From 630e0375b12455f73bafc9aae63b12ab022cdccb Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 4 Jun 2015 21:35:21 -0400 Subject: [PATCH] WII_IPC_HLE: Remove a silly volatile usage --- Source/Core/Core/IPC_HLE/WII_IPC_HLE.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Core/IPC_HLE/WII_IPC_HLE.cpp b/Source/Core/Core/IPC_HLE/WII_IPC_HLE.cpp index e6aea642ea..d428573442 100644 --- a/Source/Core/Core/IPC_HLE/WII_IPC_HLE.cpp +++ b/Source/Core/Core/IPC_HLE/WII_IPC_HLE.cpp @@ -352,7 +352,7 @@ void ExecuteCommand(u32 _Address) IPCCommandResult result = IPC_NO_REPLY; IPCCommandType Command = static_cast(Memory::Read_U32(_Address)); - volatile s32 DeviceID = Memory::Read_U32(_Address + 8); + s32 DeviceID = Memory::Read_U32(_Address + 8); IWII_IPC_HLE_Device* pDevice = (DeviceID >= 0 && DeviceID < IPC_MAX_FDS) ? g_FdMap[DeviceID] : nullptr;