diff --git a/Source/Core/VideoCommon/UberShaderCommon.cpp b/Source/Core/VideoCommon/UberShaderCommon.cpp index 645712fd4f..65299200f8 100644 --- a/Source/Core/VideoCommon/UberShaderCommon.cpp +++ b/Source/Core/VideoCommon/UberShaderCommon.cpp @@ -94,7 +94,7 @@ void WriteVertexLighting(ShaderCode& out, APIType api_type, const char* world_po const char* out_color_1_var) { out.Write("// Lighting\n"); - out.Write("%sfor (uint chan = 0u; chan < %zu; chan++) {\n", + out.Write("%sfor (uint chan = 0u; chan < %zuu; chan++) {\n", api_type == APIType::D3D ? "[loop] " : "", NUM_XF_COLOR_CHANNELS); out.Write(" uint colorreg = xfmem_color(chan);\n" " uint alphareg = xfmem_alpha(chan);\n"