Build missing BPFunctions.cpp with SCons.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6440 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -12,4 +12,4 @@ extern volatile u32 s_swapRequested;
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void VideoFifo_CheckEFBAccess();
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void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight);
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#endif
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#endif
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@ -3,45 +3,46 @@
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Import('env')
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files = [
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'VideoConfig.cpp',
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'BPFunctions.cpp',
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'BPMemory.cpp',
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'CPMemory.cpp',
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'XFMemory.cpp',
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'XFStructs.cpp',
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'BPStructs.cpp',
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'CPMemory.cpp',
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'CommandProcessor.cpp',
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'PixelEngine.cpp',
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'memcpy_amd.cpp',
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'OpcodeDecoding.cpp',
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'TextureDecoder.cpp',
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'XFMemory.cpp',
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'XFBConvert.cpp',
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'DLCache.cpp',
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'Fifo.cpp',
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'FramebufferManagerBase.cpp',
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'HiresTextures.cpp',
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'ImageWrite.cpp',
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'IndexGenerator.cpp',
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'MainBase.cpp',
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'OnScreenDisplay.cpp',
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'OpcodeDecoding.cpp',
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'OpenCL/OCLTextureDecoder.cpp',
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'PixelEngine.cpp',
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'PixelShaderGen.cpp',
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'PixelShaderManager.cpp',
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'VertexShaderGen.cpp',
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'VertexShaderManager.cpp',
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'VertexLoaderManager.cpp',
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'Profiler.cpp',
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'RenderBase.cpp',
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'Statistics.cpp',
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'TextureCacheBase.cpp',
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'TextureConversionShader.cpp',
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'TextureDecoder.cpp',
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'VertexLoader.cpp',
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'VertexLoaderManager.cpp',
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'VertexLoader_Color.cpp',
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'VertexLoader_Normal.cpp',
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'VertexLoader_Position.cpp',
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'VertexLoader_TextCoord.cpp',
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'TextureConversionShader.cpp',
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'ImageWrite.cpp',
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'MainBase.cpp',
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'FramebufferManagerBase.cpp',
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'RenderBase.cpp',
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'VertexManagerBase.cpp',
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'TextureCacheBase.cpp',
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'Statistics.cpp',
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'Fifo.cpp',
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'VertexShaderGen.cpp',
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'VertexShaderManager.cpp',
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'VideoConfig.cpp',
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'VideoState.cpp',
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'Profiler.cpp',
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'OnScreenDisplay.cpp',
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'HiresTextures.cpp',
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'DLCache.cpp',
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'OpenCL/OCLTextureDecoder.cpp',
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'XFBConvert.cpp',
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'XFMemory.cpp',
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'XFMemory.cpp',
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'XFStructs.cpp',
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'memcpy_amd.cpp',
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]
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env.StaticLibrary(env['local_libs'] + "videocommon", files)
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