TitleDatabase: Add more information to a comment
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@ -76,8 +76,9 @@ static bool LoadMap(const std::string& file_path, Map& map,
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return true;
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return true;
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}
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}
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// This should only be used with the standard game ID format (used by WiiTDBs), not Dolphin's.
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// This should only be used with the common game ID format (used by WiiTDBs), not Dolphin's.
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// The main difference is that Dolphin uses 6 characters for non-disc titles (instead of 4).
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// Otherwise, TurboGrafx-16 VC games (with the system ID P) will be misdetected as GameCube titles.
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// The formats differ in that Dolphin's uses 6 characters for non-disc titles instead of 4.
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static bool IsGCTitle(const std::string& game_id)
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static bool IsGCTitle(const std::string& game_id)
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{
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{
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const char system_id = game_id[0];
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const char system_id = game_id[0];
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