Fix recursive code

This commit is contained in:
Chris Burgener 2016-09-06 22:45:50 -04:00
parent df0f7657d0
commit 69eed56256
1 changed files with 6 additions and 1 deletions

View File

@ -43,6 +43,7 @@ static int s_width;
static int s_height;
static u64 s_last_frame;
static bool s_start_dumping = false;
static bool s_stop_dumping = false;
static u64 s_last_pts;
static int s_current_width;
static int s_current_height;
@ -85,6 +86,8 @@ bool AVIDump::Start(int w, int h, DumpFormat format)
s_last_frame = CoreTiming::GetTicks();
s_last_pts = 0;
s_stop_dumping = false;
InitAVCodec();
bool success = CreateFile();
if (!success)
@ -181,6 +184,7 @@ static void PreparePacket(AVPacket* pkt)
void AVIDump::AddFrame(const u8* data, int width, int height)
{
// Store current frame data in case frame dumping stops before next frame update
if (!s_stop_dumping)
StoreFrameData(data, width, height);
CheckResolution(width, height);
s_src_frame->data[0] = const_cast<u8*>(data);
@ -257,6 +261,7 @@ void AVIDump::AddFrame(const u8* data, int width, int height)
void AVIDump::Stop()
{
s_stop_dumping = true;
// Write the last stored frame just in case frame dumping stops before the next frame update
AddFrame(s_stored_frame_data, s_stored_frame_width, s_stored_frame_height);
av_write_trailer(s_format_context);