Volume/VolumeGC/VolumeWii: Amend variable naming
Drops prefixed underscores and normalizes names to follow our coding style.
This commit is contained in:
parent
ae4aa0b25c
commit
66122f037e
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@ -43,7 +43,7 @@ class Volume
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public:
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Volume() {}
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virtual ~Volume() {}
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virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const = 0;
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virtual bool Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const = 0;
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template <typename T>
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std::optional<T> ReadSwapped(u64 offset, const Partition& partition) const
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{
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@ -28,9 +28,9 @@
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namespace DiscIO
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{
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VolumeGC::VolumeGC(std::unique_ptr<BlobReader> reader) : m_pReader(std::move(reader))
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VolumeGC::VolumeGC(std::unique_ptr<BlobReader> reader) : m_reader(std::move(reader))
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{
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ASSERT(m_pReader);
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ASSERT(m_reader);
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m_file_system = [this]() -> std::unique_ptr<FileSystem> {
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auto file_system = std::make_unique<FileSystemGCWii>(this, PARTITION_NONE);
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@ -44,12 +44,12 @@ VolumeGC::~VolumeGC()
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{
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}
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bool VolumeGC::Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const
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bool VolumeGC::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
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{
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if (partition != PARTITION_NONE)
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return false;
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return m_pReader->Read(_Offset, _Length, _pBuffer);
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return m_reader->Read(offset, length, buffer);
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}
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const FileSystem* VolumeGC::GetFileSystem(const Partition& partition) const
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@ -61,15 +61,15 @@ std::string VolumeGC::GetGameID(const Partition& partition) const
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{
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static const std::string NO_UID("NO_UID");
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char ID[6];
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char id[6];
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if (!Read(0, sizeof(ID), reinterpret_cast<u8*>(ID), partition))
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if (!Read(0, sizeof(id), reinterpret_cast<u8*>(id), partition))
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{
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PanicAlertT("Failed to read unique ID from disc image");
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return NO_UID;
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}
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return DecodeString(ID);
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return DecodeString(id);
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}
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Region VolumeGC::GetRegion() const
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@ -103,11 +103,11 @@ Country VolumeGC::GetCountry(const Partition& partition) const
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std::string VolumeGC::GetMakerID(const Partition& partition) const
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{
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char makerID[2];
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if (!Read(0x4, 0x2, (u8*)&makerID, partition))
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char maker_id[2];
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if (!Read(0x4, 0x2, reinterpret_cast<u8*>(&maker_id), partition))
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return std::string();
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return DecodeString(makerID);
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return DecodeString(maker_id);
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}
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std::optional<u16> VolumeGC::GetRevision(const Partition& partition) const
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@ -168,17 +168,17 @@ std::string VolumeGC::GetApploaderDate(const Partition& partition) const
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BlobType VolumeGC::GetBlobType() const
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{
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return m_pReader->GetBlobType();
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return m_reader->GetBlobType();
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}
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u64 VolumeGC::GetSize() const
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{
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return m_pReader->GetDataSize();
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return m_reader->GetDataSize();
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}
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u64 VolumeGC::GetRawSize() const
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{
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return m_pReader->GetRawSize();
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return m_reader->GetRawSize();
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}
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std::optional<u8> VolumeGC::GetDiscNumber(const Partition& partition) const
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@ -30,7 +30,7 @@ class VolumeGC : public Volume
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public:
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VolumeGC(std::unique_ptr<BlobReader> reader);
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~VolumeGC();
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer,
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bool Read(u64 offset, u64 length, u8* buffer,
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const Partition& partition = PARTITION_NONE) const override;
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const FileSystem* GetFileSystem(const Partition& partition = PARTITION_NONE) const override;
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std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
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@ -103,7 +103,7 @@ private:
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Common::Lazy<std::unique_ptr<FileSystem>> m_file_system;
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std::unique_ptr<BlobReader> m_pReader;
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std::unique_ptr<BlobReader> m_reader;
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};
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} // namespace
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@ -34,17 +34,17 @@
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namespace DiscIO
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{
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VolumeWii::VolumeWii(std::unique_ptr<BlobReader> reader)
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: m_pReader(std::move(reader)), m_game_partition(PARTITION_NONE),
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: m_reader(std::move(reader)), m_game_partition(PARTITION_NONE),
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m_last_decrypted_block(UINT64_MAX)
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{
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ASSERT(m_pReader);
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ASSERT(m_reader);
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m_encrypted = m_pReader->ReadSwapped<u32>(0x60) == u32(0);
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m_encrypted = m_reader->ReadSwapped<u32>(0x60) == u32(0);
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for (u32 partition_group = 0; partition_group < 4; ++partition_group)
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{
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const std::optional<u32> number_of_partitions =
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m_pReader->ReadSwapped<u32>(0x40000 + (partition_group * 8));
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m_reader->ReadSwapped<u32>(0x40000 + (partition_group * 8));
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if (!number_of_partitions)
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continue;
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@ -63,7 +63,7 @@ VolumeWii::VolumeWii(std::unique_ptr<BlobReader> reader)
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const Partition partition(*partition_offset);
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const std::optional<u32> partition_type =
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m_pReader->ReadSwapped<u32>(*partition_table_offset + (i * 8) + 4);
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m_reader->ReadSwapped<u32>(*partition_table_offset + (i * 8) + 4);
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if (!partition_type)
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continue;
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@ -73,13 +73,13 @@ VolumeWii::VolumeWii(std::unique_ptr<BlobReader> reader)
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auto get_ticket = [this, partition]() -> IOS::ES::TicketReader {
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std::vector<u8> ticket_buffer(sizeof(IOS::ES::Ticket));
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if (!m_pReader->Read(partition.offset, ticket_buffer.size(), ticket_buffer.data()))
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if (!m_reader->Read(partition.offset, ticket_buffer.size(), ticket_buffer.data()))
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return INVALID_TICKET;
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return IOS::ES::TicketReader{std::move(ticket_buffer)};
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};
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auto get_tmd = [this, partition]() -> IOS::ES::TMDReader {
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const std::optional<u32> tmd_size = m_pReader->ReadSwapped<u32>(partition.offset + 0x2a4);
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const std::optional<u32> tmd_size = m_reader->ReadSwapped<u32>(partition.offset + 0x2a4);
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const std::optional<u64> tmd_address =
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ReadSwappedAndShifted(partition.offset + 0x2a8, PARTITION_NONE);
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if (!tmd_size || !tmd_address)
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@ -92,7 +92,7 @@ VolumeWii::VolumeWii(std::unique_ptr<BlobReader> reader)
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return INVALID_TMD;
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}
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std::vector<u8> tmd_buffer(*tmd_size);
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if (!m_pReader->Read(partition.offset + *tmd_address, *tmd_size, tmd_buffer.data()))
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if (!m_reader->Read(partition.offset + *tmd_address, *tmd_size, tmd_buffer.data()))
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return INVALID_TMD;
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return IOS::ES::TMDReader{std::move(tmd_buffer)};
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};
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@ -130,10 +130,10 @@ VolumeWii::~VolumeWii()
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{
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}
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bool VolumeWii::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, const Partition& partition) const
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bool VolumeWii::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
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{
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if (partition == PARTITION_NONE)
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return m_pReader->Read(_ReadOffset, _Length, _pBuffer);
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return m_reader->Read(offset, length, buffer);
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auto it = m_partitions.find(partition);
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if (it == m_partitions.end())
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@ -142,29 +142,29 @@ bool VolumeWii::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, const Partition
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if (!m_encrypted)
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{
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return m_pReader->Read(partition.offset + *partition_details.data_offset + _ReadOffset, _Length,
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_pBuffer);
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return m_reader->Read(partition.offset + *partition_details.data_offset + offset, length,
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buffer);
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}
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if (m_pReader->SupportsReadWiiDecrypted())
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return m_pReader->ReadWiiDecrypted(_ReadOffset, _Length, _pBuffer, partition.offset);
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if (m_reader->SupportsReadWiiDecrypted())
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return m_reader->ReadWiiDecrypted(offset, length, buffer, partition.offset);
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mbedtls_aes_context* aes_context = partition_details.key->get();
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if (!aes_context)
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return false;
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std::vector<u8> read_buffer(BLOCK_TOTAL_SIZE);
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while (_Length > 0)
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while (length > 0)
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{
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// Calculate offsets
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u64 block_offset_on_disc = partition.offset + *partition_details.data_offset +
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_ReadOffset / BLOCK_DATA_SIZE * BLOCK_TOTAL_SIZE;
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u64 data_offset_in_block = _ReadOffset % BLOCK_DATA_SIZE;
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offset / BLOCK_DATA_SIZE * BLOCK_TOTAL_SIZE;
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u64 data_offset_in_block = offset % BLOCK_DATA_SIZE;
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if (m_last_decrypted_block != block_offset_on_disc)
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{
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// Read the current block
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if (!m_pReader->Read(block_offset_on_disc, BLOCK_TOTAL_SIZE, read_buffer.data()))
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if (!m_reader->Read(block_offset_on_disc, BLOCK_TOTAL_SIZE, read_buffer.data()))
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return false;
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// Decrypt the block's data.
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@ -182,14 +182,14 @@ bool VolumeWii::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, const Partition
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}
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// Copy the decrypted data
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u64 copy_size = std::min(_Length, BLOCK_DATA_SIZE - data_offset_in_block);
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memcpy(_pBuffer, &m_last_decrypted_block_data[data_offset_in_block],
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u64 copy_size = std::min(length, BLOCK_DATA_SIZE - data_offset_in_block);
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memcpy(buffer, &m_last_decrypted_block_data[data_offset_in_block],
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static_cast<size_t>(copy_size));
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// Update offsets
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_Length -= copy_size;
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_pBuffer += copy_size;
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_ReadOffset += copy_size;
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length -= copy_size;
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buffer += copy_size;
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offset += copy_size;
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}
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return true;
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@ -270,17 +270,17 @@ u64 VolumeWii::PartitionOffsetToRawOffset(u64 offset, const Partition& partition
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std::string VolumeWii::GetGameID(const Partition& partition) const
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{
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char ID[6];
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char id[6];
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if (!Read(0, 6, (u8*)ID, partition))
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if (!Read(0, 6, reinterpret_cast<u8*>(id), partition))
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return std::string();
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return DecodeString(ID);
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return DecodeString(id);
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}
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Region VolumeWii::GetRegion() const
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{
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const std::optional<u32> region_code = m_pReader->ReadSwapped<u32>(0x4E000);
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const std::optional<u32> region_code = m_reader->ReadSwapped<u32>(0x4E000);
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if (!region_code)
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return Region::Unknown;
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const Region region = static_cast<Region>(*region_code);
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@ -301,12 +301,12 @@ Country VolumeWii::GetCountry(const Partition& partition) const
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std::string VolumeWii::GetMakerID(const Partition& partition) const
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{
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char makerID[2];
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char maker_id[2];
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if (!Read(0x4, 0x2, (u8*)&makerID, partition))
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if (!Read(0x4, 0x2, reinterpret_cast<u8*>(&maker_id), partition))
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return std::string();
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return DecodeString(makerID);
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return DecodeString(maker_id);
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}
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std::optional<u16> VolumeWii::GetRevision(const Partition& partition) const
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@ -366,17 +366,17 @@ std::optional<u8> VolumeWii::GetDiscNumber(const Partition& partition) const
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BlobType VolumeWii::GetBlobType() const
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{
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return m_pReader->GetBlobType();
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return m_reader->GetBlobType();
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}
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u64 VolumeWii::GetSize() const
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{
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return m_pReader->GetDataSize();
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return m_reader->GetDataSize();
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}
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u64 VolumeWii::GetRawSize() const
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{
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return m_pReader->GetRawSize();
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return m_reader->GetRawSize();
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}
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bool VolumeWii::CheckIntegrity(const Partition& partition) const
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@ -394,25 +394,27 @@ bool VolumeWii::CheckIntegrity(const Partition& partition) const
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return false;
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// Get partition data size
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u32 partSizeDiv4;
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m_pReader->Read(partition.offset + 0x2BC, 4, (u8*)&partSizeDiv4);
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u64 partDataSize = (u64)Common::swap32(partSizeDiv4) * 4;
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u32 part_size_div4;
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m_reader->Read(partition.offset + 0x2BC, 4, reinterpret_cast<u8*>(&part_size_div4));
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const u64 part_data_size = static_cast<u64>(Common::swap32(part_size_div4)) * 4;
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u32 nClusters = (u32)(partDataSize / 0x8000);
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for (u32 clusterID = 0; clusterID < nClusters; ++clusterID)
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const u32 num_clusters = static_cast<u32>(part_data_size / 0x8000);
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for (u32 cluster_id = 0; cluster_id < num_clusters; ++cluster_id)
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{
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u64 clusterOff = partition.offset + *partition_details.data_offset + (u64)clusterID * 0x8000;
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const u64 cluster_offset =
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partition.offset + *partition_details.data_offset + static_cast<u64>(cluster_id) * 0x8000;
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// Read and decrypt the cluster metadata
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u8 clusterMDCrypted[0x400];
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u8 clusterMD[0x400];
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u8 IV[16] = {0};
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if (!m_pReader->Read(clusterOff, 0x400, clusterMDCrypted))
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u8 cluster_metadata_crypted[0x400];
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u8 cluster_metadata[0x400];
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u8 iv[16] = {0};
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if (!m_reader->Read(cluster_offset, 0x400, cluster_metadata_crypted))
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{
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WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read metadata", clusterID);
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WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read metadata", cluster_id);
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return false;
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}
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mbedtls_aes_crypt_cbc(aes_context, MBEDTLS_AES_DECRYPT, 0x400, IV, clusterMDCrypted, clusterMD);
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mbedtls_aes_crypt_cbc(aes_context, MBEDTLS_AES_DECRYPT, 0x400, iv, cluster_metadata_crypted,
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cluster_metadata);
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// Some clusters have invalid data and metadata because they aren't
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// meant to be read by the game (for example, holes between files). To
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@ -424,30 +426,30 @@ bool VolumeWii::CheckIntegrity(const Partition& partition) const
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// valid clusters. To be improved.
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bool meaningless = false;
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for (u32 idx = 0x26C; idx < 0x280; ++idx)
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if (clusterMD[idx] != 0)
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if (cluster_metadata[idx] != 0)
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meaningless = true;
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if (meaningless)
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continue;
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u8 clusterData[0x7C00];
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if (!Read((u64)clusterID * 0x7C00, 0x7C00, clusterData, partition))
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u8 cluster_data[0x7C00];
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if (!Read((u64)cluster_id * 0x7C00, 0x7C00, cluster_data, partition))
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{
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WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read data", clusterID);
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WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: could not read data", cluster_id);
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return false;
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}
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for (u32 hashID = 0; hashID < 31; ++hashID)
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for (u32 hash_id = 0; hash_id < 31; ++hash_id)
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{
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u8 hash[20];
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mbedtls_sha1(clusterData + hashID * 0x400, 0x400, hash);
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mbedtls_sha1(cluster_data + hash_id * 0x400, 0x400, hash);
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// Note that we do not use strncmp here
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if (memcmp(hash, clusterMD + hashID * 20, 20))
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if (memcmp(hash, cluster_metadata + hash_id * 20, 20))
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{
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WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: hash %d is invalid", clusterID,
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hashID);
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WARN_LOG(DISCIO, "Integrity Check: fail at cluster %d: hash %d is invalid", cluster_id,
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hash_id);
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return false;
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}
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}
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@ -32,7 +32,7 @@ class VolumeWii : public Volume
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public:
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VolumeWii(std::unique_ptr<BlobReader> reader);
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~VolumeWii();
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const override;
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bool Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const override;
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bool IsEncryptedAndHashed() const override;
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std::vector<Partition> GetPartitions() const override;
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Partition GetGamePartition() const override;
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@ -81,7 +81,7 @@ private:
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u32 type;
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};
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std::unique_ptr<BlobReader> m_pReader;
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std::unique_ptr<BlobReader> m_reader;
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std::map<Partition, PartitionDetails> m_partitions;
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Partition m_game_partition;
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bool m_encrypted;
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