Mark an ImgTec driver bug as fixed in 1.8@4693462

Now we correctly parse ImgTec's GL_VERSION string we can actually use
the BugInfo's version stuff correctly here
This commit is contained in:
Jonathan Hamilton 2017-09-02 13:23:06 -07:00
parent 662abcb2fe
commit 658a4a6e29
2 changed files with 2 additions and 2 deletions

View File

@ -95,7 +95,7 @@ static BugInfo m_known_bugs[] = {
{API_OPENGL, OS_OSX, VENDOR_INTEL, DRIVER_INTEL, Family::UNKNOWN,
BUG_BROKEN_DUAL_SOURCE_BLENDING, -1.0, -1.0, true},
{API_OPENGL, OS_ALL, VENDOR_IMGTEC, DRIVER_IMGTEC, Family::UNKNOWN,
BUG_BROKEN_BITWISE_OP_NEGATION, -1.0, -1.0, true},
BUG_BROKEN_BITWISE_OP_NEGATION, -1.0, 108.4693462, true},
{API_VULKAN, OS_ALL, VENDOR_ATI, DRIVER_ATI, Family::UNKNOWN, BUG_PRIMITIVE_RESTART, -1.0, -1.0,
true},
{API_OPENGL, OS_LINUX, VENDOR_MESA, DRIVER_I965, Family::UNKNOWN,

View File

@ -242,7 +242,7 @@ enum Bug
BUG_BROKEN_DUAL_SOURCE_BLENDING,
// BUG: ImgTec GLSL shader compiler fails when negating the input to a bitwise operation
// Started version: 1.5
// Ended version: 1.10
// Ended version: 1.8@4693462
// Shaders that do something like "variable <<= (-othervariable);" cause the shader to
// fail compilation with no useful diagnostic log. This can be worked around by storing
// the negated value to a temporary variable then using that in the bitwise op.