_INPUT_COLOR);
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p.drawEllipse(QPoint(raw_analog * trigger_analog_width, trigger_height - INPUT_DOT_RADIUS),
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INPUT_DOT_RADIUS, INPUT_DOT_RADIUS);
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p.setBrush(ADJ_INPUT_COLOR);
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p.drawRect(activated_analog_rect);
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p.drawRect(adj_analog_rect);
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// Deadzone:
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p.setPen(DEADZONE_COLOR);
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p.setBrush(DEADZONE_BRUSH);
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p.drawRect(0, 0, trigger_analog_width * deadzone, trigger_height);
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// Threshold setting:
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const int threshold_x = trigger_analog_width * threshold;
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@ -306,7 +318,7 @@ void MappingIndicator::DrawMixedTriggers()
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// Activated analog text:
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p.setPen(TEXT_ALT_COLOR);
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p.setClipping(true);
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p.setClipRect(activated_analog_rect);
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p.setClipRect(adj_analog_rect);
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p.drawText(analog_rect, Qt::AlignCenter, analog_name);
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p.setClipping(false);
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@ -4,6 +4,7 @@
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#include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h"
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#include <algorithm>
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#include <cstddef>
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#include <memory>
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#include <string>
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@ -21,23 +22,53 @@ MixedTriggers::MixedTriggers(const std::string& name_)
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: ControlGroup(name_, GroupType::MixedTriggers)
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{
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numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Threshold"), 0.9));
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numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0.0, 0, 25));
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}
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void MixedTriggers::GetState(u16* const digital, const u16* bitmasks, ControlState* analog)
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void MixedTriggers::GetState(u16* const digital, const u16* bitmasks, ControlState* analog,
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bool adjusted)
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{
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const size_t trigger_count = controls.size() / 2;
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const ControlState threshold = numeric_settings[SETTING_THRESHOLD]->GetValue();
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ControlState deadzone = numeric_settings[SETTING_DEADZONE]->GetValue();
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for (size_t i = 0; i < trigger_count; ++i, ++bitmasks, ++analog)
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// Return raw values. (used in UI)
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if (!adjusted)
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{
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if (controls[i]->control_ref->State() > numeric_settings[0]->GetValue()) // threshold
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deadzone = 0.0;
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}
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const int trigger_count = int(controls.size() / 2);
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for (int i = 0; i != trigger_count; ++i)
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{
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ControlState button_value = controls[i]->control_ref->State();
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ControlState analog_value = controls[trigger_count + i]->control_ref->State();
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// Apply deadzone:
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analog_value = std::max(0.0, analog_value - deadzone) / (1.0 - deadzone);
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button_value = std::max(0.0, button_value - deadzone) / (1.0 - deadzone);
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// Apply threshold:
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if (button_value > threshold)
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{
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*analog = 1.0;
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*digital |= *bitmasks;
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}
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else
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{
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*analog = controls[i + trigger_count]->control_ref->State();
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// Fully activate analog:
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analog_value = 1.0;
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// Activate button:
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*digital |= bitmasks[i];
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}
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analog[i] = analog_value;
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}
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}
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ControlState MixedTriggers::GetDeadzone() const
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{
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return numeric_settings[SETTING_DEADZONE]->GetValue();
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}
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ControlState MixedTriggers::GetThreshold() const
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{
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return numeric_settings[SETTING_THRESHOLD]->GetValue();
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}
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} // namespace ControllerEmu
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@ -13,8 +13,17 @@ namespace ControllerEmu
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class MixedTriggers : public ControlGroup
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{
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public:
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enum
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{
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SETTING_THRESHOLD,
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SETTING_DEADZONE,
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};
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explicit MixedTriggers(const std::string& name);
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void GetState(u16* digital, const u16* bitmasks, ControlState* analog);
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void GetState(u16* digital, const u16* bitmasks, ControlState* analog, bool adjusted = true);
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ControlState GetDeadzone() const;
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ControlState GetThreshold() const;
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};
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} // namespace ControllerEmu
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