From 63c05c15d55d68cd1fa077071bd729f83031194c Mon Sep 17 00:00:00 2001 From: Steven Vascellaro Date: Mon, 6 Oct 2014 17:42:24 -0400 Subject: [PATCH] Fix for banner filename from ID Saving a banner as a .PNG now properly defaults to the gameID. --- Source/Core/DolphinWX/ISOProperties.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinWX/ISOProperties.cpp b/Source/Core/DolphinWX/ISOProperties.cpp index dde0706275..8fa0c7240e 100644 --- a/Source/Core/DolphinWX/ISOProperties.cpp +++ b/Source/Core/DolphinWX/ISOProperties.cpp @@ -663,7 +663,7 @@ void CISOProperties::OnBannerImageSave(wxCommandEvent& WXUNUSED (event)) { wxString dirHome; - wxFileDialog dialog(this, _("Save as..."), wxGetHomeDir(&dirHome), wxString::Format("%s.png", m_GameID->GetLabel().c_str()), + wxFileDialog dialog(this, _("Save as..."), wxGetHomeDir(&dirHome), wxString::Format("%s.png", m_GameID->GetValue().c_str()), wxALL_FILES_PATTERN, wxFD_SAVE|wxFD_OVERWRITE_PROMPT); if (dialog.ShowModal() == wxID_OK) {