Merge pull request #7328 from zackhow/covers-nocrop
Android: Don't crop covers
This commit is contained in:
commit
6a34210c2d
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@ -21,7 +21,6 @@ public class PicassoUtils {
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Picasso.with(imageView.getContext())
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Picasso.with(imageView.getContext())
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.load(cover)
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.load(cover)
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.fit()
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.fit()
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.centerCrop()
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.noFade()
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.noFade()
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.noPlaceholder()
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.noPlaceholder()
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.config(Bitmap.Config.ARGB_8888)
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.config(Bitmap.Config.ARGB_8888)
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@ -33,7 +32,6 @@ public class PicassoUtils {
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Picasso.with(imageView.getContext())
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Picasso.with(imageView.getContext())
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.load(cover)
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.load(cover)
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.fit()
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.fit()
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.centerCrop()
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.noFade()
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.noFade()
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.noPlaceholder()
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.noPlaceholder()
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.config(Bitmap.Config.ARGB_8888)
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.config(Bitmap.Config.ARGB_8888)
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@ -49,7 +47,6 @@ public class PicassoUtils {
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Picasso.with(imageView.getContext())
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Picasso.with(imageView.getContext())
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.load(CoverHelper.buildGameTDBUrl(gameFile, CoverHelper.getRegion(gameFile)))
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.load(CoverHelper.buildGameTDBUrl(gameFile, CoverHelper.getRegion(gameFile)))
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.fit()
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.fit()
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.centerCrop()
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.noFade()
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.noFade()
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.noPlaceholder()
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.noPlaceholder()
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.config(Bitmap.Config.ARGB_8888)
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.config(Bitmap.Config.ARGB_8888)
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@ -68,7 +65,6 @@ public class PicassoUtils {
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Picasso.with(imageView.getContext())
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Picasso.with(imageView.getContext())
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.load(CoverHelper.buildGameTDBUrl(gameFile, "US"))
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.load(CoverHelper.buildGameTDBUrl(gameFile, "US"))
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.fit()
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.fit()
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.centerCrop()
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.noFade()
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.noFade()
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.noPlaceholder()
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.noPlaceholder()
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.config(Bitmap.Config.ARGB_8888)
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.config(Bitmap.Config.ARGB_8888)
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@ -87,7 +83,6 @@ public class PicassoUtils {
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Picasso.with(imageView.getContext())
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Picasso.with(imageView.getContext())
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.load(CoverHelper.buildGameTDBUrl(gameFile, "EN"))
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.load(CoverHelper.buildGameTDBUrl(gameFile, "EN"))
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.fit()
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.fit()
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.centerCrop()
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.noFade()
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.noFade()
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.noPlaceholder()
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.noPlaceholder()
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.config(Bitmap.Config.ARGB_8888)
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.config(Bitmap.Config.ARGB_8888)
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