add svnrev.h to linux
solves issue 93 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@780 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
407bd39d8b
commit
6336af92a1
223
SConstruct
223
SConstruct
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@ -18,69 +18,69 @@ description="A wii/gamecube emulator"
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license="GPL v2"
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warnings = [
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'all',
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'write-strings',
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'shadow',
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'pointer-arith',
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'packed',
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'no-conversion',
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]
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'all',
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'write-strings',
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'shadow',
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'pointer-arith',
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'packed',
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'no-conversion',
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]
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compileFlags = [
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'-fno-exceptions',
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'-fno-strict-aliasing',
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'-msse2',
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'-fvisibility=hidden',
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#'-fomit-frame-pointer'
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]
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'-fno-exceptions',
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'-fno-strict-aliasing',
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'-msse2',
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'-fvisibility=hidden',
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#'-fomit-frame-pointer'
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]
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cppDefines = [
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( '_FILE_OFFSET_BITS', 64),
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'_LARGEFILE_SOURCE',
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'GCC_HASCLASSVISIBILITY',
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]
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( '_FILE_OFFSET_BITS', 64),
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'_LARGEFILE_SOURCE',
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'GCC_HASCLASSVISIBILITY',
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]
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if sys.platform == 'darwin':
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compileFlags += [ '-I/opt/local/include' ]
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compileFlags += [ '-I/opt/local/include' ]
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include_paths = [
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'../../../Core/Common/Src',
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'../../../Core/DiscIO/Src',
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'../../../PluginSpecs',
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'../../../',
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'../../../Core/Core/Src',
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'../../../Core/DebuggerWX/Src',
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'../../../../Externals/Bochs_disasm',
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'../../../../Externals/LZO',
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'../../../Core/VideoCommon/Src',
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]
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'../../../Core/Common/Src',
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'../../../Core/DiscIO/Src',
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'../../../PluginSpecs',
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'../../../',
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'../../../Core/Core/Src',
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'../../../Core/DebuggerWX/Src',
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'../../../../Externals/Bochs_disasm',
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'../../../../Externals/LZO',
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'../../../Core/VideoCommon/Src',
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]
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dirs = [
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'Source/Core/Common/Src',
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'Externals/Bochs_disasm',
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'Externals/LZO',
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'Source/Core/Core/Src',
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'Source/Core/DiscIO/Src',
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'Source/Core/VideoCommon/Src',
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'Source/Plugins/Plugin_VideoOGL/Src',
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'Source/Plugins/Plugin_DSP_HLE/Src',
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# 'Source/Plugins/Plugin_DSP_LLE/Src',
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'Source/Plugins/Plugin_DSP_NULL/Src',
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'Source/Plugins/Plugin_PadSimple/Src',
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'Source/Plugins/Plugin_nJoy_SDL/Src',
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'Source/Plugins/Plugin_Wiimote_Test/Src',
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'Source/Core/DolphinWX/Src',
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]
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'Source/Core/Common/Src',
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'Externals/Bochs_disasm',
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'Externals/LZO',
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'Source/Core/Core/Src',
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'Source/Core/DiscIO/Src',
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'Source/Core/VideoCommon/Src',
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'Source/Plugins/Plugin_VideoOGL/Src',
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'Source/Plugins/Plugin_DSP_HLE/Src',
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'Source/Plugins/Plugin_DSP_LLE/Src',
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'Source/Plugins/Plugin_DSP_NULL/Src',
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'Source/Plugins/Plugin_PadSimple/Src',
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'Source/Plugins/Plugin_nJoy_SDL/Src',
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'Source/Plugins/Plugin_Wiimote_Test/Src',
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'Source/Core/DolphinWX/Src',
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]
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builders = {}
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if sys.platform == 'darwin':
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from plistlib import writePlist
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def createPlist(target, source, env):
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properties = {}
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for srcNode in source:
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properties.update(srcNode.value)
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for dstNode in target:
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writePlist(properties, str(dstNode))
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from plistlib import writePlist
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def createPlist(target, source, env):
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properties = {}
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for srcNode in source:
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properties.update(srcNode.value)
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for dstNode in target:
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writePlist(properties, str(dstNode))
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builders['Plist'] = Builder(action = createPlist)
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lib_paths = include_paths
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@ -88,66 +88,65 @@ lib_paths = include_paths
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# handle command line options
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vars = Variables('args.cache')
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vars.AddVariables(
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BoolVariable('verbose', 'Set for compilation line', False),
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BoolVariable('debug', 'Set for debug build', False),
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BoolVariable('lint', 'Set for lint build (extra warnings)', False),
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BoolVariable('nowx', 'Set For Building with no WX libs (WIP)', False),
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EnumVariable('flavor', 'Choose a build flavor', 'release',
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allowed_values = ('release', 'devel', 'debug'),
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ignorecase = 2
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)
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)
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BoolVariable('verbose', 'Set for compilation line', False),
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BoolVariable('debug', 'Set for debug build', False),
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BoolVariable('lint', 'Set for lint build (extra warnings)', False),
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BoolVariable('nowx', 'Set For Building with no WX libs (WIP)', False),
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EnumVariable('flavor', 'Choose a build flavor', 'release',
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allowed_values = ('release', 'devel', 'debug'),
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ignorecase = 2
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)
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)
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env = Environment(
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CC = 'gcc',
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CXX = 'g++',
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CPPPATH = include_paths,
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LIBPATH = lib_paths,
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variables = vars,
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ENV = {
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'PATH' : os.environ['PATH'],
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'HOME' : os.environ['HOME']
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},
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BUILDERS = builders,
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DESCRIPTION = description,
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SUMMARY = description,
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LICENSE = license,
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NAME = name,
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VERSION = version,
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)
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CC = 'gcc',
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CXX = 'g++',
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CPPPATH = include_paths,
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LIBPATH = lib_paths,
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variables = vars,
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ENV = {
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'PATH' : os.environ['PATH'],
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'HOME' : os.environ['HOME']
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},
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BUILDERS = builders,
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DESCRIPTION = description,
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SUMMARY = description,
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LICENSE = license,
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NAME = name,
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VERSION = version,
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)
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# save the given command line options
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vars.Save('args.cache', env)
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# verbose compile
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if not env['verbose']:
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env['CCCOMSTR'] = "Compiling $TARGET"
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env['CXXCOMSTR'] = "Compiling $TARGET"
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env['ARCOMSTR'] = "Archiving $TARGET"
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env['LINKCOMSTR'] = "Linking $TARGET"
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env['ASCOMSTR'] = "Assembling $TARGET"
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env['ASPPCOMSTR'] = "Assembling $TARGET"
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env['SHCCCOMSTR'] = "Compiling shared $TARGET"
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env['SHCXXCOMSTR'] = "Compiling shared $TARGET"
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env['SHLINKCOMSTR'] = "Linking shared $TARGET"
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env['RANLIBCOMSTR'] = "Indexing $TARGET"
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env['CCCOMSTR'] = "Compiling $TARGET"
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env['CXXCOMSTR'] = "Compiling $TARGET"
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env['ARCOMSTR'] = "Archiving $TARGET"
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env['LINKCOMSTR'] = "Linking $TARGET"
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env['ASCOMSTR'] = "Assembling $TARGET"
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env['ASPPCOMSTR'] = "Assembling $TARGET"
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env['SHCCCOMSTR'] = "Compiling shared $TARGET"
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env['SHCXXCOMSTR'] = "Compiling shared $TARGET"
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env['SHLINKCOMSTR'] = "Linking shared $TARGET"
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env['RANLIBCOMSTR'] = "Indexing $TARGET"
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# build falvuor
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flavour = ARGUMENTS.get('flavor')
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if (flavour == 'debug'):
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compileFlags.append('-g')
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cppDefines.append('LOGGING')
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compileFlags.append('-g')
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cppDefines.append('LOGGING')
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elif (flavour == 'devel'):
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compileFlags.append('-g')
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compileFlags.append('-g')
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else:
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compileFlags.append('-O3')
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compileFlags.append('-O3')
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# more warnings
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if env['lint']:
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warnings.append('error')
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warnings.append('unreachable-code')
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warnings.append('float-equal')
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warnings.append('error')
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warnings.append('unreachable-code')
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warnings.append('float-equal')
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# add the warnings to the compile flags
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compileFlags += [ '-W' + warning for warning in warnings ]
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@ -166,31 +165,31 @@ tests = {'CheckWXConfig' : wxconfig.CheckWXConfig,
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conf = env.Configure(custom_tests = tests)
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if not conf.CheckPKGConfig('0.15.0'):
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Exit(1)
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Exit(1)
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if not conf.CheckSDL('1.0.0'):
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Exit(1)
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Exit(1)
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if not conf.CheckPKG('ao'):
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Exit(1)
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Exit(1)
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# handling wx flags CCFLAGS should be created before
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if not env['nowx']:
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if not conf.CheckWXConfig(
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'2.8', ['gl', 'adv', 'core', 'base'], env['debug']
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):
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print 'gui build requires wxwidgets >= 2.8'
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Exit(1)
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if not conf.CheckWXConfig(
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'2.8', ['gl', 'adv', 'core', 'base'], env['debug']
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):
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print 'gui build requires wxwidgets >= 2.8'
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Exit(1)
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if not env['nowx']:
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dirs += ['Source/Core/DebuggerWX/Src',]
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dirs += ['Source/Core/DebuggerWX/Src',]
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# After all configuration tests are done
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env = conf.Finish()
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#wx windows flags
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if not env['nowx']:
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wxconfig.ParseWXConfig(env)
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compileFlags += ['-DUSE_WX',]
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wxconfig.ParseWXConfig(env)
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compileFlags += ['-DUSE_WX',]
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#get sdl stuff
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env.ParseConfig('sdl-config --cflags --libs')
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@ -203,20 +202,22 @@ env.AddMethod(utils.filterWarnings)
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Export('env')
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utils.GenerateRevFile(env['flavor'], "Source/Core/Common/Src/svnrev_template.h",
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"Source/Core/Common/Src/svnrev.h")
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# print a nice progress indication when not compiling
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Progress(['-\r', '\\\r', '|\r', '/\r'], interval = 5)
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# die on unknown variables
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unknown = vars.UnknownVariables()
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if unknown:
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print "Unknown variables:", unknown.keys()
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Exit(1)
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print "Unknown variables:", unknown.keys()
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Exit(1)
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# generate help
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Help(vars.GenerateHelpText(env))
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for subdir in dirs:
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SConscript(
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subdir + os.sep + 'SConscript',
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duplicate = 0
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)
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SConscript(
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subdir + os.sep + 'SConscript',
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duplicate = 0
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)
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@ -2,36 +2,53 @@ import os
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# methods that should be added to env
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def filterWarnings(self, flags):
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return ' '.join(
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flag
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for flag in flags
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if not flag.startswith('-W')
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)
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return ' '.join(
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flag
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for flag in flags
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if not flag.startswith('-W')
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)
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# taken from scons wiki
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def CheckPKGConfig(context, version):
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context.Message( 'Checking for pkg-config version > %s... ' % version)
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ret = context.TryAction('pkg-config --atleast-pkgconfig-version=%s' % version)[0]
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context.Result( ret )
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return ret
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context.Message( 'Checking for pkg-config version > %s... ' % version)
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ret = context.TryAction('pkg-config --atleast-pkgconfig-version=%s' % version)[0]
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context.Result( ret )
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return ret
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def CheckPKG(context, name):
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context.Message( 'Checking for %s... ' % name )
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ret = context.TryAction('pkg-config --exists \'%s\'' % name)[0]
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context.Result( ret )
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return ret
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context.Message( 'Checking for %s... ' % name )
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ret = context.TryAction('pkg-config --exists \'%s\'' % name)[0]
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context.Result( ret )
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return ret
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def CheckSDL(context, version):
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context.Message( 'Checking for sdl lib version > %s... ' % version)
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sdl_config = context.env.WhereIs('sdl-config')
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if sdl_config == None:
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ret = 0
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else:
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found_ver = os.popen('sdl-config --version').read().strip()
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required = [int(n) for n in version.split(".")]
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found = [int(n) for n in found_ver.split(".")]
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ret = (found >= required)
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context.Message( 'Checking for sdl lib version > %s... ' % version)
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sdl_config = context.env.WhereIs('sdl-config')
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if sdl_config == None:
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ret = 0
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else:
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found_ver = os.popen('sdl-config --version').read().strip()
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required = [int(n) for n in version.split(".")]
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found = [int(n) for n in found_ver.split(".")]
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ret = (found >= required)
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context.Result( ret )
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return ret
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def GenerateRevFile(flavour, template, output):
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try:
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svnrev = os.popen('svnversion .').read().strip().split(':')[0]
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except:
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svnrev = ""
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revstr = svnrev + "-" + flavour
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tmpstr = open(template, "r").read().replace("$WCREV$",revstr)
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template.close()
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outfile = open(output, 'w')
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outfile.write(tmpstr +"\n")
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outfile.close()
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return
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@ -17,8 +17,9 @@
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#include "Globals.h"
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#include "IniFile.h"
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#if defined(_WIN32)
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#include "svnrev.h"
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#if defined(_WIN32)
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#include "OS/Win32.h"
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#endif
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#include "GLInit.h"
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@ -101,16 +102,13 @@ BOOL Callback_PeekMessages()
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void UpdateFPSDisplay(const char *text)
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{
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#if defined(_WIN32)
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char temp[512];
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sprintf(temp, "SVN R%i: GL: %s", SVN_REV, text);
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SetWindowText(EmuWindow::GetWnd(), temp);
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OpenGL_SetWindowText(temp);
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#else
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char temp[512];
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sprintf(temp, "SVN %s: GL: %s", "Linux", text); //TODO: Set to svn rev //
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OpenGL_SetWindowText(temp);
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sprintf(temp, "SVN R%s: GL: %s", SVN_REV_STR, text);
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#if defined(_WIN32)
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SetWindowText(EmuWindow::GetWnd(), temp);
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#endif
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OpenGL_SetWindowText(temp);
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}
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