IOS/USB_KBD: Make key code lookup tables immutable and internally linked
These aren't modified by the class, nor do they directly need anything related to the class state, so they can solely live within the cpp file, hidden from external view, and also be made const, so the compiler can place it within the read-only segment.
This commit is contained in:
parent
00ecfb3c59
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@ -4,6 +4,7 @@
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#include "Core/IOS/USB/USB_KBD.h"
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#include <array>
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#include <cstring>
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#include <queue>
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@ -22,6 +23,160 @@
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namespace IOS::HLE::Device
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{
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namespace
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{
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// Crazy ugly
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#ifdef _WIN32
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constexpr std::array<u8, 256> s_key_codes_qwerty{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2A, // Backspace
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0x2B, // Tab
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0x00, 0x00,
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0x00, // Clear
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0x28, // Return
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0x00, 0x00,
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0x00, // Shift
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0x00, // Control
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0x00, // ALT
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0x48, // Pause
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0x39, // Capital
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x29, // Escape
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0x00, 0x00, 0x00, 0x00,
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0x2C, // Space
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0x4B, // Prior
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0x4E, // Next
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0x4D, // End
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0x4A, // Home
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0x50, // Left
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0x52, // Up
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0x4F, // Right
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0x51, // Down
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0x00, 0x00, 0x00,
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0x46, // Print screen
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0x49, // Insert
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0x4C, // Delete
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0x00,
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// 0 -> 9
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0x27, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00,
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// A -> Z
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0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13,
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0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x00, 0x00, 0x00, 0x00, 0x00,
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// Numpad 0 -> 9
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0x62, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61,
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0x55, // Multiply
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0x57, // Add
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0x00, // Separator
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0x56, // Subtract
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0x63, // Decimal
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0x54, // Divide
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// F1 -> F12
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0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
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// F13 -> F24
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x53, // Numlock
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0x47, // Scroll lock
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// Modifier keys
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x33, // ';'
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0x2E, // Plus
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0x36, // Comma
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0x2D, // Minus
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0x37, // Period
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0x38, // '/'
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0x35, // '~'
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2F, // '['
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0x32, // '\'
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0x30, // ']'
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0x34, // '''
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0x00, //
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0x00, // Nothing interesting past this point.
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};
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constexpr std::array<u8, 256> s_key_codes_azerty{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2A, // Backspace
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0x2B, // Tab
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0x00, 0x00,
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0x00, // Clear
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0x28, // Return
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0x00, 0x00,
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0x00, // Shift
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0x00, // Control
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0x00, // ALT
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0x48, // Pause
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0x39, // Capital
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x29, // Escape
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0x00, 0x00, 0x00, 0x00,
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0x2C, // Space
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0x4B, // Prior
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0x4E, // Next
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0x4D, // End
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0x4A, // Home
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0x50, // Left
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0x52, // Up
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0x4F, // Right
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0x51, // Down
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0x00, 0x00, 0x00,
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0x46, // Print screen
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0x49, // Insert
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0x4C, // Delete
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0x00,
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// 0 -> 9
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0x27, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00,
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// A -> Z
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0x14, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x33, 0x11, 0x12, 0x13,
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0x04, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1D, 0x1B, 0x1C, 0x1A, 0x00, 0x00, 0x00, 0x00, 0x00,
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// Numpad 0 -> 9
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0x62, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61,
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0x55, // Multiply
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0x57, // Add
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0x00, // Separator
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0x56, // Substract
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0x63, // Decimal
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0x54, // Divide
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// F1 -> F12
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0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
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// F13 -> F24
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x53, // Numlock
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0x47, // Scroll lock
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// Modifier keys
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x30, // '$'
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0x2E, // Plus
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0x10, // Comma
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0x00, // Minus
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0x36, // Period
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0x37, // '/'
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0x34, // ' '
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2D, // ')'
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0x32, // '\'
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0x2F, // '^'
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0x00, // ' '
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0x38, // '!'
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0x00, // Nothing interesting past this point.
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};
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#else
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constexpr std::array<u8, 256> s_key_codes_qwerty{};
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constexpr std::array<u8, 256> s_key_codes_azerty{};
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#endif
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} // Anonymous namespace
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USB_KBD::SMessageData::SMessageData(u32 type, u8 modifiers, u8* pressed_keys)
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{
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MsgType = Common::swap32(type);
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@ -112,11 +267,11 @@ void USB_KBD::Update()
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switch (m_KeyboardLayout)
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{
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case KBD_LAYOUT_QWERTY:
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KeyCode = m_KeyCodesQWERTY[i];
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KeyCode = s_key_codes_qwerty[i];
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break;
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case KBD_LAYOUT_AZERTY:
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KeyCode = m_KeyCodesAZERTY[i];
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KeyCode = s_key_codes_azerty[i];
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break;
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}
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@ -167,159 +322,4 @@ void USB_KBD::Update()
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if (GotEvent)
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m_MessageQueue.push(SMessageData(MSG_EVENT, Modifiers, PressedKeys));
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}
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// Crazy ugly
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#ifdef _WIN32
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u8 USB_KBD::m_KeyCodesQWERTY[256] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2A, // Backspace
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0x2B, // Tab
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0x00, 0x00,
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0x00, // Clear
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0x28, // Return
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0x00, 0x00,
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0x00, // Shift
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0x00, // Control
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0x00, // ALT
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0x48, // Pause
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0x39, // Capital
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x29, // Escape
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0x00, 0x00, 0x00, 0x00,
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0x2C, // Space
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0x4B, // Prior
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0x4E, // Next
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0x4D, // End
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0x4A, // Home
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0x50, // Left
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0x52, // Up
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0x4F, // Right
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0x51, // Down
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0x00, 0x00, 0x00,
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0x46, // Print screen
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0x49, // Insert
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0x4C, // Delete
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0x00,
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// 0 -> 9
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0x27, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00,
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// A -> Z
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0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13,
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0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x00, 0x00, 0x00, 0x00, 0x00,
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// Numpad 0 -> 9
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0x62, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61,
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0x55, // Multiply
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0x57, // Add
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0x00, // Separator
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0x56, // Subtract
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0x63, // Decimal
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0x54, // Divide
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// F1 -> F12
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0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
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// F13 -> F24
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x53, // Numlock
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0x47, // Scroll lock
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// Modifier keys
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x33, // ';'
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0x2E, // Plus
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0x36, // Comma
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0x2D, // Minus
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0x37, // Period
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0x38, // '/'
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0x35, // '~'
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2F, // '['
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0x32, // '\'
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0x30, // ']'
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0x34, // '''
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0x00, //
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0x00, // Nothing interesting past this point.
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};
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u8 USB_KBD::m_KeyCodesAZERTY[256] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2A, // Backspace
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0x2B, // Tab
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0x00, 0x00,
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0x00, // Clear
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0x28, // Return
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0x00, 0x00,
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0x00, // Shift
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0x00, // Control
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0x00, // ALT
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0x48, // Pause
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0x39, // Capital
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x29, // Escape
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0x00, 0x00, 0x00, 0x00,
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0x2C, // Space
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0x4B, // Prior
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0x4E, // Next
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0x4D, // End
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0x4A, // Home
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0x50, // Left
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0x52, // Up
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0x4F, // Right
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0x51, // Down
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0x00, 0x00, 0x00,
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0x46, // Print screen
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0x49, // Insert
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0x4C, // Delete
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0x00,
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// 0 -> 9
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0x27, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00,
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// A -> Z
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0x14, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x33, 0x11, 0x12, 0x13,
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0x04, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1D, 0x1B, 0x1C, 0x1A, 0x00, 0x00, 0x00, 0x00, 0x00,
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// Numpad 0 -> 9
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0x62, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61,
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0x55, // Multiply
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0x57, // Add
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0x00, // Separator
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0x56, // Substract
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0x63, // Decimal
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0x54, // Divide
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// F1 -> F12
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0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
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// F13 -> F24
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00,
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0x53, // Numlock
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0x47, // Scroll lock
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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// Modifier keys
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x30, // '$'
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0x2E, // Plus
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0x10, // Comma
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0x00, // Minus
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0x36, // Period
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0x37, // '/'
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0x34, // ' '
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x2D, // ')'
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0x32, // '\'
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0x2F, // '^'
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0x00, // ' '
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0x38, // '!'
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0x00, // Nothing interesting past this point.
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};
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#else
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u8 USB_KBD::m_KeyCodesQWERTY[256] = {0};
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u8 USB_KBD::m_KeyCodesAZERTY[256] = {0};
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#endif
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} // namespace IOS::HLE::Device
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@ -57,7 +57,5 @@ private:
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KBD_LAYOUT_AZERTY = 1
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};
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int m_KeyboardLayout;
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static u8 m_KeyCodesQWERTY[256];
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static u8 m_KeyCodesAZERTY[256];
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};
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} // namespace IOS::HLE::Device
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