FileSystemGCWii: Replace m_Wii with m_offset_shift
I replaced m_OffsetShift with m_Wii in bb93336
to support
the decrypt parameter for read functions. Doing that is no
longer necessary, so m_offset_shift is now used like before.
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parent
19b8f1c10a
commit
639ce6c484
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@ -21,7 +21,7 @@
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namespace DiscIO
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{
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CFileSystemGCWii::CFileSystemGCWii(const IVolume* _rVolume, const Partition& partition)
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: IFileSystem(_rVolume, partition), m_Initialized(false), m_Valid(false), m_Wii(false)
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: IFileSystem(_rVolume, partition), m_Initialized(false), m_Valid(false), m_offset_shift(0)
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{
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m_Valid = DetectFileSystem();
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}
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@ -156,7 +156,7 @@ u64 CFileSystemGCWii::GetBootDOLOffset() const
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{
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u32 offset = 0;
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m_rVolume->ReadSwapped(0x420, &offset, m_partition);
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return static_cast<u64>(offset) << GetOffsetShift();
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return static_cast<u64>(offset) << m_offset_shift;
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}
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u32 CFileSystemGCWii::GetBootDOLSize(u64 dol_offset) const
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@ -253,12 +253,12 @@ bool CFileSystemGCWii::DetectFileSystem()
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u32 magic_bytes;
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if (m_rVolume->ReadSwapped(0x18, &magic_bytes, m_partition) && magic_bytes == 0x5D1C9EA3)
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{
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m_Wii = true;
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m_offset_shift = 2; // Wii file system
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return true;
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}
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else if (m_rVolume->ReadSwapped(0x1c, &magic_bytes, m_partition) && magic_bytes == 0xC2339F3D)
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{
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m_Wii = false;
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m_offset_shift = 0; // GameCube file system
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return true;
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}
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@ -268,13 +268,12 @@ bool CFileSystemGCWii::DetectFileSystem()
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void CFileSystemGCWii::InitFileSystem()
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{
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m_Initialized = true;
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u32 const shift = GetOffsetShift();
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// read the whole FST
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u32 fst_offset_unshifted;
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if (!m_rVolume->ReadSwapped(0x424, &fst_offset_unshifted, m_partition))
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return;
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u64 FSTOffset = static_cast<u64>(fst_offset_unshifted) << shift;
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u64 FSTOffset = static_cast<u64>(fst_offset_unshifted) << m_offset_shift;
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// read all fileinfos
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u32 name_offset, offset, size;
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@ -282,7 +281,7 @@ void CFileSystemGCWii::InitFileSystem()
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!m_rVolume->ReadSwapped(FSTOffset + 0x4, &offset, m_partition) ||
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!m_rVolume->ReadSwapped(FSTOffset + 0x8, &size, m_partition))
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return;
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SFileInfo root = {name_offset, static_cast<u64>(offset) << shift, size};
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SFileInfo root = {name_offset, static_cast<u64>(offset) << m_offset_shift, size};
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if (!root.IsDirectory())
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return;
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@ -313,7 +312,7 @@ void CFileSystemGCWii::InitFileSystem()
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m_rVolume->ReadSwapped(read_offset + 0x4, &offset, m_partition);
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size = 0;
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m_rVolume->ReadSwapped(read_offset + 0x8, &size, m_partition);
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m_FileInfoVector.emplace_back(name_offset, static_cast<u64>(offset) << shift, size);
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m_FileInfoVector.emplace_back(name_offset, static_cast<u64>(offset) << m_offset_shift, size);
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NameTableOffset += 0xC;
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}
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@ -351,9 +350,4 @@ size_t CFileSystemGCWii::BuildFilenames(const size_t _FirstIndex, const size_t _
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return CurrentIndex;
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}
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u32 CFileSystemGCWii::GetOffsetShift() const
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{
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return m_Wii ? 2 : 0;
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}
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} // namespace
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@ -37,7 +37,7 @@ public:
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private:
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bool m_Initialized;
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bool m_Valid;
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bool m_Wii;
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u32 m_offset_shift;
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std::vector<SFileInfo> m_FileInfoVector;
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std::string GetStringFromOffset(u64 _Offset) const;
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@ -46,7 +46,6 @@ private:
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void InitFileSystem();
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size_t BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,
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const std::string& _szDirectory, u64 _NameTableOffset);
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u32 GetOffsetShift() const;
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};
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} // namespace
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