Add Android support for automatic disc changing
This commit is contained in:
parent
352ac91a1c
commit
63c9831b93
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@ -341,12 +341,12 @@ public final class NativeLibrary
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/**
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* Begins emulation.
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*/
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public static native void Run(String path, boolean firstOpen);
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public static native void Run(String[] path, boolean firstOpen);
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/**
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* Begins emulation from the specified savestate.
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*/
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public static native void Run(String path, String savestatePath, boolean deleteSavestate);
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public static native void Run(String[] path, String savestatePath, boolean deleteSavestate);
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public static native void ChangeDisc(String path);
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@ -37,6 +37,7 @@ import org.dolphinemu.dolphinemu.fragments.EmulationFragment;
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import org.dolphinemu.dolphinemu.fragments.MenuFragment;
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import org.dolphinemu.dolphinemu.fragments.SaveLoadStateFragment;
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import org.dolphinemu.dolphinemu.model.GameFile;
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import org.dolphinemu.dolphinemu.services.GameFileCacheService;
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import org.dolphinemu.dolphinemu.ui.main.MainActivity;
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import org.dolphinemu.dolphinemu.ui.main.MainPresenter;
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import org.dolphinemu.dolphinemu.ui.platform.Platform;
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@ -74,10 +75,10 @@ public final class EmulationActivity extends AppCompatActivity
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private boolean activityRecreated;
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private String mSelectedTitle;
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private int mPlatform;
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private String mPath;
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private String[] mPaths;
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private boolean backPressedOnce = false;
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public static final String EXTRA_SELECTED_GAME = "SelectedGame";
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public static final String EXTRA_SELECTED_GAMES = "SelectedGames";
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public static final String EXTRA_SELECTED_TITLE = "SelectedTitle";
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public static final String EXTRA_PLATFORM = "Platform";
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@ -166,11 +167,20 @@ public final class EmulationActivity extends AppCompatActivity
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.append(R.id.menu_emulation_reset_overlay, EmulationActivity.MENU_ACTION_RESET_OVERLAY);
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}
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private static String[] scanForSecondDisc(GameFile gameFile)
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{
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GameFile secondFile = GameFileCacheService.findSecondDisc(gameFile);
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if (secondFile == null)
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return new String[]{gameFile.getPath()};
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else
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return new String[]{gameFile.getPath(), secondFile.getPath()};
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}
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public static void launch(FragmentActivity activity, GameFile gameFile)
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{
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Intent launcher = new Intent(activity, EmulationActivity.class);
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launcher.putExtra(EXTRA_SELECTED_GAME, gameFile.getPath());
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launcher.putExtra(EXTRA_SELECTED_GAMES, scanForSecondDisc(gameFile));
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launcher.putExtra(EXTRA_SELECTED_TITLE, gameFile.getTitle());
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launcher.putExtra(EXTRA_PLATFORM, gameFile.getPlatform());
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Bundle options = new Bundle();
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@ -193,7 +203,7 @@ public final class EmulationActivity extends AppCompatActivity
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{
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// Get params we were passed
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Intent gameToEmulate = getIntent();
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mPath = gameToEmulate.getStringExtra(EXTRA_SELECTED_GAME);
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mPaths = gameToEmulate.getStringArrayExtra(EXTRA_SELECTED_GAMES);
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mSelectedTitle = gameToEmulate.getStringExtra(EXTRA_SELECTED_TITLE);
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mPlatform = gameToEmulate.getIntExtra(EXTRA_PLATFORM, 0);
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activityRecreated = false;
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@ -201,7 +211,7 @@ public final class EmulationActivity extends AppCompatActivity
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else
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{
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// Could have recreated the activity(rotate) before creating the fragment. If the fragment
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// doesn't exist, treat this as a new start.
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// doesn't exist, treat this as a new start.
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activityRecreated = mEmulationFragment != null;
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restoreState(savedInstanceState);
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}
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@ -264,7 +274,7 @@ public final class EmulationActivity extends AppCompatActivity
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getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT) &&
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mEmulationFragment == null)
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{
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mEmulationFragment = EmulationFragment.newInstance(mPath);
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mEmulationFragment = EmulationFragment.newInstance(mPaths);
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getSupportFragmentManager().beginTransaction()
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.add(R.id.frame_emulation_fragment, mEmulationFragment)
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.commit();
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@ -286,7 +296,7 @@ public final class EmulationActivity extends AppCompatActivity
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{
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mEmulationFragment.saveTemporaryState();
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}
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outState.putString(EXTRA_SELECTED_GAME, mPath);
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outState.putStringArray(EXTRA_SELECTED_GAMES, mPaths);
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outState.putString(EXTRA_SELECTED_TITLE, mSelectedTitle);
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outState.putInt(EXTRA_PLATFORM, mPlatform);
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super.onSaveInstanceState(outState);
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@ -294,7 +304,7 @@ public final class EmulationActivity extends AppCompatActivity
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protected void restoreState(Bundle savedInstanceState)
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{
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mPath = savedInstanceState.getString(EXTRA_SELECTED_GAME);
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mPaths = savedInstanceState.getStringArray(EXTRA_SELECTED_GAMES);
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mSelectedTitle = savedInstanceState.getString(EXTRA_SELECTED_TITLE);
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mPlatform = savedInstanceState.getInt(EXTRA_PLATFORM);
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}
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@ -213,6 +213,7 @@ public final class SettingsFragmentPresenter
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Setting overclock = null;
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Setting speedLimit = null;
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Setting audioStretch = null;
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Setting autoDiscChange = null;
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Setting analytics = null;
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Setting enableSaveState;
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Setting lockToLandscape;
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@ -225,6 +226,7 @@ public final class SettingsFragmentPresenter
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overclock = coreSection.getSetting(SettingsFile.KEY_OVERCLOCK_PERCENT);
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speedLimit = coreSection.getSetting(SettingsFile.KEY_SPEED_LIMIT);
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audioStretch = coreSection.getSetting(SettingsFile.KEY_AUDIO_STRETCH);
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autoDiscChange = coreSection.getSetting(SettingsFile.KEY_AUTO_DISC_CHANGE);
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analytics = analyticsSection.getSetting(SettingsFile.KEY_ANALYTICS_ENABLED);
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enableSaveState = coreSection.getSetting(SettingsFile.KEY_ENABLE_SAVE_STATES);
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lockToLandscape = coreSection.getSetting(SettingsFile.KEY_LOCK_LANDSCAPE);
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@ -264,6 +266,8 @@ public final class SettingsFragmentPresenter
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R.string.speed_limit, 0, 200, "%", 100, speedLimit));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_AUDIO_STRETCH, Settings.SECTION_INI_CORE,
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R.string.audio_stretch, R.string.audio_stretch_description, false, audioStretch));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_AUTO_DISC_CHANGE, Settings.SECTION_INI_CORE,
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R.string.auto_disc_change, 0, false, autoDiscChange));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_ENABLE_SAVE_STATES, Settings.SECTION_INI_CORE,
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R.string.enable_save_states, R.string.enable_save_states_description, false,
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enableSaveState));
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@ -45,6 +45,7 @@ public final class SettingsFile
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public static final String KEY_SPEED_LIMIT = "EmulationSpeed";
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public static final String KEY_VIDEO_BACKEND = "GFXBackend";
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public static final String KEY_AUDIO_STRETCH = "AudioStretch";
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public static final String KEY_AUTO_DISC_CHANGE = "AutoDiscChange";
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public static final String KEY_GAME_CUBE_LANGUAGE = "SelectedLanguage";
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public static final String KEY_OVERRIDE_GAME_CUBE_LANGUAGE = "OverrideGCLang";
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public static final String KEY_SLOT_A_DEVICE = "SlotA";
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@ -30,7 +30,7 @@ import java.io.File;
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public final class EmulationFragment extends Fragment implements SurfaceHolder.Callback
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{
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private static final String KEY_GAMEPATH = "gamepath";
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private static final String KEY_GAMEPATHS = "gamepaths";
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private SharedPreferences mPreferences;
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@ -42,11 +42,10 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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private EmulationActivity activity;
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public static EmulationFragment newInstance(String gamePath)
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public static EmulationFragment newInstance(String[] gamePaths)
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{
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Bundle args = new Bundle();
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args.putString(KEY_GAMEPATH, gamePath);
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args.putStringArray(KEY_GAMEPATHS, gamePaths);
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EmulationFragment fragment = new EmulationFragment();
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fragment.setArguments(args);
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@ -82,13 +81,13 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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mPreferences = PreferenceManager.getDefaultSharedPreferences(getActivity());
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String gamePath = getArguments().getString(KEY_GAMEPATH);
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String[] gamePaths = getArguments().getStringArray(KEY_GAMEPATHS);
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SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(getActivity());
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boolean firstOpen = preferences.getBoolean(StartupHandler.NEW_SESSION, true);
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SharedPreferences.Editor sPrefsEditor = preferences.edit();
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sPrefsEditor.putBoolean(StartupHandler.NEW_SESSION, false);
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sPrefsEditor.apply();
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mEmulationState = new EmulationState(gamePath, getTemporaryStateFilePath(), firstOpen);
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mEmulationState = new EmulationState(gamePaths, getTemporaryStateFilePath(), firstOpen);
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}
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/**
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@ -273,7 +272,7 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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STOPPED, RUNNING, PAUSED
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}
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private final String mGamePath;
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private final String[] mGamePaths;
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private Thread mEmulationThread;
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private State state;
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private Surface mSurface;
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@ -282,10 +281,10 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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private boolean firstOpen;
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private final String temporaryStatePath;
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EmulationState(String gamePath, String temporaryStatePath, boolean firstOpen)
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EmulationState(String[] gamePaths, String temporaryStatePath, boolean firstOpen)
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{
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this.firstOpen = firstOpen;
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mGamePath = gamePath;
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mGamePaths = gamePaths;
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this.temporaryStatePath = temporaryStatePath;
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// Starting state is stopped.
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state = State.STOPPED;
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@ -423,12 +422,12 @@ public final class EmulationFragment extends Fragment implements SurfaceHolder.C
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if (loadPreviousTemporaryState)
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{
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Log.debug("[EmulationFragment] Starting emulation thread from previous state.");
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NativeLibrary.Run(mGamePath, temporaryStatePath, true);
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NativeLibrary.Run(mGamePaths, temporaryStatePath, true);
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}
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else
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{
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Log.debug("[EmulationFragment] Starting emulation thread.");
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NativeLibrary.Run(mGamePath, firstOpen);
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NativeLibrary.Run(mGamePaths, firstOpen);
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}
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}, "NativeEmulation");
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mEmulationThread.start();
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@ -30,6 +30,10 @@ public class GameFile
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public native String getGameId();
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public native int getDiscNumber();
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public native int getRevision();
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public native int[] getBanner();
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public native int getBannerWidth();
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@ -61,6 +61,26 @@ public final class GameFileCacheService extends IntentService
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return null;
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}
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public static GameFile findSecondDisc(GameFile game)
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{
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GameFile matchWithoutRevision = null;
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GameFile[] allGames = gameFiles.get();
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for (GameFile otherGame : allGames)
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{
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if (game.getGameId().equals(otherGame.getGameId()) &&
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game.getDiscNumber() != otherGame.getDiscNumber())
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{
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if (game.getRevision() == otherGame.getRevision())
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return otherGame;
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else
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matchWithoutRevision = otherGame;
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}
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}
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return matchWithoutRevision;
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}
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private static void startService(Context context, String action)
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{
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Intent intent = new Intent(context, GameFileCacheService.class);
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@ -136,6 +136,7 @@
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<string name="wiimote_speaker_description">Enable sound output through the speaker on a real Wiimote (DolphinBar required).</string>
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<string name="audio_stretch">Audio Stretching</string>
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<string name="audio_stretch_description">Stretches audio to reduce stuttering. Increases latency.</string>
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<string name="auto_disc_change">Change Discs Automatically</string>
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<string name="enable_save_states">Enable Savestates</string>
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<string name="enable_save_states_description">WARNING: Savestates may not be compatible with future versions of Dolphin and can make it impossible to create normal saves in some cases. Never use savestates as the only way of saving your progress.</string>
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<string name="lock_emulation_landscape">Lock screen to landscape</string>
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@ -5,6 +5,7 @@
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include <string>
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#include <vector>
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#include <jni.h>
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@ -24,3 +25,15 @@ jstring ToJString(JNIEnv* env, const std::string& str)
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{
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return env->NewStringUTF(str.c_str());
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}
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std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array)
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{
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const jsize size = env->GetArrayLength(array);
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std::vector<std::string> result;
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result.reserve(size);
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for (jsize i = 0; i < size; ++i)
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result.push_back(GetJString(env, (jstring)env->GetObjectArrayElement(array, i)));
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return result;
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}
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@ -10,3 +10,4 @@
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std::string GetJString(JNIEnv* env, jstring jstr);
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jstring ToJString(JNIEnv* env, const std::string& str);
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std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array);
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@ -58,6 +58,10 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(
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jobject obj);
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JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
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jobject obj);
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumber(JNIEnv* env,
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jobject obj);
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision(JNIEnv* env,
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jobject obj);
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JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
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jobject obj);
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
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@ -119,6 +123,18 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameI
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return ToJString(env, GetRef(env, obj)->GetGameID());
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}
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumber(JNIEnv* env,
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jobject obj)
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{
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return env, GetRef(env, obj)->GetDiscNumber();
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}
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JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision(JNIEnv* env,
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jobject obj)
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{
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return env, GetRef(env, obj)->GetRevision();
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}
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JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
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jobject obj)
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{
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@ -571,10 +571,11 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RefreshWiimo
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WiimoteReal::Refresh();
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}
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static void Run(const std::string& path, bool first_open,
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static void Run(const std::vector<std::string>& paths, bool first_open,
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std::optional<std::string> savestate_path = {}, bool delete_savestate = false)
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{
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__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Running : %s", path.c_str());
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ASSERT(!paths.empty());
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__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Running : %s", paths[0].c_str());
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// Install our callbacks
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OSD::AddCallback(OSD::CallbackType::Shutdown, ButtonManager::Shutdown);
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@ -595,7 +596,7 @@ static void Run(const std::string& path, bool first_open,
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// No use running the loop when booting fails
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s_have_wm_user_stop = false;
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std::unique_ptr<BootParameters> boot = BootParameters::GenerateFromFile(path, savestate_path);
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std::unique_ptr<BootParameters> boot = BootParameters::GenerateFromFile(paths, savestate_path);
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boot->delete_savestate = delete_savestate;
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WindowSystemInfo wsi(WindowSystemType::Android, nullptr, s_surf);
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if (BootManager::BootCore(std::move(boot), wsi))
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@ -630,17 +631,17 @@ static void Run(const std::string& path, bool first_open,
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}
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_lang_String_2Z(
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JNIEnv* env, jobject obj, jstring jFile, jboolean jfirstOpen)
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run___3Ljava_lang_String_2Z(
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JNIEnv* env, jobject obj, jobjectArray jPaths, jboolean jfirstOpen)
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{
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Run(GetJString(env, jFile), jfirstOpen);
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Run(JStringArrayToVector(env, jPaths), jfirstOpen);
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
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JNIEnv* env, jobject obj, jstring jFile, jstring jSavestate, jboolean jDeleteSavestate)
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Java_org_dolphinemu_dolphinemu_NativeLibrary_Run___3Ljava_lang_String_2Ljava_lang_String_2Z(
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JNIEnv* env, jobject obj, jobjectArray jPaths, jstring jSavestate, jboolean jDeleteSavestate)
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{
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Run(GetJString(env, jFile), false, GetJString(env, jSavestate), jDeleteSavestate);
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Run(JStringArrayToVector(env, jPaths), false, GetJString(env, jSavestate), jDeleteSavestate);
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ChangeDisc(JNIEnv* env,
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