diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index 93f3da981e..8d6827507b 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -26,7 +26,7 @@ // shader cache for every revision, graphics-related or not, which is simply annoying. enum { - LINEAR_DISKCACHE_VER = 6618 + LINEAR_DISKCACHE_VER = 6620 }; // On disk format: diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.h b/Source/Core/VideoCommon/Src/PixelShaderGen.h index 9eec0b6dd2..ff4d0f912d 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.h +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.h @@ -40,7 +40,7 @@ #define C_INDTEXMTX (C_INDTEXSCALE + 2) #define C_FOG (C_INDTEXMTX + 6) #define C_COLORMATRIX (C_FOG + 2) -#define C_PLIGHTS (C_COLORMATRIX + 4) +#define C_PLIGHTS (C_COLORMATRIX + 5) #define C_PMATERIALS (C_PLIGHTS + 40) #define C_PENVCONST_END (C_PMATERIALS + 4) #define PIXELSHADERUID_MAX_VALUES (5 + 32 + 6 + 11 + 2) diff --git a/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp b/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp index 5f5193f45b..152be54834 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp @@ -214,16 +214,16 @@ unsigned int ps_constant_offset_table[] = { 76, 80, // C_INDTEXSCALE, 8 84, 88, 92, 96, 100, 104, // C_INDTEXMTX, 24 108, 112, // C_FOG, 8 - 116, 120, 124 ,128, // C_COLORMATRIX, 16 - 132, 136, 140, 144, 148, // C_PLIGHTS0, 20 - 152, 156, 160, 164, 168, // C_PLIGHTS1, 20 - 172, 176, 180, 184, 188, // C_PLIGHTS2, 20 - 192, 196, 200, 204, 208, // C_PLIGHTS3, 20 - 212, 216, 220, 224, 228, // C_PLIGHTS4, 20 - 232, 236, 240, 244, 248, // C_PLIGHTS5, 20 - 252, 256, 260, 264, 268, // C_PLIGHTS6, 20 - 272, 276, 280, 284, 288, // C_PLIGHTS7, 20 - 292, 296, 300, 304, // C_PMATERIALS, 16 + 116, 120, 124, 128, 132, // C_COLORMATRIX, 20 + 136, 140, 144, 148, 152, // C_PLIGHTS0, 20 + 156, 160, 164, 168, 172, // C_PLIGHTS1, 20 + 176, 180, 184, 188, 192, // C_PLIGHTS2, 20 + 196, 200, 204, 208, 212, // C_PLIGHTS3, 20 + 216, 220, 224, 228, 232, // C_PLIGHTS4, 20 + 236, 240, 244, 248, 252, // C_PLIGHTS5, 20 + 256, 260, 264, 268, 272, // C_PLIGHTS6, 20 + 276, 280, 284, 288, 292, // C_PLIGHTS7, 20 + 296, 300, 304, 308, // C_PMATERIALS, 16 }; void SetPSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4) {