Linux build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7402 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -5,6 +5,7 @@
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#include <wx/intl.h>
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#include "Frame.h"
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#include "ISOFile.h"
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#include "GameListCtrl.h"
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@ -129,7 +130,7 @@ void VideoConfigDiag::Event_Close(wxCloseEvent& ev)
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TextureCache::InvalidateDefer(); // For settings like hi-res textures/texture format/etc.
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}
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wxString VideoConfigDiag::FormatString(const GameListItem *item)
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static wxString FormatString(const GameListItem *item)
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{
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wxString title;
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if (item->GetCountry() == DiscIO::IVolume::COUNTRY_JAPAN
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@ -6,7 +6,6 @@
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#include <string>
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#include "VideoConfig.h"
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#include "Frame.h"
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#include <wx/wx.h>
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#include <wx/textctrl.h>
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@ -124,9 +123,6 @@ protected:
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ev.Skip();
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}
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//Retrieve a title game with correct format
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wxString FormatString(const GameListItem *item);
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void Event_ClickClose(wxCommandEvent&);
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void Event_Close(wxCloseEvent&);
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