Merge pull request #5197 from leoetlino/ios-reset
IOS: Don't expose HLE::Reset()
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commit
637bdc45b3
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@ -139,7 +139,6 @@ void Reset()
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{
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INFO_LOG(WII_IPC, "Resetting ...");
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InitState();
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HLE::Reset();
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}
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void Shutdown()
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@ -631,7 +631,7 @@ void Init()
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SetupMemory(IOS80_TITLE_ID, MemorySetupType::Full);
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}
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void Reset(const bool clear_devices)
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static void Reset()
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{
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CoreTiming::RemoveAllEvents(s_event_enqueue);
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@ -644,7 +644,6 @@ void Reset(const bool clear_devices)
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device.reset();
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}
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if (clear_devices)
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{
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std::lock_guard<std::mutex> lock(s_device_map_mutex);
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s_device_map.clear();
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@ -658,7 +657,7 @@ void Reset(const bool clear_devices)
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void Shutdown()
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{
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Reset(true);
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Reset();
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}
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constexpr u64 BC_TITLE_ID = 0x0000000100000100;
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@ -687,7 +686,7 @@ bool Reload(const u64 ios_title_id)
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return false;
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s_active_title_id = ios_title_id;
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Reset(true);
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Reset();
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if (ios_title_id == MIOS_TITLE_ID)
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{
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@ -52,8 +52,6 @@ enum IPCCommandType : u32
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// Init events and devices
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void Init();
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// Reset all events and devices (and optionally clear them)
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void Reset(bool clear_devices = false);
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// Shutdown
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void Shutdown();
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