RenderBase: Return a tuple from CalculateTargetScale instead of using out parameters
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@ -156,49 +156,52 @@ float Renderer::EFBToScaledYf(float y) const
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return y * ((float)GetTargetHeight() / (float)EFB_HEIGHT);
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}
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void Renderer::CalculateTargetScale(int x, int y, int* scaledX, int* scaledY) const
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std::tuple<int, int> Renderer::CalculateTargetScale(int x, int y) const
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{
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if (g_ActiveConfig.iEFBScale == SCALE_AUTO || g_ActiveConfig.iEFBScale == SCALE_AUTO_INTEGRAL)
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{
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*scaledX = x;
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*scaledY = y;
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}
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else
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{
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*scaledX = x * (int)m_efb_scale_numeratorX / (int)m_efb_scale_denominatorX;
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*scaledY = y * (int)m_efb_scale_numeratorY / (int)m_efb_scale_denominatorY;
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return std::make_tuple(x, y);
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}
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const int scaled_x =
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x * static_cast<int>(m_efb_scale_numeratorX) / static_cast<int>(m_efb_scale_denominatorX);
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const int scaled_y =
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y * static_cast<int>(m_efb_scale_numeratorY) / static_cast<int>(m_efb_scale_denominatorY);
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return std::make_tuple(scaled_x, scaled_y);
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}
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// return true if target size changed
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bool Renderer::CalculateTargetSize()
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{
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int newEFBWidth, newEFBHeight;
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newEFBWidth = newEFBHeight = 0;
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m_last_efb_scale = g_ActiveConfig.iEFBScale;
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int new_efb_width = 0;
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int new_efb_height = 0;
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// TODO: Ugly. Clean up
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switch (m_last_efb_scale)
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{
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case SCALE_AUTO:
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case SCALE_AUTO_INTEGRAL:
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newEFBWidth = FramebufferManagerBase::ScaleToVirtualXfbWidth(EFB_WIDTH, m_target_rectangle);
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newEFBHeight = FramebufferManagerBase::ScaleToVirtualXfbHeight(EFB_HEIGHT, m_target_rectangle);
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new_efb_width = FramebufferManagerBase::ScaleToVirtualXfbWidth(EFB_WIDTH, m_target_rectangle);
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new_efb_height =
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FramebufferManagerBase::ScaleToVirtualXfbHeight(EFB_HEIGHT, m_target_rectangle);
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if (m_last_efb_scale == SCALE_AUTO_INTEGRAL)
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{
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m_efb_scale_numeratorX = m_efb_scale_numeratorY =
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std::max((newEFBWidth - 1) / EFB_WIDTH + 1, (newEFBHeight - 1) / EFB_HEIGHT + 1);
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std::max((new_efb_width - 1) / EFB_WIDTH + 1, (new_efb_height - 1) / EFB_HEIGHT + 1);
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m_efb_scale_denominatorX = m_efb_scale_denominatorY = 1;
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newEFBWidth = EFBToScaledX(EFB_WIDTH);
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newEFBHeight = EFBToScaledY(EFB_HEIGHT);
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new_efb_width = EFBToScaledX(EFB_WIDTH);
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new_efb_height = EFBToScaledY(EFB_HEIGHT);
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}
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else
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{
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m_efb_scale_numeratorX = newEFBWidth;
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m_efb_scale_numeratorX = new_efb_width;
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m_efb_scale_denominatorX = EFB_WIDTH;
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m_efb_scale_numeratorY = newEFBHeight;
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m_efb_scale_numeratorY = new_efb_height;
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m_efb_scale_denominatorY = EFB_HEIGHT;
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}
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break;
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@ -237,12 +240,12 @@ bool Renderer::CalculateTargetSize()
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break;
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}
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if (m_last_efb_scale > SCALE_AUTO_INTEGRAL)
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CalculateTargetScale(EFB_WIDTH, EFB_HEIGHT, &newEFBWidth, &newEFBHeight);
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std::tie(new_efb_width, new_efb_height) = CalculateTargetScale(EFB_WIDTH, EFB_HEIGHT);
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if (newEFBWidth != m_target_width || newEFBHeight != m_target_height)
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if (new_efb_width != m_target_width || new_efb_height != m_target_height)
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{
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m_target_width = newEFBWidth;
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m_target_height = newEFBHeight;
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m_target_width = new_efb_width;
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m_target_height = new_efb_height;
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PixelShaderManager::SetEfbScaleChanged(EFBToScaledXf(1), EFBToScaledYf(1));
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return true;
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}
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@ -643,7 +646,7 @@ void Renderer::SetWindowSize(int width, int height)
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height = std::max(height, 1);
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// Scale the window size by the EFB scale.
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CalculateTargetScale(width, height, &width, &height);
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std::tie(width, height) = CalculateTargetScale(width, height);
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float scaled_width, scaled_height;
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std::tie(scaled_width, scaled_height) = ScaleToDisplayAspectRatio(width, height);
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@ -144,7 +144,7 @@ public:
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bool UseVertexDepthRange() const;
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protected:
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void CalculateTargetScale(int x, int y, int* scaledX, int* scaledY) const;
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std::tuple<int, int> CalculateTargetScale(int x, int y) const;
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bool CalculateTargetSize();
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void CheckFifoRecording();
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