DiscIO: Add GetRegion function and Region enum
Instead of needing different switch cases for converting countries to regions in multiple places, we now only need a single country-to-region switch case (in DiscIO/Enums.cpp), and we get a nice Region type.
This commit is contained in:
parent
6aef0630f7
commit
66ea9f5cc1
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@ -419,7 +419,7 @@ bool CBoot::BootUp()
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// Poor man's bootup
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if (_StartupPara.bWii)
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SetupWiiMemory(DiscIO::Country::COUNTRY_UNKNOWN);
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SetupWiiMemory(DiscIO::Region::UNKNOWN_REGION);
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else
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EmulatedBS2_GC(true);
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@ -9,10 +9,10 @@
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namespace DiscIO
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{
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enum class Country;
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enum class Region;
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}
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struct CountrySetting
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struct RegionSetting
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{
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const std::string area;
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const std::string video;
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@ -57,5 +57,5 @@ private:
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static bool Load_BS2(const std::string& _rBootROMFilename);
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static void Load_FST(bool _bIsWii);
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static bool SetupWiiMemory(DiscIO::Country country);
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static bool SetupWiiMemory(DiscIO::Region region);
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};
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@ -181,28 +181,22 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
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return true;
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}
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bool CBoot::SetupWiiMemory(DiscIO::Country country)
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bool CBoot::SetupWiiMemory(DiscIO::Region region)
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{
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static const CountrySetting SETTING_EUROPE = {"EUR", "PAL", "EU", "LE"};
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static const CountrySetting SETTING_USA = {"USA", "NTSC", "US", "LU"};
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static const CountrySetting SETTING_JAPAN = {"JPN", "NTSC", "JP", "LJ"};
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static const CountrySetting SETTING_KOREA = {"KOR", "NTSC", "KR", "LKH"};
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static const std::map<DiscIO::Country, const CountrySetting> country_settings = {
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{DiscIO::Country::COUNTRY_EUROPE, SETTING_EUROPE},
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{DiscIO::Country::COUNTRY_USA, SETTING_USA},
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{DiscIO::Country::COUNTRY_JAPAN, SETTING_JAPAN},
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{DiscIO::Country::COUNTRY_KOREA, SETTING_KOREA},
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// TODO: Determine if Taiwan have their own specific settings.
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// Also determine if there are other specific settings
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// for other countries.
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{DiscIO::Country::COUNTRY_TAIWAN, SETTING_JAPAN}};
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auto entryPos = country_settings.find(country);
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const CountrySetting& country_setting =
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(entryPos != country_settings.end()) ?
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static const RegionSetting SETTING_NTSC_J = {"JPN", "NTSC", "JP", "LJ"};
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static const RegionSetting SETTING_NTSC_U = {"USA", "NTSC", "US", "LU"};
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static const RegionSetting SETTING_PAL = {"EUR", "PAL", "EU", "LE"};
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static const RegionSetting SETTING_NTSC_K = {"KOR", "NTSC", "KR", "LKH"};
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static const std::map<DiscIO::Region, const RegionSetting> region_settings = {
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{DiscIO::Region::NTSC_J, SETTING_NTSC_J},
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{DiscIO::Region::NTSC_U, SETTING_NTSC_U},
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{DiscIO::Region::PAL, SETTING_PAL},
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{DiscIO::Region::NTSC_K, SETTING_NTSC_K}};
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auto entryPos = region_settings.find(region);
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const RegionSetting& region_setting =
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(entryPos != region_settings.end()) ?
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entryPos->second :
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(SConfig::GetInstance().bNTSC ?
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SETTING_USA :
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SETTING_EUROPE); // default to USA or EUR depending on game's video mode
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(SConfig::GetInstance().bNTSC ? SETTING_NTSC_U : SETTING_PAL);
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SettingsHandler gen;
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std::string serno;
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@ -233,15 +227,15 @@ bool CBoot::SetupWiiMemory(DiscIO::Country country)
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INFO_LOG(BOOT, "Using serial number: %s", serno.c_str());
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}
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std::string model = "RVL-001(" + country_setting.area + ")";
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gen.AddSetting("AREA", country_setting.area);
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std::string model = "RVL-001(" + region_setting.area + ")";
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gen.AddSetting("AREA", region_setting.area);
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gen.AddSetting("MODEL", model);
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gen.AddSetting("DVD", "0");
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gen.AddSetting("MPCH", "0x7FFE");
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gen.AddSetting("CODE", country_setting.code);
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gen.AddSetting("CODE", region_setting.code);
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gen.AddSetting("SERNO", serno);
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gen.AddSetting("VIDEO", country_setting.video);
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gen.AddSetting("GAME", country_setting.game);
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gen.AddSetting("VIDEO", region_setting.video);
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gen.AddSetting("GAME", region_setting.game);
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File::CreateFullPath(settings_Filename);
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{
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@ -336,10 +330,10 @@ bool CBoot::EmulatedBS2_Wii()
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INFO_LOG(BOOT, "Faking Wii BS2...");
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// Setup Wii memory
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DiscIO::Country country_code = DiscIO::Country::COUNTRY_UNKNOWN;
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DiscIO::Region region_code = DiscIO::Region::UNKNOWN_REGION;
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if (DVDInterface::VolumeIsValid())
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country_code = DVDInterface::GetVolume().GetCountry();
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if (SetupWiiMemory(country_code) == false)
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region_code = DVDInterface::GetVolume().GetRegion();
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if (SetupWiiMemory(region_code) == false)
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return false;
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// Execute the apploader
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@ -89,10 +89,10 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
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if (titleID == TITLEID_SYSMENU)
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HLE_IPC_CreateVirtualFATFilesystem();
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// setup Wii memory
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if (!SetupWiiMemory(ContentLoader.GetCountry()))
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if (!SetupWiiMemory(ContentLoader.GetRegion()))
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return false;
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// this sets a bit that is used to detect NTSC-J
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if (ContentLoader.GetCountry() == DiscIO::Country::COUNTRY_JAPAN)
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if (ContentLoader.GetRegion() == DiscIO::Region::NTSC_J)
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{
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VideoInterface::SetRegionReg('J');
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}
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@ -794,31 +794,28 @@ void SConfig::LoadDefaults()
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m_revision = 0;
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}
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static const char* GetRegionOfCountry(DiscIO::Country country)
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static const char* GetDirectoryForRegion(DiscIO::Region region)
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{
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switch (country)
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switch (region)
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{
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case DiscIO::Country::COUNTRY_USA:
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return USA_DIR;
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case DiscIO::Country::COUNTRY_TAIWAN:
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case DiscIO::Country::COUNTRY_KOREA:
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// TODO: Should these have their own Region Dir?
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case DiscIO::Country::COUNTRY_JAPAN:
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case DiscIO::Region::NTSC_J:
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return JAP_DIR;
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case DiscIO::Country::COUNTRY_AUSTRALIA:
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case DiscIO::Country::COUNTRY_EUROPE:
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case DiscIO::Country::COUNTRY_FRANCE:
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case DiscIO::Country::COUNTRY_GERMANY:
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case DiscIO::Country::COUNTRY_ITALY:
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case DiscIO::Country::COUNTRY_NETHERLANDS:
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case DiscIO::Country::COUNTRY_RUSSIA:
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case DiscIO::Country::COUNTRY_SPAIN:
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case DiscIO::Country::COUNTRY_WORLD:
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case DiscIO::Region::NTSC_U:
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return USA_DIR;
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case DiscIO::Region::PAL:
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return EUR_DIR;
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case DiscIO::Country::COUNTRY_UNKNOWN:
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case DiscIO::Region::NTSC_K:
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// This function can't return a Korean directory name, because this
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// function is only used for GameCube things (memory cards, IPL), and
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// GameCube has no NTSC-K region. Since NTSC-K doesn't correspond to any
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// GameCube region, let's return an arbitrary pick. Returning nullptr like
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// with unknown regions would be inappropriate, because Dolphin expects
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// to get valid memory card paths even when running an NTSC-K Wii game.
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return JAP_DIR;
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default:
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return nullptr;
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}
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@ -870,17 +867,19 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
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// Check if we have a Wii disc
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bWii = pVolume->GetVolumeType() == DiscIO::Platform::WII_DISC;
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const char* retrieved_region_dir = GetRegionOfCountry(pVolume->GetCountry());
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DiscIO::Region region = pVolume->GetRegion();
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const char* retrieved_region_dir = GetDirectoryForRegion(region);
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if (!retrieved_region_dir)
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{
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if (!PanicYesNoT("Your GCM/ISO file seems to be invalid (invalid country)."
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"\nContinue with PAL region?"))
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return false;
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region = DiscIO::Region::PAL;
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retrieved_region_dir = EUR_DIR;
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}
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set_region_dir = retrieved_region_dir;
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bNTSC = set_region_dir == USA_DIR || set_region_dir == JAP_DIR;
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bNTSC = region != DiscIO::Region::PAL;
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}
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else if (!strcasecmp(Extension.c_str(), ".elf"))
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{
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@ -932,7 +931,7 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
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return false; // do not boot
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}
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const char* retrieved_region_dir = GetRegionOfCountry(ContentLoader.GetCountry());
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const char* retrieved_region_dir = GetDirectoryForRegion(ContentLoader.GetRegion());
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set_region_dir = retrieved_region_dir ? retrieved_region_dir : EUR_DIR;
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bNTSC = set_region_dir == USA_DIR || set_region_dir == JAP_DIR;
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@ -152,7 +152,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder) : card_index(ind
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void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
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{
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DiscIO::Country country_code = DiscIO::Country::COUNTRY_UNKNOWN;
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DiscIO::Region region = DiscIO::Region::UNKNOWN_REGION;
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std::string game_id = SConfig::GetInstance().m_strGameID;
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u32 CurrentGameId = 0;
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@ -163,26 +163,28 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
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Common::FROM_SESSION_ROOT);
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if (SysMenu_Loader.IsValid())
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{
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country_code = DiscIO::CountrySwitch(SysMenu_Loader.GetCountryChar());
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region = DiscIO::RegionSwitchGC(SysMenu_Loader.GetCountryChar());
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}
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}
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else if (game_id.length() >= 4)
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{
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country_code = DiscIO::CountrySwitch(game_id.at(3));
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region = DiscIO::RegionSwitchGC(game_id.at(3));
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CurrentGameId = BE32((u8*)game_id.c_str());
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}
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bool shift_jis = false;
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std::string strDirectoryName = File::GetUserPath(D_GCUSER_IDX);
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switch (country_code)
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switch (region)
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{
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case DiscIO::Country::COUNTRY_JAPAN:
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case DiscIO::Region::NTSC_J:
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shift_jis = true;
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strDirectoryName += JAP_DIR DIR_SEP;
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break;
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case DiscIO::Country::COUNTRY_USA:
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case DiscIO::Region::NTSC_U:
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strDirectoryName += USA_DIR DIR_SEP;
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break;
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case DiscIO::Country::COUNTRY_UNKNOWN:
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case DiscIO::Region::PAL:
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strDirectoryName += EUR_DIR DIR_SEP;
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default:
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{
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// The current game's region is not passed down to the EXI device level.
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// Usually, we can retrieve the region from SConfig::GetInstance().m_strUniqueId.
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@ -199,25 +201,26 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
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std::string memcardFilename = (card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA :
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SConfig::GetInstance().m_strMemoryCardB;
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std::string region = memcardFilename.substr(memcardFilename.size() - 7, 3);
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if (region == JAP_DIR)
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std::string region_string = memcardFilename.substr(memcardFilename.size() - 7, 3);
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if (region_string == JAP_DIR)
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{
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country_code = DiscIO::Country::COUNTRY_JAPAN;
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region = DiscIO::Region::NTSC_J;
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shift_jis = true;
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strDirectoryName += JAP_DIR DIR_SEP;
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break;
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}
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else if (region == USA_DIR)
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else if (region_string == USA_DIR)
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{
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country_code = DiscIO::Country::COUNTRY_USA;
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region = DiscIO::Region::NTSC_U;
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strDirectoryName += USA_DIR DIR_SEP;
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}
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else
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{
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region = DiscIO::Region::PAL;
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strDirectoryName += EUR_DIR DIR_SEP;
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}
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break;
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}
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}
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default:
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country_code = DiscIO::Country::COUNTRY_EUROPE;
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strDirectoryName += EUR_DIR DIR_SEP;
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}
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strDirectoryName += StringFromFormat("Card %c", 'A' + card_index);
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if (!File::Exists(strDirectoryName)) // first use of memcard folder, migrate automatically
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@ -243,7 +246,7 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
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}
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memorycard = std::make_unique<GCMemcardDirectory>(strDirectoryName + DIR_SEP, card_index, sizeMb,
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shift_jis, country_code, CurrentGameId);
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shift_jis, region, CurrentGameId);
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}
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void CEXIMemoryCard::SetupRawMemcard(u16 sizeMb)
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@ -103,7 +103,7 @@ struct Header // Offset Size Description
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// end Serial in libogc
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u8 deviceID[2]; // 0x0020 2 0 if formated in slot A 1 if formated in slot B
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u8 SizeMb[2]; // 0x0022 2 Size of memcard in Mbits
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u16 Encoding; // 0x0024 2 Encoding (ASCII or Japanese)
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u16 Encoding; // 0x0024 2 Encoding (Windows-1252 or Shift JIS)
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u8 Unused1[468]; // 0x0026 468 Unused (0xff)
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u16 UpdateCounter; // 0x01fa 2 Update Counter (?, probably unused)
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u16 Checksum; // 0x01fc 2 Additive Checksum
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@ -24,7 +24,7 @@
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const int NO_INDEX = -1;
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static const char* MC_HDR = "MC_SYSTEM_AREA";
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int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Country card_region,
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int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card_region,
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bool currentGameOnly)
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{
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File::IOFile gcifile(fileName, "rb");
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@ -39,27 +39,12 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Country car
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return NO_INDEX;
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}
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DiscIO::Country gci_region;
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// check region
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switch (gci.m_gci_header.Gamecode[3])
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{
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case 'J':
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gci_region = DiscIO::Country::COUNTRY_JAPAN;
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break;
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case 'E':
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gci_region = DiscIO::Country::COUNTRY_USA;
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break;
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case 'C':
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// Used by Datel Action Replay Save
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// can be on any regions card
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gci_region = card_region;
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break;
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default:
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gci_region = DiscIO::Country::COUNTRY_EUROPE;
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break;
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}
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if (gci_region != card_region)
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DiscIO::Region gci_region = DiscIO::RegionSwitchGC(gci.m_gci_header.Gamecode[3]);
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// Some special save files have game IDs that we parse as UNKNOWN_REGION. For instance:
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// - Datel Action Replay uses C as the fourth character. (Can be on any region's card.)
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// - Homeland's network config file only uses null bytes. (Homeland is exclusive to Japan,
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// but maybe the network config file ID was intended to be used in other regions too.)
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if (card_region != gci_region && gci_region != DiscIO::Region::UNKNOWN_REGION)
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{
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PanicAlertT(
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"GCI save file was not loaded because it is the wrong region for this memory card:\n%s",
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@ -146,7 +131,7 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Country car
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}
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GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u16 sizeMb,
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bool shift_jis, DiscIO::Country card_region, int gameId)
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bool shift_jis, DiscIO::Region card_region, int gameId)
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: MemoryCardBase(slot, sizeMb), m_GameId(gameId), m_LastBlock(-1),
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m_hdr(slot, sizeMb, shift_jis), m_bat1(sizeMb), m_saves(0), m_SaveDirectory(directory),
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m_exiting(false)
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@ -22,9 +22,8 @@ void MigrateFromMemcardFile(const std::string& strDirectoryName, int card_index)
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class GCMemcardDirectory : public MemoryCardBase, NonCopyable
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{
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public:
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GCMemcardDirectory(const std::string& directory, int slot = 0, u16 sizeMb = MemCard2043Mb,
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bool shift_jis = false,
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DiscIO::Country card_region = DiscIO::Country::COUNTRY_EUROPE, int gameId = 0);
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GCMemcardDirectory(const std::string& directory, int slot, u16 sizeMb, bool shift_jis,
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DiscIO::Region card_region, int gameId);
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~GCMemcardDirectory();
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void FlushToFile();
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void FlushThread();
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@ -35,7 +34,7 @@ public:
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void DoState(PointerWrap& p) override;
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private:
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int LoadGCI(const std::string& fileName, DiscIO::Country card_region, bool currentGameOnly);
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int LoadGCI(const std::string& fileName, DiscIO::Region card_region, bool currentGameOnly);
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inline s32 SaveAreaRW(u32 block, bool writing = false);
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// s32 DirectoryRead(u32 offset, u32 length, u8* destaddress);
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s32 DirectoryWrite(u32 destaddress, u32 length, u8* srcaddress);
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@ -13,6 +13,50 @@ namespace DiscIO
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{
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// Increment CACHE_REVISION (ISOFile.cpp & GameFile.cpp) if the code below is modified
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Region RegionSwitchGC(u8 country_code)
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{
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Region region = RegionSwitchWii(country_code);
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return region == Region::NTSC_K ? Region::UNKNOWN_REGION : region;
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}
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Region RegionSwitchWii(u8 country_code)
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{
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switch (country_code)
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{
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case 'J':
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case 'W':
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return Region::NTSC_J;
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case 'B':
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case 'E':
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case 'N':
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case 'Z':
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return Region::NTSC_U;
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case 'D':
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case 'F':
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case 'H':
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case 'I':
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case 'L':
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case 'M':
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case 'P':
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case 'R':
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case 'S':
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||||
case 'U':
|
||||
case 'X':
|
||||
case 'Y':
|
||||
return Region::PAL;
|
||||
|
||||
case 'K':
|
||||
case 'Q':
|
||||
case 'T':
|
||||
return Region::NTSC_K;
|
||||
|
||||
default:
|
||||
return Region::UNKNOWN_REGION;
|
||||
}
|
||||
}
|
||||
|
||||
Country CountrySwitch(u8 country_code)
|
||||
{
|
||||
switch (country_code)
|
||||
|
|
|
@ -38,6 +38,16 @@ enum class Country
|
|||
NUMBER_OF_COUNTRIES
|
||||
};
|
||||
|
||||
// Regions 0 - 2 and 4 match Nintendo's Wii region numbering.
|
||||
enum class Region
|
||||
{
|
||||
NTSC_J = 0, // Japan and Taiwan
|
||||
NTSC_U = 1, // Mainly North America
|
||||
PAL = 2, // Mainly Europe and Oceania
|
||||
UNKNOWN_REGION = 3, // 3 seems to be unused? Anyway, we need an UNKNOWN_REGION. Let's put it here
|
||||
NTSC_K = 4 // South Korea (Wii only)
|
||||
};
|
||||
|
||||
// Languages 0 - 9 match Nintendo's Wii language numbering.
|
||||
// Languages 1 - 6 match Nintendo's PAL GameCube languages 0 - 5.
|
||||
// NTSC GameCubes only support one language and thus don't number languages.
|
||||
|
@ -56,6 +66,8 @@ enum class Language
|
|||
LANGUAGE_UNKNOWN
|
||||
};
|
||||
|
||||
Region RegionSwitchGC(u8 country_code);
|
||||
Region RegionSwitchWii(u8 country_code);
|
||||
Country CountrySwitch(u8 country_code);
|
||||
u8 GetSysMenuRegion(u16 title_version);
|
||||
std::string GetCompanyFromID(const std::string& company_id);
|
||||
|
|
|
@ -311,12 +311,12 @@ std::vector<u8> CNANDContentLoader::GetKeyFromTicket(const std::vector<u8>& tick
|
|||
return AESDecode(common_key, iv, &ticket[0x01BF], 16);
|
||||
}
|
||||
|
||||
DiscIO::Country CNANDContentLoader::GetCountry() const
|
||||
DiscIO::Region CNANDContentLoader::GetRegion() const
|
||||
{
|
||||
if (!IsValid())
|
||||
return DiscIO::Country::COUNTRY_UNKNOWN;
|
||||
return DiscIO::Region::UNKNOWN_REGION;
|
||||
|
||||
return CountrySwitch(m_Country);
|
||||
return RegionSwitchWii(m_Country);
|
||||
}
|
||||
|
||||
CNANDContentManager::~CNANDContentManager()
|
||||
|
|
|
@ -20,7 +20,7 @@ class IOFile;
|
|||
|
||||
namespace DiscIO
|
||||
{
|
||||
enum class Country;
|
||||
enum class Region;
|
||||
|
||||
bool AddTicket(u64 title_id, const std::vector<u8>& ticket);
|
||||
|
||||
|
@ -94,7 +94,7 @@ public:
|
|||
const std::vector<SNANDContent>& GetContent() const { return m_Content; }
|
||||
u16 GetTitleVersion() const { return m_TitleVersion; }
|
||||
u16 GetNumEntries() const { return m_NumEntries; }
|
||||
DiscIO::Country GetCountry() const;
|
||||
DiscIO::Region GetRegion() const;
|
||||
u8 GetCountryChar() const { return m_Country; }
|
||||
enum
|
||||
{
|
||||
|
|
|
@ -55,6 +55,7 @@ public:
|
|||
virtual bool SupportsIntegrityCheck() const { return false; }
|
||||
virtual bool CheckIntegrity() const { return false; }
|
||||
virtual bool ChangePartition(u64 offset) { return false; }
|
||||
virtual Region GetRegion() const = 0;
|
||||
virtual Country GetCountry() const = 0;
|
||||
virtual BlobType GetBlobType() const = 0;
|
||||
// Size of virtual disc (not always accurate)
|
||||
|
@ -71,12 +72,7 @@ protected:
|
|||
// strnlen to trim NULLs
|
||||
std::string string(data, strnlen(data, sizeof(data)));
|
||||
|
||||
// There doesn't seem to be any GC discs with the country set to Taiwan...
|
||||
// But maybe they would use Shift_JIS if they existed? Not sure
|
||||
bool use_shift_jis =
|
||||
(Country::COUNTRY_JAPAN == GetCountry() || Country::COUNTRY_TAIWAN == GetCountry());
|
||||
|
||||
if (use_shift_jis)
|
||||
if (GetRegion() == Region::NTSC_J)
|
||||
return SHIFTJISToUTF8(string);
|
||||
else
|
||||
return CP1252ToUTF8(string);
|
||||
|
|
|
@ -166,6 +166,14 @@ void CVolumeDirectory::SetGameID(const std::string& id)
|
|||
memcpy(m_disk_header.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH));
|
||||
}
|
||||
|
||||
Region CVolumeDirectory::GetRegion() const
|
||||
{
|
||||
if (m_is_wii)
|
||||
return RegionSwitchWii(m_disk_header[3]);
|
||||
|
||||
return RegionSwitchGC(m_disk_header[3]);
|
||||
}
|
||||
|
||||
Country CVolumeDirectory::GetCountry() const
|
||||
{
|
||||
return CountrySwitch(m_disk_header[3]);
|
||||
|
|
|
@ -26,6 +26,7 @@ namespace DiscIO
|
|||
enum class BlobType;
|
||||
enum class Country;
|
||||
enum class Language;
|
||||
enum class Region;
|
||||
enum class Platform;
|
||||
|
||||
class CVolumeDirectory : public IVolume
|
||||
|
@ -56,6 +57,7 @@ public:
|
|||
std::string GetApploaderDate() const override;
|
||||
Platform GetVolumeType() const override;
|
||||
|
||||
Region GetRegion() const override;
|
||||
Country GetCountry() const override;
|
||||
|
||||
BlobType GetBlobType() const override;
|
||||
|
|
|
@ -61,13 +61,20 @@ std::string CVolumeGC::GetGameID() const
|
|||
return DecodeString(ID);
|
||||
}
|
||||
|
||||
Region CVolumeGC::GetRegion() const
|
||||
{
|
||||
u8 country_code;
|
||||
if (!m_pReader->Read(3, 1, &country_code))
|
||||
return Region::UNKNOWN_REGION;
|
||||
|
||||
return RegionSwitchGC(country_code);
|
||||
}
|
||||
|
||||
Country CVolumeGC::GetCountry() const
|
||||
{
|
||||
if (!m_pReader)
|
||||
return Country::COUNTRY_UNKNOWN;
|
||||
|
||||
u8 country_code;
|
||||
m_pReader->Read(3, 1, &country_code);
|
||||
if (!m_pReader->Read(3, 1, &country_code))
|
||||
return Country::COUNTRY_UNKNOWN;
|
||||
|
||||
return CountrySwitch(country_code);
|
||||
}
|
||||
|
@ -247,7 +254,7 @@ void CVolumeGC::ExtractBannerInformation(const GCBanner& banner_file, bool is_bn
|
|||
|
||||
if (is_bnr1) // NTSC
|
||||
{
|
||||
bool is_japanese = GetCountry() == Country::COUNTRY_JAPAN;
|
||||
bool is_japanese = GetRegion() == Region::NTSC_J;
|
||||
number_of_languages = 1;
|
||||
start_language = is_japanese ? Language::LANGUAGE_JAPANESE : Language::LANGUAGE_ENGLISH;
|
||||
}
|
||||
|
|
|
@ -19,6 +19,7 @@ namespace DiscIO
|
|||
enum class BlobType;
|
||||
enum class Country;
|
||||
enum class Language;
|
||||
enum class Region;
|
||||
enum class Platform;
|
||||
|
||||
class CVolumeGC : public IVolume
|
||||
|
@ -42,6 +43,7 @@ public:
|
|||
u8 GetDiscNumber() const override;
|
||||
|
||||
Platform GetVolumeType() const override;
|
||||
Region GetRegion() const override;
|
||||
Country GetCountry() const override;
|
||||
BlobType GetBlobType() const override;
|
||||
u64 GetSize() const override;
|
||||
|
|
|
@ -57,14 +57,21 @@ bool CVolumeWAD::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) cons
|
|||
return m_pReader->Read(_Offset, _Length, _pBuffer);
|
||||
}
|
||||
|
||||
Region CVolumeWAD::GetRegion() const
|
||||
{
|
||||
u8 country_code;
|
||||
if (!Read(m_tmd_offset + 0x0193, 1, &country_code))
|
||||
return Region::UNKNOWN_REGION;
|
||||
|
||||
return RegionSwitchWii(country_code);
|
||||
}
|
||||
|
||||
Country CVolumeWAD::GetCountry() const
|
||||
{
|
||||
if (!m_pReader)
|
||||
return Country::COUNTRY_UNKNOWN;
|
||||
|
||||
// read the last digit of the titleID in the ticket
|
||||
u8 country_code;
|
||||
Read(m_tmd_offset + 0x0193, 1, &country_code);
|
||||
if (!Read(m_tmd_offset + 0x0193, 1, &country_code))
|
||||
return Country::COUNTRY_UNKNOWN;
|
||||
|
||||
if (country_code == 2) // SYSMENU
|
||||
{
|
||||
|
|
|
@ -21,6 +21,7 @@ namespace DiscIO
|
|||
enum class BlobType;
|
||||
enum class Country;
|
||||
enum class Language;
|
||||
enum class Region;
|
||||
enum class Platform;
|
||||
|
||||
class CVolumeWAD : public IVolume
|
||||
|
@ -39,6 +40,7 @@ public:
|
|||
u64 GetFSTSize() const override { return 0; }
|
||||
std::string GetApploaderDate() const override { return ""; }
|
||||
Platform GetVolumeType() const override;
|
||||
Region GetRegion() const override;
|
||||
Country GetCountry() const override;
|
||||
|
||||
BlobType GetBlobType() const override;
|
||||
|
|
|
@ -153,51 +153,38 @@ std::string CVolumeWiiCrypted::GetGameID() const
|
|||
return DecodeString(ID);
|
||||
}
|
||||
|
||||
Region CVolumeWiiCrypted::GetRegion() const
|
||||
{
|
||||
u32 region_code;
|
||||
if (!ReadSwapped(0x4E000, ®ion_code, false))
|
||||
return Region::UNKNOWN_REGION;
|
||||
|
||||
return static_cast<Region>(region_code);
|
||||
}
|
||||
|
||||
Country CVolumeWiiCrypted::GetCountry() const
|
||||
{
|
||||
if (!m_pReader)
|
||||
return Country::COUNTRY_UNKNOWN;
|
||||
|
||||
u8 country_byte;
|
||||
if (!m_pReader->Read(3, 1, &country_byte))
|
||||
return Country::COUNTRY_UNKNOWN;
|
||||
|
||||
Country country_value = CountrySwitch(country_byte);
|
||||
const Region region = GetRegion();
|
||||
|
||||
u32 region_code;
|
||||
if (!ReadSwapped(0x4E000, ®ion_code, false))
|
||||
return country_value;
|
||||
if (RegionSwitchWii(country_byte) == region)
|
||||
return CountrySwitch(country_byte);
|
||||
|
||||
switch (region_code)
|
||||
switch (region)
|
||||
{
|
||||
case 0:
|
||||
switch (country_value)
|
||||
{
|
||||
case Country::COUNTRY_TAIWAN:
|
||||
return Country::COUNTRY_TAIWAN;
|
||||
default:
|
||||
case Region::NTSC_J:
|
||||
return Country::COUNTRY_JAPAN;
|
||||
}
|
||||
case 1:
|
||||
case Region::NTSC_U:
|
||||
return Country::COUNTRY_USA;
|
||||
case 2:
|
||||
switch (country_value)
|
||||
{
|
||||
case Country::COUNTRY_FRANCE:
|
||||
case Country::COUNTRY_GERMANY:
|
||||
case Country::COUNTRY_ITALY:
|
||||
case Country::COUNTRY_NETHERLANDS:
|
||||
case Country::COUNTRY_RUSSIA:
|
||||
case Country::COUNTRY_SPAIN:
|
||||
case Country::COUNTRY_AUSTRALIA:
|
||||
return country_value;
|
||||
default:
|
||||
case Region::PAL:
|
||||
return Country::COUNTRY_EUROPE;
|
||||
}
|
||||
case 4:
|
||||
case Region::NTSC_K:
|
||||
return Country::COUNTRY_KOREA;
|
||||
default:
|
||||
return country_value;
|
||||
return Country::COUNTRY_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -20,6 +20,7 @@ namespace DiscIO
|
|||
enum class BlobType;
|
||||
enum class Country;
|
||||
enum class Language;
|
||||
enum class Region;
|
||||
enum class Platform;
|
||||
|
||||
class CVolumeWiiCrypted : public IVolume
|
||||
|
@ -46,6 +47,7 @@ public:
|
|||
bool CheckIntegrity() const override;
|
||||
bool ChangePartition(u64 offset) override;
|
||||
|
||||
Region GetRegion() const override;
|
||||
Country GetCountry() const override;
|
||||
BlobType GetBlobType() const override;
|
||||
u64 GetSize() const override;
|
||||
|
|
|
@ -155,6 +155,7 @@ bool GameFile::TryLoadVolume()
|
|||
m_descriptions = ConvertLanguageMap(volume->GetDescriptions());
|
||||
m_disc_number = volume->GetDiscNumber();
|
||||
m_platform = volume->GetVolumeType();
|
||||
m_region = volume->GetRegion();
|
||||
m_country = volume->GetCountry();
|
||||
m_blob_type = volume->GetBlobType();
|
||||
m_raw_size = volume->GetRawSize();
|
||||
|
@ -174,6 +175,7 @@ bool GameFile::TryLoadElfDol()
|
|||
m_revision = 0;
|
||||
m_long_names[DiscIO::Language::LANGUAGE_ENGLISH] = m_file_name;
|
||||
m_platform = DiscIO::Platform::ELF_DOL;
|
||||
m_region = DiscIO::Region::UNKNOWN_REGION;
|
||||
m_country = DiscIO::Country::COUNTRY_UNKNOWN;
|
||||
m_blob_type = DiscIO::BlobType::DIRECTORY;
|
||||
m_raw_size = m_size;
|
||||
|
|
|
@ -16,6 +16,7 @@ namespace DiscIO
|
|||
enum class BlobType;
|
||||
enum class Country;
|
||||
enum class Language;
|
||||
enum class Region;
|
||||
enum class Platform;
|
||||
class IVolume;
|
||||
}
|
||||
|
@ -47,6 +48,7 @@ public:
|
|||
QString GetApploaderDate() const { return m_apploader_date; }
|
||||
DiscIO::Platform GetPlatformID() const { return m_platform; }
|
||||
QString GetPlatform() const;
|
||||
DiscIO::Region GetRegion() const { return m_region; }
|
||||
DiscIO::Country GetCountryID() const { return m_country; }
|
||||
QString GetCountry() const;
|
||||
DiscIO::BlobType GetBlobType() const { return m_blob_type; }
|
||||
|
@ -96,6 +98,7 @@ private:
|
|||
QMap<DiscIO::Language, QString> m_descriptions;
|
||||
QString m_company;
|
||||
u8 m_disc_number = 0;
|
||||
DiscIO::Region m_region;
|
||||
DiscIO::Platform m_platform;
|
||||
DiscIO::Country m_country;
|
||||
DiscIO::BlobType m_blob_type;
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
#include "DolphinWX/ISOFile.h"
|
||||
#include "DolphinWX/WxUtils.h"
|
||||
|
||||
static const u32 CACHE_REVISION = 0x127; // Last changed in PR 3309
|
||||
static const u32 CACHE_REVISION = 0x128; // Last changed in PR 4542
|
||||
|
||||
static std::string GetLanguageString(DiscIO::Language language,
|
||||
std::map<DiscIO::Language, std::string> strings)
|
||||
|
@ -64,8 +64,9 @@ static std::string GetLanguageString(DiscIO::Language language,
|
|||
GameListItem::GameListItem(const std::string& _rFileName,
|
||||
const std::unordered_map<std::string, std::string>& custom_titles)
|
||||
: m_FileName(_rFileName), m_title_id(0), m_emu_state(0), m_FileSize(0),
|
||||
m_Country(DiscIO::Country::COUNTRY_UNKNOWN), m_Revision(0), m_Valid(false), m_ImageWidth(0),
|
||||
m_ImageHeight(0), m_disc_number(0), m_has_custom_name(false)
|
||||
m_region(DiscIO::Region::UNKNOWN_REGION), m_Country(DiscIO::Country::COUNTRY_UNKNOWN),
|
||||
m_Revision(0), m_Valid(false), m_ImageWidth(0), m_ImageHeight(0), m_disc_number(0),
|
||||
m_has_custom_name(false)
|
||||
{
|
||||
if (LoadFromCache())
|
||||
{
|
||||
|
@ -99,6 +100,7 @@ GameListItem::GameListItem(const std::string& _rFileName,
|
|||
if (m_company.empty())
|
||||
m_company = GetLanguageString(DiscIO::Language::LANGUAGE_ENGLISH, volume->GetShortMakers());
|
||||
|
||||
m_region = volume->GetRegion();
|
||||
m_Country = volume->GetCountry();
|
||||
m_blob_type = volume->GetBlobType();
|
||||
m_FileSize = volume->GetRawSize();
|
||||
|
@ -214,6 +216,7 @@ void GameListItem::DoState(PointerWrap& p)
|
|||
p.Do(m_title_id);
|
||||
p.Do(m_FileSize);
|
||||
p.Do(m_VolumeSize);
|
||||
p.Do(m_region);
|
||||
p.Do(m_Country);
|
||||
p.Do(m_blob_type);
|
||||
p.Do(m_pImage);
|
||||
|
|
|
@ -21,6 +21,7 @@ namespace DiscIO
|
|||
enum class BlobType;
|
||||
enum class Country;
|
||||
enum class Language;
|
||||
enum class Region;
|
||||
enum class Platform;
|
||||
}
|
||||
|
||||
|
@ -48,6 +49,7 @@ public:
|
|||
u16 GetRevision() const { return m_Revision; }
|
||||
const std::string& GetGameID() const { return m_game_id; }
|
||||
const std::string GetWiiFSPath() const;
|
||||
DiscIO::Region GetRegion() const { return m_region; }
|
||||
DiscIO::Country GetCountry() const { return m_Country; }
|
||||
DiscIO::Platform GetPlatform() const { return m_Platform; }
|
||||
DiscIO::BlobType GetBlobType() const { return m_blob_type; }
|
||||
|
@ -82,6 +84,7 @@ private:
|
|||
u64 m_FileSize;
|
||||
u64 m_VolumeSize;
|
||||
|
||||
DiscIO::Region m_region;
|
||||
DiscIO::Country m_Country;
|
||||
DiscIO::Platform m_Platform;
|
||||
DiscIO::BlobType m_blob_type;
|
||||
|
|
Loading…
Reference in New Issue